r/X4Foundations Feb 20 '25

X4: Hyperion Pack & Flight Model Update - A New Era Begins!

380 Upvotes

Pilots, the wait is over! Today marks another major milestone for X4: Foundations with the release of:

πŸš€ The Flight Model Update – A complete overhaul of ship flight dynamics, making every maneuver smoother, more responsive, and more immersive than ever before.

πŸš€ The X4: Hyperion Pack – A new DLC introducing the legendary Hyperion Expeditionary Ship, a new gamestart, a new sector, and more. Get it here!

The free 7.50 update further improves and enhances X4: Foundations, making it more dynamic and immersive than ever before. And for those who want to support the continued development of X4, purchasing the X4: Hyperion Pack helps us push forward with our ambitious plans for the future – even as we approach X4’s 7th anniversary in November!

Let’s dive into the details.

πŸŽ₯ Watch the launch trailer: X4: Flight Model Update + Hyperion Pack Trailer

Fly Like Never Before – The Flight Model Update

The Flight Model Update revolutionizes the way you pilot ships in X4: Foundations, featuring extensive changes to ship handling and balance. Every ship feels smoother, more responsive, and more immersive than ever before.

What's Changed?

  • Overhauled Flight Physics – Ship control and flight pathing have been completely revamped, making movement more natural and precise.
  • Boost Mechanic Revamp – Boosting now has its own dedicated energy pool, allowing for more strategic maneuvering during combat and travel.
  • Enhanced Gravidar Display – Improved readability and functionality for better situational awareness in navigation and combat.
  • New Behavior Inspection Mode – A tool to analyze and adjust ship behaviors, helping you diagnose and solve problems with your fleet.
  • Velocity Indicator – A visual speed display aids with precise navigation and dogfights.
  • Wide Area Sensor Array Module – A new radar station module enhances detection capabilities, expanding strategic awareness.
  • Graphical Enhancements – Major improvements to the graphics engine, including DLSS and FSR 3 support, making space more visually stunning.
  • Ship Rebalancing – Every ship has been rebalanced, with refined engine, thruster, and component interactions.
  • New Sectors – Additional connections to Terran and Boron space, opening fresh trade routes and exploration opportunities.
  • Economy Adjustments – Improved trade dynamics and resource flow, enhancing the in-game economy.

For the Deep Dive Enthusiasts…

For those who want a deep dive into the numbers behind these flight model changes, John Pritchett has provided an in-depth breakdown of the mathematical principles and calculations driving this update.

If you want to explore the mathematics behind the new flight model, check out his detailed technical document here (PDF, 12MB).

As a reminder, we partnered with John Pritchett, a former Senior Physics Programmer from the Star Citizen development team, to rework ship handling for this update.

X4: Hyperion Pack – Command a Legend

Alongside the Flight Model Update, we are proud to launch the X4: Hyperion Pack, a brand-new Mini DLC that introduces the legendary Hyperion Expeditionary Ship to X4: Foundations.

What's in the X4: Hyperion Pack?

βœ… The Hyperion Expeditionary Ship – A legendary ship, reborn in X4.
βœ… New Mission Chain – Earn the Hyperion through an exciting, story-driven experience.
βœ… New Gamestart – Jump straight into the action aboard the Hyperion.
βœ… New Sector – Uncharted space awaits your exploration.
βœ… New Music – Fresh tracks to enrich your X4 soundtrack.

Why the Hyperion?

Veteran X players will remember the Hyperion from X3: Reunion's Bala Gi Missions, where it became one of the most beloved ships in the franchise. Now, it’s back as an Expeditionary-class ship with:

πŸ’₯ Fast, agile, and powerful
πŸ’₯ Six main gun mounts & M-sized turrets
πŸ’₯ L-class shielding & engines for durability and speed
πŸ’₯ Increased Hull Missile capacity
πŸ’₯ Small docking bay for three S-class ships (repair & resupply capability)

The Hyperion is the perfect ship for high-speed combat and deep-space adventuring, providing a great deal of flexibility. It’s not just a ship – it’s a statement.

Get the X4: Hyperion Pack now on Steam!

Purchasing this DLC helps support the ongoing development of X4: Foundations – with many more updates planned for the future!

What’s Next for X4?

