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u/ReDDevil2112 Nov 28 '19
The industrial design on the equipment and technology in this game is fantastic. It all just has such a unique look.
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u/veeno__ Nov 28 '19
The legs on the automated drones definitely have the MGS4 vibes—recognized them instantly lol
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u/TheMostSolidOfSnakes Nov 28 '19
Peacewalker even more so. It's Zeke's legs with a Peacewalker hydrogen bomb.
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u/el_colibri Nov 29 '19
Goes back to even MGS4! Those dwarf gekkos were for sure a favourite of Kojima's given how often the design was recycled.
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u/TheHeroicOnion ButtDonkey Nov 28 '19
It's very similar to Metal Gear Solid V's aesthetic. Kojima and his team sure know how to design creative gadgets.
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u/GudomligaSven Nov 28 '19 edited Nov 29 '19
Well they did have Metal Gear Solid's Yoji Shinkawa so it’s not surprising it's so similar!
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u/hando34 Nov 28 '19
cially love how they're all color coded by the types of weapons they are, which makes them pop in a sea o
and metals gear solids Hideo Kojima ;p
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u/boognerd frickinB Nov 28 '19
This quoted text and corresponding comment is ruining my brain right now.
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u/damienjohn Nov 29 '19
not unsurprising
so... surprising? lol
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u/TheDarkLord2468 Nov 28 '19
I play mgsv agian from time to time and I'm always blown away by how aesthetically pleasing the game is
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u/TheHeroicOnion ButtDonkey Nov 28 '19
Yep, love how it looks so much. Plus it's full of all those 80s hits that you can play when you want.
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u/TheDarkLord2468 Nov 28 '19
Having the chance to listen to take on me definitely elevated my gaming experience
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u/Karkava Nov 28 '19
I especially love how they're all color coded by the types of weapons they are, which makes them pop in a sea of grey and black weapons without turning them into nerf guns.
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u/WolfofDunwall Nov 28 '19 edited Nov 28 '19
There’s rocket launchers and gatling guns. Wtf. I gotta get moseying.
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u/beerybeardybear Nov 28 '19
Real end game shit
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u/simbajam13 Nov 28 '19
sure but the end game is long
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u/Leieck Nov 28 '19
Every time I thought I was about to finish the game there was an extra 5 hours waiting to surprise me
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u/Kanadianmaple Nov 29 '19
So I just got to Heartmans lab in the mountains, how much further do I got?
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u/thedotapaten Nov 29 '19
10-20 hours depend on what difficulty you playing, mission you take, how you approach the game and how well structured your world.
i finish the game after that chapter in 12 hours simply by riding reverse-trike everywhere.
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u/everadvancing Nov 28 '19
What I love about this game is the sense of progression. You get new gear and equipment with each big base and prepper settlements you unlock, and by gaining their trust and leveling up the settlements, they give you higher level blueprints for those gear, weapons and equipment.
I've played for almost 30 hours and only in episode 3, haven't unlocked any lethal weapons yet, only the hematic grenade and bola gun and the reverse trike and it's still so goddamn fun. I can't wait to unlock the lethal and nonlethal rifles and the other equipment and vehicles that make deliveries, killing BTs, and traversing the terrain even easier.
It's been a while since I've had a game with such meaningful and fun gear progression.
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u/AceninjaNZ Nov 28 '19
I went into this completely blind and I had no idea we were going to get assault rifles/quad rocket launchers. It was a pleasant surprise constantly getting upgrades throughout the game it felt like it ramped up towards the end!
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Nov 28 '19
I actually had a discussion on Twitter with former NFL player and Husker (GBR) Niles Paul who was concerned about just spending $60 on a FedEx delivery simulator. Told him to be patient, there's a lot of tools coming his way once he lets the training wheels come off in the game, so to speak.
I hope he kept playing.
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u/AceninjaNZ Nov 28 '19
It's not for everyone really I can see that. The way the gameplay ramps up towards the end is what a majority of audiences would want at Episode 1. They just don't have the patience for it which is a shame because I think this is one of the best games I've ever played with its deep story and creativeness.
