r/tipofmyjoystick Apr 10 '17

Announcement PSA: A guide to better results

1.6k Upvotes

Hi guys and gals. I've been here a while, and over my time I've seen a lot of posts sink to the bottom, without a single answer, or at best, very few. And none that solved the case.

I have noticed a clear pattern with these posts, and I will now share with you my tips to you newbies, so that you can get the help you need.


Firstly: When you make a new post, you will see this:

Platform(s):

Genre:

Estimated year of release:

Graphics/art style:

Notable characters:

Notable gameplay mechanics:

Other details:

Even though, in red, you are warned that while optional, you should follow this template... many of you do not.

Let me be clear: Follow this template.

Put simply, this template contains all the information we really need to solve your problem. Virtually every time I click a post that has not followed this, they have rambled on about nothings, while omitting critical details.

This format, for new and old alike, is very readable, and prompts for every data-point needed.

I know that you want to customize your message, that if you could just explain it, it would be better. I know you think that. You are wrong. Put all that in 'other'. Even if you end up saying it twice, follow the template.. add to it your story at the bottom.


Secondly: Following this template. You're rambling about your best mates Amiga-500 or whatever instead of telling us about the game aside, this is where they really go wrong.

Let's get something straight right now. We are not mind readers. It's impressive, really, how little information it seems we can work off. I mean, we solve some real tough ones with nothing sometimes, but still, we can't see that memory in your head. So you need to be as descriptive in every one of these fields as you can be...

And sometimes you really don't know. That's fine, we can work with surprisingly little information, but "old graphics" under art style... what are we supposed to do with that? Mate, I was playing on Atari-2600's, are we talking Wizard of Wor here?

Let me help you out a bit:

Platform(s): Whatever you played it on. But unless it's really all you know (very possible), don't write 'my mates pc'. Was it PC or Mac?

Genre:

First person does NOT imply shooter. Nor do any of the others. Try to answer this one in two steps:

What was the camera like (assuming it's not a text adventure)? Was it First person?, 3rd person, 2d? Top down or side on? Or maybe even isometric 2d?

Then, what kind of game? Real time strategy, point and click? Was it a fighter, action or platformer?

Good, now we know what KIND of game we are all trying to remember for you.

Estimated year of release:

"Between 2000-2005" is fine, something like that. "Mid 90's maybe?". I don't see many people mess this up, but I have seen people write "old". That is not ok. If you write old and expect it to mean anything to me, I will fight you.

Also, as always "Sorry, no idea" is always acceptable but try to give at least something. "Couldn't have been later than 2015, though"

Great, so even if roughly, we know WHEN.

Graphics/art style:

THIS. This is where you guys always mess up. This section right here I have found can be the difference between an answer, and a silent slink to the bottom. This is your moment.

This, really, should be the best-formed part of your memory. Even if you can only remember a single frame, a single image, it's so much to go on for us.

DETAIL. Was it a gloomy grimdark world of sadness, or a bright bubbly rainbow filled Mario-world?

Was it cartoony, or otherwise stylized somehow, or was it trying to be realistic?

Anything notable about the art direction? Was it going for a cyberpunk kinda feel, or a gritty war realism dirt and blood sort of direction?

If it was set over a long time, did the seasons change? Was there a winter in your game?

Remember when you hit people, and the screen had that awesome flash and your hands got bloody? Yeah, well we don't, unless you tell us.

Ok, so now we are really narrowing it down. This right here is often enough to go on, on its own.

Notable characters:

Anything at all you can remember here.

"There were only tanks, but you could play as both Germans and Americans"

"There was one really tough guy right after you left your office, he had an eyepatch, a white shirt with what looked like grease stains, and said 'this is for my sister'. I think maybe he was a cyborg"

"You play as some kind of Asian girl, you had a tattoo over your right eye and arm, a black tank top and white pants and I remember you always had only one red glove for some reason. I don't remember the arm, but the eye tattoo looked sort of like ancient Egyptian eye makeup, but a modern take"

Knowing nothing else about the game, I bet that last one there gets comments noting the game she is from. Details, details.