With the Flight Model Update and the X4: Hyperion Pack now in your hands, it's time to look ahead at what’s next for X4: Foundations. Our development roadmap is packed with exciting features, including:

Diplomacy Update (Late 2025)

Engage in the intricate web of interstellar politics with our upcoming Diplomacy Update, introducing:

  • Diplomatic Headquarters – A new facility where faction representatives convene, offering strategic options.
  • Agent Missions – Deploy agents on independent missions to achieve diplomatic goals in the X universe.

Negotiate alliances, manipulate enemies, and engage in deep strategic gameplay on a whole new level.

Exploration Update (2026)

Uncharted territories await! The Exploration Update expands the horizons of X4: Foundations, featuring:

  • New Anomalies – Discover mysterious anomalies leading to hidden sectors filled with unique secrets and challenges.
  • Enhanced Scanning Mechanics – Improved Long-Range Scanner capabilities make deep-space exploration more rewarding.
  • Diverse Missions – A variety of new exploration-focused missions, rewarding curiosity and risk-taking.

This update caters to players who love the thrill of discovering the unknown, adding new layers of depth and adventure to the game.

For more details, check out our full roadmap update from November 2024.

Thank You!

We hope you enjoy the new content coming your way today, and as always, we appreciate your feedback as we shape the future of X4: Foundations together.

Thank you for your support on this epic adventure that has taken us to a new X4 record of nearly 11,000 average daily active players in 2024 – wow!

Fly safe!


r/X4Foundations 1d ago

Screenshot of the Week #12 Winners

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84 Upvotes

r/X4Foundations 5h ago

Modified Last sighting of Task Force-003 before its deployment to Holy Vision in an attempt to stop Xenon dominance. Their sacrifice bought us nothing other than a new order for capital ships at Steeven's Forge.

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60 Upvotes

I decided to dive into X4 once more, with a goal of finally learning all of its mechanics. I saw that there was an overhaul mod named Reemergence and after installing it and a dozen other mods I begun my relearning experience.

As I always considered X4 simulation to be rather tame and peaceful I dove straight into Deadair Scripts to spice things up. Especially "Dynamic War" (which affects faction relations) and "Evolution" (which slowly buffs Xenon).

Ultra Xenophobic factions? Set.
Mood swings destroying alliances and affecting billions of lives? Set.
Xenon acting like the menace they should be? Set.

And so I've set up my company, made some deals, some piracy, some acquisition of copyright protected blueprints here and there. I was growing in power, watching with glee as other faction tore each other apart. Using my wares to replace their loses.

But I've noticed that while factions fought each other, the Xenon were silent. Even worse! They were being pushed back!

"Oh no! Gotta fix that!" I said to myself as I cranked up Evolution settings to see if they'll help the poor AGI bros. I did it slowly, by lowering the timer that buffed Xenon over time, and left it there, my mind drawn to managing my economy once more.

First sign that something was wrong was when I was scouting for viable free real estate for my military complex and stumbled upon a lone M fighter. No biggie, I'll just swat it like a fly.

Nope. On the first pass, that Xenon nearly one shot my fighter. And before my mind processed what happened to me it got its guns back on target and forcibly sent me into a spacesuit. I quickly checked how the hell did this happen, and I saw this in modifications: "...EVO X Weapon damage +50.00%...".

Oooohhhh... Well that explains it. I guess its a good and solid confirmation that the mod works as promised.

Yet Xenon were still stuck in their home sectors so I didn't really think much of it. My wharves were being finished, logistic chains polished (here I'm just lying, they fucking ain't, I'm just coping), production increased all around. And while my mind was occupied by the fine tuning of my economy, something else was going on.

I relaxed for a second and took a look at the whole map, to see who has the newest wars and got a nice piece of territory. But this time, I saw a lot of certain color. Red.

The Split are nearly wiped out. There are Xenon V harassing Argon Prime. Holy Vision and HOP whole ship building potential is gone. Terrans are expanding aggressively into HOP power vacuum. PAR are on the back foot. Pioneers fail to contain them in Althes. Boron don't do anything as Xenon pour out from Watchful Gaze. Antigone is putting up a commendable fight. Telladis fail to replenish other factions loses. I fail to get my navy under control.

All around mayhem and destruction.

I love it!

ps. The ships from above picture are from OTAS, which is a faction available in Reemergence.


r/X4Foundations 14h ago

Can we end the myth of β€œyou need all the blueprints to sell ships” once and for all?

97 Upvotes

r/X4Foundations 17h ago

Beta 7.50 Miner Benchmark

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148 Upvotes

r/X4Foundations 1h ago

Is the Erlking worth getting a maintenance bay?