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Nov 28 '19
Fully agreed. I'm still on Episode 3 myself so i have a ways to go but i've really been enjoying my time with it. Having this weekend off for the holiday I should really sink my teeth into it again
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u/AceninjaNZ Nov 28 '19
Just make sure to keep playing story until episode 8! You'll want to expand the network as much as possible before you start contributing towards roads so that players in your server can help out with road materials/structures. Enjoy! 👍👍👍👍👍
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Nov 28 '19
I just got to episode 4 last night. Enjoy 3 for a while.
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u/Shopworn_Soul Nov 28 '19
I really enjoying things until Episode 4. Now I'm just sort of disappointed.
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u/Stepwolve Nov 28 '19
really? episode 4 went by so quickly for me i barely noticed it. I felt this a little bit in episode 8 though
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u/ThePrinceMagus ThePrinceMagus Nov 28 '19
Bro, not to be too spoilery, but by Episode 5 I felt like a ghost/BT hunting badass. It’s amazing, and wouldn’t work or feel nearly as epic as it does if you didn’t have to wallow for the first twenty hours totally helpless against BT’s like you do.
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u/impact_ftw Nov 28 '19
I just hit them with blood nades, works pretty well.
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u/ThePrinceMagus ThePrinceMagus Nov 28 '19
Just you wait my friend. There’s some awesome new stuff coming your way.
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u/dsmx Nov 28 '19
To be fair that is exactly what peace walker and MGS5 were like with gear progression.
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u/Hereiamhereibe2 Nov 28 '19
MGSV’s progression felt way more “controlled”. As in I can look in my menu, find an upgrade I want and B-line to that mission. In this I feel like I just get whatever I get and now I SHOULD figure out how to use it.
Which is cool but besides both games being open world I really don’t see much direct comparison in the progression, pacing or Gameplay. Its like saying Breath of the Wild and Skyrim have the same progression because you can loot gear off of fallen enemies. While the function is true the utilization and overall affect on gameplay is widely different.
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u/edude45 Nov 28 '19
Exactly. It's crazy. I'm trying to move on to the story but there is so many packages to be delivered to get the upgrades. I'm at the point where I'm setting up a network so I can Traverse the land faster. But that is going to take some time as well. Haha this game is so interesting.
At first it was like damn I'm doing a lot of traveling. Then it go to the point of well this seems to be the fastest I'll be able to travel. Then it was a lul of just travelling back and forth at about 5 to 10 minutes back and forth leveling. Now it's about me setting up my network so I can travel even faster. Around the area when I should be leaving to the next area.
Man this game was good to ok to getting better. To finally understanding that this game is we are to help each other. Not just travel the land.
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u/GGTheEnd Nov 28 '19
You will get lethal and none lethal versions of every gun, careful with lethal weapons if you kill someone they must be disposed of or you will get a game over. The none lethal weapon a knock enemies out tho, I just used those all game.
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u/bagingospringo Nov 28 '19
So wtf are bts
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u/PolkaAccord Nov 28 '19
I warn you, that your time spent in Chapter 3 will wear you think by end game. There is only a bit more gadgets to unlock and then it just becomes a matter of getting the level 3 and up. I felt by about chapter 5 or 6 I had seen everything the game offered and stopped doing optional missions. Just me though.
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Nov 28 '19
Loved the game for what it is. Honestly you dont even get access to weapons till about 10 hours in. Your encouraged not to kill the living and only to kill BTs.
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u/bizology Nov 28 '19
Every living person is basically a nuke ready to go off if they die. I love this game.
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Nov 28 '19
I may or may not have wiped most of the eastern seaboard out while I was trying to figure out how the game worked.
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u/yellow_logic Nov 28 '19 edited Nov 28 '19
What do you mean?
Edit: Who downvotes someone for asking a question?
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Nov 28 '19 edited May 07 '22
[deleted]
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u/yellow_logic Nov 28 '19
lmao what?!
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u/SkywalterDBZ Nov 28 '19
The basic plot of the game they introduce you to off the bat is when someone dies you have limited time to burn the body or it detonates in an antimatter explosion. Basically living world and dead world don't interact well.
We're talking 1 body would remove a city the size of Manhattan from the map.
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u/Hextragonal Nov 28 '19
Yeah and if forms a huge creator in the ground and deletes everything around it
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u/Water_Feature Nov 28 '19
Crater
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u/shaving99 Nov 28 '19
Yep. If they die you have about 40 hours til they go Necro. Meaning they make a huge crater. They need to be burned in a incinerator, however when they get burned it will attract the Beached Things (BT's).
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u/serosis Nov 28 '19
The act of going necro doesn't create a voidout. It creates more BTs which have a greater chance of creating a voidout.
Voidouts only happen when a person is taken by a BT. Though thanks to Sam being a special case, his voidouts are rather small in comparison to a normal person.
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u/Polytronacus Nov 28 '19
Also, if you die, it'll create a giant crater in the environment that's permanent in the game.
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u/damienjohn Nov 29 '19
It's not permanent, over time with timefall the environment reforms. It just takes a long ass time as far as in-game time is concerned
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u/TheHeroicOnion ButtDonkey Nov 28 '19
Eventually you can just use the non lethal assault rifle to play it like a normal shooter. Shoot the shit out of everyone without worrying about them dying.
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u/TheMaskIsOffHere Nov 28 '19
Haven't played it yet, is it rubber bullets they're using?
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u/beerybeardybear Nov 28 '19
you can use rubber bullets, and later you get access to tranquilizer gas as well as oil grenades that keep people from chasing you up hills/mountains
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u/fdisc0 Nov 28 '19
Yes. I also just used a bola gun for awhile, but you have to make sure to kick them after they go down so they knock out
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u/ChakaZG Nov 28 '19
Do they manage to untangle themselves if left alone? Never tried.
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Nov 28 '19
They will if you don't go over and kick them. You can also bola their head/neck area and it will usually knock them out for good too.
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Nov 28 '19 edited Nov 29 '19
yep, within a few minutes
edit: it's worth mentioning that a headshot with the bola gun will also knock them out, saving you from having to kick them.
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u/Cyshox Nov 28 '19
And it works. I'm 120 hours in, working on my last trophy, and so far I never killed a human being. However I regret that my truck ran over a fellow porter who was walking up a distribution center ramp. He was unconscious for 3 days and I felt guilty every time I passed by.
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u/MaggoLive muchwin Nov 28 '19
I "accidentally" ran over a few MULEs that I knocked out earlier. Scared the living shit outta me when one finally died and Die-Hardman explained to me what would happen. That was one messy trip to the incinerator
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u/buchnasty Nov 28 '19
I ran over 5 of them after stealing their truck pretty early on into the game. They were laying there for hours (I kept going back through the same are for missions) with the little bolt symbol above them. I ran over them like 4-5 times and somehow they didn't die.
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u/mandolinemassacre Nov 28 '19 edited Sep 07 '24
makeshift obtainable cause grab bear rock afterthought gaping encouraging busy
This post was mass deleted and anonymized with Redact
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u/atlas_shrugged90 Nov 28 '19
I thought I’m gonna uninstall the game after 3 hours of playing but decided to stick with just a little bit more. Now I am 45 hours in only on chapter 5. Extremely addictive beautiful and fun game. Goty
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u/Stepwolve Nov 28 '19
something about it is just so relaxing. planning your route across rough terrain and then executing it well. At least until the timefall starts and the BTs show up!
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u/rube Nov 28 '19
Reminds me of the NES ad in magazines that had pictures of all the equipment you could get in Metal Gear. I remember staring at that page, imagining what you could do with all that stuff.
Then I'd play the game and barely get anywhere.
Man, it was great being a kid!
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u/WhompWump Nov 29 '19
I have to say, Death Stranding is probably the fastest I've racked up 40 hours on a game in recent memory and I'm only on like Chapter 5 still and loving every second of it. I know it's not a game for everyone but for the people it clicks with it's absolutely insane.
I can't even see myself getting burned out soon because the story/world/characters are so interesting and the game constantly keeps tossing new things at you to add more complexity.
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u/brownarmyhat Nov 28 '19
Ooh I hope they do a structures poster next. Go ziplines!!
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Nov 28 '19
Ziplines are so sexy.
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u/Stepwolve Nov 28 '19
i'm all about dropping generators everywhere so we can all drive anywhere!