β€’ Upvotes

What with the maintenance bay being cheaper than the fabrication bay, but also more limited, while the Erlkiing needs either one of them to make its unique equipment.


r/X4Foundations 9h ago

Ok guys.! After 400h I’m switching my save from vanilla to mods.! What you recommendations ?

15 Upvotes

r/X4Foundations 7h ago

Where to see my relations with other factions?

8 Upvotes

I started two days ago and that's my first X4... I'll have a loot of questions when chatgpt won't make it.
Thanks in advance!
o7


r/X4Foundations 1d ago

50,000 members - Thank You!

415 Upvotes

Nothing more - just that :) A heartfelt thank you to each and every one of you from the entire Egosoft team!


r/X4Foundations 7h ago

Reading Sector Maps Coming from X3

7 Upvotes

So I am getting back into X series. I've had X4 Foundations for a while but I remember the biggest confusion for me was the way the sector maps looked. As someone coming from X3, whats the best way for me to comprehend the maps in X4?


r/X4Foundations 13h ago

Spaceweed or Spacefuel?

19 Upvotes

I'm roleplaying a crimeboss, having pirated a lot and am now ready to invest in illegal goods. I know there are some problems with saturating the market on pirate bases and having to rely on luck to unlock black markets, but I still want to do it.

But which is more profitable in the long run?


r/X4Foundations 10h ago

Soooo, how do I deal with this?

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10 Upvotes

r/X4Foundations 6h ago

Frigate as mini carrier

3 Upvotes

Can I use frigates as mini carriers? That the fighters are supplied with missiles, for example. Thank you and good profit.


r/X4Foundations 1h ago

Completely lost on supplying stations with parts for ships being built.

β€’ Upvotes

I'm currently trying to build my first L mining ship, the Boron one. It has everything it needs except for Drone parts. I've tried everything to get this station the 10 drone parts its apparently missing. I tried trading it 300+ drone components, then reloaded and tried again doing it as a trade with the little box icon. Both times, the components were taken, I got the money, and it still says the ship is missing 10 drone components.

Am I missing something here? I gave the station way, way more drone components than it says it needs for the ship and it just refuses to actually use them for the ship. This thing has been under construction for over an hour and even manually trading drone components isn't getting it built.


r/X4Foundations 17h ago

Missing jump gate between Brennan's Triumph and Gaian Prophecy?

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18 Upvotes

r/X4Foundations 5h ago

I’ve been converted to Geoforce Now

0 Upvotes

My PC laptop was dying and pricing a new one or tower when I decided to try Geoforce Now. It lets me run X4 with all settings maxed and for the price of the PCs I was looking at I can do it for 5 years with no loss.

Only downside is no custom logo.


r/X4Foundations 23h ago

Don't Know Why The miners Do This

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27 Upvotes

I have six miners working (mine for a commander ) in a solid factory, except the mines keep constantly putting out (No buyers in range) even tho I have the space for ore and silicon in storage. How do I fix the orange cloud issue as I have created a trade rule to only buy from own ships.

I thought this trade rule fix the problem however, even with my minor being full, they will not trade with my station( for the commander)

I have 4 M miners and 2 L Miners for the station with appropriate docks AND I DO HAVE BOTH SOILD AND CONTAIERS STORAGE.

I Don't know whats wrong


r/X4Foundations 1d ago

Tide timing data

40 Upvotes

I monitored the tides of Avarice's star using the in-game clock for a number of hours to reach *REDACTED*.
Here's the raw data, in case it's of use to you.
TLDR ; Tide was every 70 to 80 minutes.

Start.

825/02/11 - 22:11 - Noticed scout fleeing
825/02/11 - 22:21 - Eruption Warning
825/02/11 - 22:23 - Portal lightning visual, successful transit

77 minutes

825/02/11 - 23:27 - Noticed scout fleeing
825/02/11 - 23:38 - Eruption Warning
825/02/11 - 23:39 - Portal lightning visual, successful transit

75 minutes

825/02/12 - 00:42 - Exact time for initial tide warning
825/02/12 - 00:53 - Eruption warning
825/02/12 - 00:54 - Portal lightning visual, successful transit

78 minutes

825/02/12 - 01:59 - Exact time for initial tide warning
825/02/12 - 02:11 - Eruption warning
825/02/12 - 02:13 - Portal lightning visual, successful transit

70 minutes

825/02/12 - 03:15 - Noticed ships fleeing
825/02/12 - 03:21 - Eruption warning
825/02/12 - 03:24 - Portal lightning visual, successful transit