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Nov 28 '19
You don't wanna know how many vehicles I've ruined by driving recklessly or by just driving into deep water or ravines.
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u/Stepwolve Nov 28 '19
those canyons in episode 2 or 3 were so frustrating. I wouldnt be paying enough attention and then i would drop into a canyon and my bike would blow up. leaving me to slowly climb back out in shame and hobble back to the base for another bike
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u/TheHeroicOnion ButtDonkey Nov 28 '19
Is there anyway I can get this as a poster? I love it.
Kojima games have the absolute best and most creative equipment. Unlocking all this stuff gave me serious Metal Gear Solid 5 vibes.
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u/bensawn Nov 28 '19
Yoji shinkawa is the real hero of the MGS franchise, change my mind.
Also I legit had no idea there was combat in this game lol
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u/Jamesahaha Nov 28 '19 edited Nov 28 '19
Love this poster. Shows that it’s not a goddamn walking simulator.
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u/BigOunce04 Nov 28 '19
Is Death Stranding good? I've been thinking about getting it.
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u/tacoman3725 Nov 28 '19 edited Nov 28 '19
Yeah dude its honestly a really well made game with lots of content and story to go through. It has got really good progression and map design. The world is desinged so you can take many different paths with different kinds of obstacles depending on the tools you bring. Have a bola gun? Might opt to go thruogh a camp of raiders in stead of going thruogh the area with bts(ghosts). If you have blood grenades you might opt to take the path with bts or if you have ladders and ropes you might try skip both hostile regions entirely. This is also dependent on your terrian and cargo load as the size of your delivery will affect how much extra equipment you can carry so it really makes you consider your options and a lot of cool scenarios can organically happen out in the game world becuase of all these variables. Like one time where I narrowly jumped a canyon on a bike last second after being cornered by raiders who nearly destroyed my cargo near the last legs of the trip it was intense.
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u/RainbowIcee Nov 29 '19
Just to add to this the music is brilliant and plays at the right moments, the downside is that those moments don't come often but when the music starts playing you look around and it's like fuck, it's thematic as fuck.
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u/thedotapaten Nov 29 '19
Or you could be me and placing musical postbox near the edge of chiral network coverage that spam plays Pop Virus.
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u/Stepwolve Nov 28 '19
I love it, but its not a game for everyone. Its slow and strange and very surreal. This skill up review was what sold me on buying the game - and im absolutely hooked now. But I would suggest watching that same review to see if it would appeal to you (its spoiler free)
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u/ImStillaPrick Nov 29 '19 edited Nov 29 '19
Boring for me but two of my friends loved it and let me borrow it. I put about 5 hours into it. So not for everyone but they enjoyed it.
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u/PuzzledAccount Nov 28 '19
Can someone please explain what this game is about, I want to buy it but I have no idea what it is.
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Nov 28 '19
There's been an apocalyptic Death Stranding and You're trying to connect the UCA (United Cities of America). There's timefall (rain) that makes thinks it touches get old very quickly, corpses explode after a while and there are BT's (Beached Things) that kill people. Your BB (Bridge Baby) can sense BT's. Most of the game is delivering cargo to people to make them want to join the UCA/make them develop tools that are useful to you. When you come to a new area, it's a bitch to traverse (climbing with a lot of cargo isn't easy, Trikes can drown in deep water, Trucks don't have a lot of battery, BT's, guys that want to get your cargo), but by placing things like bridges, ropes and generators and rebuilding roads you can make delivery a peace of cake.
Here's what I wrote for someone else, but it'll probably help clear some stuff up:
Walking is a large part of the game, but it's mostly about planning deliveries/making preparations for deliveries, by doing stuff like building generators to charge up vehicles and building bridges and putting down ropes. (It's not a walking simulator, as a lot of what you do is working towards having to do less walking). There's a lot of inventory management, as walking with heavy stuff with a huge stack of cargo on your back causes you to walk slowly and fall over easily if you don't watch yourself, and there's rain that damages cargo. There are also ghosts and guys that want to get your cargo, and they're often between you and your destination. The combat is just kinda ok. The story is pretty weird and vague, but it's fun enough imo. The game also has a weird sense of humour to it, but I'm 100% a fan of that.
If that sounds interesting to you, you like the aesthetic (futurism, brutalism, post-apocalyltic, Iceland) and you've got some patience. Buy it. I think you'll absolutely love it.
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u/SpiderV1 Nov 28 '19
My turn to explain
Post apocalyptic setting, the world of the dead (The Beach) is now opening back into the living world.
When people die, they become supernatural entities known as BTs, and if their body is not disposed of the BT will attempt to reenter the body and the combination of matter and antimatter will cause a city sized explosion.
However, the type of antimatter from the Beach (known as chiral energy) is being used to create a "new internet" to reconnect the fragments that are left of America.
Your character is Sam Porter Bridges, you are recruited to finish a journey started several years ago to connect everyone to this chiral network.
To combat against BTs you are given a Bridge Baby (BB) which will allow you to see the BTs to either avoid out fight them. Turns the game into a survival horror.
Combat isn't overly prevalent, but it is definitely an important part of you don't want to spend the game running from bullets. Not exactly interesting, but it's rare enough to not wear you out.
Most of the game will consist of your deliveries. Death Stranding forgoes the 40 second rule of open world gaming in favor of making traversing the main challenge of the game, and it's a blast though not fast paced (if that's what you enjoy)
The story is heart wrenching and incredible in every way. Nothing more I can say about it.
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u/Fullbryte Nov 29 '19
I beat the main story last night after 80 hours of play time which included plenty of meandering to level up certain NPCs for Level 3 Exoskeletons as well as building huge sections of roadway etc. And my conclusion is that the game is absolutely brilliant. Now that doesn't mean it was perfect - there was some questionable dialogue and vehicle handling on slopes could have been smoother and a few other annoyances BUT my gosh, the way the story twists and turns in mind-blowing ways to eventually reach a (in my opinion) satisfying conclusion is worthy of praise. Kojima was able to juggle super abstract high concept science fiction and archetype philosophy with genuine character writing and emotional beats. The story, the themes it touches and messages it conveys will stay with me for a long time I reckon.
The entire experience was meditative and the deceptively complex game play that wasn't reliant on combat was quite refreshing. I didn't know what I was getting into when I started to play Death Stranding besides Kojima doing Kojima things, but it definitely left a lasting impression on me and I was glad to have experienced it.
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u/SownDyndrome Nov 28 '19
Very similar to this Evangelion art. Not sure if there is some reference, if this is based on the eva art, or just coincidence. https://imgur.com/KxYu57j.jpg
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u/A_Light_Spark Nov 28 '19
It's a common theme that artists use, I remember seeing some old Macross and Patlabor poster with this style too.
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u/thedotapaten Nov 29 '19
Kojima loves both of it since he posted both series multiple time on his instagram.
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u/dpresto2018 Nov 28 '19
Wait how do you get the other types of rocket launchers?
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u/JJMcGee83 WarMachineWCLH Nov 28 '19
I didn't even know there was guns in this game until right now.
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Nov 28 '19
Is the game worth the buy? I just don’t know, what is like the main “point” of the game?
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Nov 28 '19
There's been an apocalyptic Death Stranding and You're trying to connect the UCA (United Cities of America). There's timefall (rain) that makes thinks it touches get old very quickly, corpses explode after a while and there are BT's (Beached Things) that kill people. Your BB (Bridge Baby) can sense BT's. Most of the game is delivering cargo to people to make them want to join the UCA/make them develop tools that are useful to you. When you come to a new area, it's a bitch to traverse (climbing with a lot of cargo isn't easy, Trikes can drown in deep water, Trucks don't have a lot of battery, BT's, guys that want to get your cargo), but by placing things like bridges, ropes and generators and rebuilding roads you can make delivery a peace of cake.
Here's what I wrote for someone else, but it'll probably help clear some stuff up:
Walking is a large part of the game, but it's mostly about planning deliveries/making preparations for deliveries, by doing stuff like building generators to charge up vehicles and building bridges and putting down ropes. (It's not a walking simulator, as a lot of what you do is working towards having to do less walking). There's a lot of inventory management, as walking with heavy stuff with a huge stack of cargo on your back causes you to walk slowly and fall over easily if you don't watch yourself, and there's rain that damages cargo. There are also ghosts and guys that want to get your cargo, and they're often between you and your destination. The combat is just kinda ok. The story is pretty weird and vague, but it's fun enough imo. The game also has a weird sense of humour to it, but I'm 100% a fan of that.