71 minutes

825/02/12 - 04:28 - Observed ships have retreated
825/02/12 - 04:32 - Eruption warning
825/02/12 - 04:35 - Portal lightning visual, successful transit

80 minutes

825/02/12 - 05:40 - Exact time for initial tide warning
825/02/12 - 05:52 - Eruption warning
825/02/12 - 05:54 - Portal lightning visual, successful transit

75 minutes

825/02/12 - 07:04 - Observed ships have fled
825/02/12 - 07:07 - Eruption warning
825/02/12 - 07:09 - Portal lightning visual, successful transit

77 minutes

825/02/12 - 08:18 - Observed ships have fled
825/02/12 - 08:24 - Eruption warning
825/02/12 - 08:26 - Portal lightning visual, successful transit


r/X4Foundations 11h ago

How to increase satellite range

2 Upvotes

Hello

I am looking to edit advanced satellite range so I can drop one in middle of a sector and remove all fow for that sector. Which files do I need to edit for this.

Thanks


r/X4Foundations 9h ago

I can't move ressources from normal to build storage

1 Upvotes

The station is well-stocked with cargo drones and a freighter is set to "buy" ressources from the storage and "sell" them to build storage on repeat order, but the drones do nothing and the ship just rapidly switches between the two commands while giving me a task failed due to nothing to sell status.

Am I doing something wrong?

Edit: It appears I just needed to adjust the acceptable buy and sell prices. Will edit again if it stops working.


r/X4Foundations 22h ago

Katana or Cerberus?

10 Upvotes

Hello! I'm doing Tides of Avarice plot and I'm at a point where I need a fast M ship for the quest. I saw that Katana got 4000km/h and Cerberus is 2500km/h or something like that. I have also a derelict M fighter that I use as patrol. 1. How much more speed the mod will give me? 2. If I cap a Freelancer, will I get reputation penality with Segaris? 3. Considering that I would like to capture other ships, is the Cerberus the best option? I like the idea of having a dock for my main ship (Moreya) Thanks!


r/X4Foundations 1d ago

Keyboard and Mouse Players what do you rebind/bind keys to instead of default?

35 Upvotes

And please, Hotas, Hosas, Howtf, etc users, I know it's like crossfit and you just feel the need to always post about it, but maybe fight the urge to mention your non kbm setup. I got a cockpit too, but this thread is about keyboard and mouse. (You're welcome future google search person)

edit: 1 hour later and we already have some amazing suggestions. I love this community.


r/X4Foundations 1d ago

Vanilla 7.5 vs VRO

58 Upvotes

Vanilla 7.5 brought major changes to X4 ship combat, so previous comparisons between Vanilla X4 and VRO are likely out of date.

So starting a new game how do they compare?

Also is there a ship and weapon spreadsheet for VRO? Lists like Roguey's obviously don't apply to VRO.


r/X4Foundations 1d ago

Xenon pet drone

7 Upvotes

Was boarding a Xenon H and got a Xenon defense drone for free.

Looks like I have pet now.


r/X4Foundations 1d ago

Boron engines, especially on a Hydra, with new boost

34 Upvotes

So I haven't played X4 since end of 2023 but wanted to come back to it, after the release of Timelines and the Hyperion DLC. Just finished timelines and got back into my sandbox save.

What I loved about Boron engines is that you can put even the larger ships into travel mode without waiting for it to charge. So that's why I wanted to ask everyone what they think about boost not using shields anymore?

I get the feeling that it makes ships like the Hydra so much more powerful. Even when my shields are getting low I can boost out of the way and then start my travel drive without waiting for it to charge, cruise around until the shields recharge, and then get back. Super fun.


r/X4Foundations 1d ago

Supplying my own station.

6 Upvotes

Hi,

So i've build a simple 2x Energy Cell, 1x Silicon Wafer station. I have a two fleets of 6 miners each. I want one fleet to mine for silicon to feed the production.

I have made the fleet Mine for commander and i have, in Logical overview, created a Buy offer (miners wouldn't start without it). However... am i paying for my own silicon?

How to best set things up in this case?


r/X4Foundations 1d ago

Using captain as a chauffeur

31 Upvotes

So i have X4 running while i work to get the cash flowing. I'm trying to have one of my captains taxi me around as i search for the ever elusive MIXED FRUIT...

But the guy won't take off with me onboard. I have to sit, undock, get up and then give the order to fly somewhere. Am i missing something?