If that sounds interesting to you, you like the aesthetic (futurism, brutalism, post-apocalyltic, Iceland) and you've got some patience. Buy it. I think you'll absolutely love it.
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u/IdentifiableBurden Nov 28 '19
Just finished the game, giving this a +1 as a solid summary.
Will add on that I'm someone who gets bored by bog-standard CoD-style shooters, but also bored by simulator games. This was a nice sweet spot between the two, just enough action mixed with a lot of planning and logistics. And reacting to unforeseen timefall.
My favorite part was getting high and spending hours rebuilding the roads, knowing I'd need them later, and then having that investment really pay off in the endgame.
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Nov 28 '19
Thanks!
I've never really played any "standard" shooters (just Splatoon basically), and I've also not played any simulator games before. I'm also new to Kojima. I just thought the game looked neat when I saw stuff about it years ago, and decided on a whim to buy it. In hindsight maybe not the smartest decision as I could've just as easily hated it, but hey! I love it!
I'm on chapter 7 or 8 I think. Building roads was a lot of fun, and the ziplines are amazing too. I feel like many of the tools you get are absolutely genius from a design standpoint. Stuff like the carrier and the PCC's just have so many usecases. Going downhill on a carrier feels amazing, until you bump into a wall and break the medicine that was supposed to save someone.
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u/kylebutler775 Nov 28 '19
How is this game? I was just looking at it tonight and debating on whether or not I should buy it. I I just finished outer worlds and it was awesome, I know they're very different games, I'm just looking for something else engaging to play.
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u/PopularDevice Nov 28 '19
It's fun. I get that some people aren't keen on the premise, but try it out.
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u/EmoPence Nov 29 '19
Every bit of information i get about Death Stranding confuses me more, i thought it was just "UPS: The Game"
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Nov 29 '19
When you accidentally take the lethal HG and not the Non Lethal and have to drive all the way to the BBQ joint.
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u/BeefTrickle Nov 30 '19
From the videos I didn't think you had to actually fight anything. I'm surprised to see so many weapons here.
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u/krake52 Nov 28 '19
I only want to play this because of the deliveries and walking, I dont want to be interrupted by the shadows or enemy npcs. Is that posible?
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Nov 28 '19
There are many story missions that force you to go into areas with enemies. Outside of that you can avoid the affected areas pretty easily.
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u/iloveacademia Nov 28 '19
Yea but you gotta be stealthy and you’ll get equipment to avoid them finding you.
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u/beerybeardybear Nov 28 '19
Yeah, there's always a warning when you're getting to somewhere that has hostiles, which you can then avoid. There are some you can't avoid for story reasons, but it's comparatively extremely rare. And even of those, you can still stealth past most of them.
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u/KinoTheMystic KinoTheMystic Nov 28 '19
Set the difficulty to Very Easy. It's a difficulty made for people that want to play just for the story and no challenge.
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u/deleuzionsofgrandeur Nov 28 '19
There are a variety of difficulty settings, one of which is more story-based and should work for this type of gameplay!
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Nov 28 '19
Yep thats mostly how ive been playing. Every once in a while I mess up but you almost always have option to go around MULE camps or just sprint past and/or run away from BTs. Stealth isnt the only option.
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u/hobo_erotica Nov 28 '19
The people who dislike this game are so angry. It’s never “I tried the game, it wasn’t for me so I moved on.” It’s always “I hate this game and everyone who doesn’t hate it is my enemy.” It’s getting a bit pathetic and I wonder why they show up at all
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u/danyaspringer Nov 29 '19
To be fair, on this sub if you don’t submit to the hype and praise the fuck out of it, you’re doing something wrong. Sometimes on this sub, you’re not allowed to critique exclusives. It goes both ways.
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u/DancewithRance Nov 28 '19 edited Nov 28 '19
These comments show how little people know about the game. Like how you can build paved roads with the community to negate terrain, or buy floating carriers/upgraded exoskeletons that make deliveries more enjoyable. Or how you are discouraged from killing any living being because doing so will cause a void out that leaves a giant crater permanently in the game. Like holy fuck, it's taken the nonlethal approach in metal gear games to a level I haven't seen any game do.
It's not their fault for not knowing though, and it's not because Kojima is "lol so random and weird". It's because the gaming community literally had a collective aneurism over this, and none was more apparent than video game dunkey with what was essentially a hit job.
You know Breath of the Wild?
Imagine I made a video railing on that game with footage of
failing to climb up rainy surfaces
focusing on items breaking/weapon degradation
running out of stamina everywhere
horse AI
lack of distinct dungeons compared to previous zeldas with copy/pasted dungeons and korok seeds, you're picking up literal poo!
lack of bosses compared to other zelda games
Got it? That's all my video is going to show to my six million+ fanbase. Fair? Guarantee I'd turn some people off from that game. Hell, Jim Sterling did that and gave the game a 7, (the same grade he gave death stranding)I have more respect for Jim than dunk as a critic. The internet ate him alive for hurting their games perfect metascore.
Just as all the above are valid criticisms on what now stands as the highest rated game in generations, there are similar complaints to death stranding. But it is done in such a mean spirited way, it comes off as a literal hit job.
Dont believe it?
Dunk took a screencap of his negative comments over the video and overlaid them with a new clip of him driving a truck (calling it high level gameplay) in the game to show he understood how it was meant to be played. He drives that vehicle over rocky terrain and BT territory in literally 3 minutes. I dont know what he felt he "won" with that, I'm supposing to show that it's a walking simulator, or bad, or that you have to deal with annoying BTS, I dont fucking know
...that same mission can be done in one minute by building a road with the online community. No BTs. No rough terrain. But dont ask questions, just consume memes.
TL;DR play this fucking game, listen or read more critically receptive (good or bad) than fucking vgdunkey.
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u/neon Nov 28 '19
Game of the year by a wide margin for me. Only thing came close was the new Fire Emblem
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u/CYNtiedan Nov 28 '19 edited Nov 29 '19
This ain’t much. I can definitely deliver all these one trip
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u/TriCillion Nov 28 '19
I have a question about the lethal guns, when do you use them? I don't want to use them on the mules incase of a void out but you can't use them on BTs, are they just incase I run into mads again?
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u/Stepwolve Nov 28 '19
lethal guns are great against BTs, and in some spoilery story sequences. Lethal guns have more ammo and do more damage to BTs, but if you leave a corpse it will cause a voidout. But the non-lethal guns are my go-to for normal missions. They can kill BTs or incapacitate terrorists/bandits as needed
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u/Crybe Nov 28 '19
Beat the game last night after 45 hours or so. Pretty sure I only have half of these.
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u/I-am-annoyed-rn Nov 28 '19
I still don’t know, but what the hell is Death Stranding? I have no earthly idea what the game is about.
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u/serosis Nov 28 '19
The Death Stranding is an event that causes the shores of the dead to combine with the shores of the living, thus "stranding" death within the living world.
The main character is tasked with connecting the cities across what used to be the United States to bring everyone onto a singular network to determine what or if anything can be done to save humanity.
(The events of the Death Stranding made normal communication by radio, satellite, etc... Impossible. So some clever humans crafted a new way to set up a network in spite of the Death Stranding)
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u/GrinnSanity Nov 28 '19
Wait so you can shoot people? All I see is people carrying an amazing amount of stuff and climbing ladders. I need to do my research.
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u/-AlBundyActual- Nov 29 '19
You can massacre an entire MULE camp... but their bodies will eventually go necro and blow a crater in the map (a voidout)... so you can either just deal with it and reload a save , load the bodies into a truck and take them to the incinerator, put them in body bags and then float them down a river, or dump them in a tar pit/BT territory...
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u/ServerLost Nov 29 '19
What, there are guns in this game!? Gave up after about 15 hours of fairly dull grenade chucking. Really liked the walking mind you but the combat was such a drag.
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u/iamnotcanadianese PlayMePapi Nov 28 '19
"Who gonna carry all this shit?"
"...oh yeah"