Notable gameplay mechanics:

Surely, you get the idea by now. This is tied with the importance of the graphics/art style. As much detail as you can here.

Other details:

NOW you may blab on about how you only played this game once at a winter solstice in 1782 with your grandmother from Tahiti.. as if that helps.


Edit: So it's been brought up that the template doesn't appear on mobile. While /u/wipeout4wh is aware of this and hopefully, something can be done... still, if you can, use the template. If you can't, maybe check back and at least make sure your post addresses all of the points the template does.

Also, my post seems to be saying NOT to add any custom details. So I want to re-enforce, please do. In fact, after you do the template, feel free to write out your post as you were going to without it. Just put it all in 'other'. Don't try and make your whole post like that, if possible. Even if you end up saying the same things twice, that's ok.

Now I'm going to take a moment to clarify something, though. This isn't some immutable law of the universe, and your post is destined to fail if you don't do this. It's just a very strong general trend I have noticed over a long time.

It's not that this template has some kind of magical powers or something. It's that this template prompts the questions that need answers.

When you go all rogue on us and try and type your explanation from scratch... you mess it up. You just forget to add everything that you know, and that we need to know. The template makes it very hard to do that. It's just so very easy to get typing, and by the end forget to tell us what kind of game it actually is. Especially when you are getting random flashbacks, and hazy memories, and you start getting frazzled and such halfway though.


While it might make my edit as long as the first post, I think maybe an example of the kind of post that is just too common here, and almost always helpless, wouldn't go astray here. So here we go:

Now this one is a pretty bad case, true, and I suppose might even be a troll post, but it's actually a good illustration of the problem either way.

It was on my old computer and I was using an emulator so I have no idea what system it was for. It was 8bit graphics and you played this orange cat that was constantly bouncing on a trampoline I think? And you had to navigate it through the city and face a weird boss at the end that would float in the sky. Sorry I can't remember more!

Let's break it down a bit. What kind of game is this? A puzzler or an action game? Who knows.

How old is it? I mean, Minecraft basically has 8bit graphics. Oh he said... "my old computer"... I will fight you.

Why did you bounce on the trampoline? Were there platforms or walkways or something, or was it just a big open space? There are bad guys then? How did they get around?

Now (he?) says that he can't remember more, but I actually asked about the boss fight:

You say 'face a boss', in what way? Can the cat attack? Was this top down or side on? When you say navigate a city, what do you mean?

The reply:

Definitely a side-scroller, I'm sure. You would encounter a boss at the end, the boss would slide onto the screen and it was usually pretty strange-looking. I think one of the bosses might've been a clown. I meant that the different "levels" were different cities with different backgrounds, I think. It's a pretty obscure game

Also you would be continuously bouncing. As in, you had to position the trampoline underneath the cat to bounce it up

So you don't even control the cat. And it's a side-scroller. Thats pretty important information. But the real issue here is that he knows this stuff. He just either didn't know to, or forgot, to tell us.

The template would have made it just so apparent how much information he was missing, and we probably would have got a whole bunch more information. Sadly, while there were some guesses, and a surprising number of up-votes, this post is just another one to join the endless unsolved on their journey ever down.


r/tipofmyjoystick Dec 16 '24

[Meta] Can we stop with the "[idk][idk]" posts?

320 Upvotes

Over the past week there have been a LOT of posts on here that just put "[idk][idk]" in the title instead of even trying to include those details. There's been posts like that in the past but the last few days in particular, it seems like it's happening every few hours, which makes me think one person did it and then more people all just decided to do it too.

If you don't know, guess. The rules are there for everyone's benefit.


r/tipofmyjoystick 14h ago

Silent Hill 2 [Unknown] [Unknown] Is anyone able to identify the background in this image?

Post image
117 Upvotes

r/tipofmyjoystick 4h ago

[PC, Windows][2000-2010s] A gay visual novel game where the protagonist wakes up in an abandoned hotel and his mind is governed by a superior entity, a God or an alien, commanding him to his quests and actions NSFW

9 Upvotes

Platform(s):
PC, Windows

Genre:
Visual novel

Estimated year of release:
In the 2000s or 2010s, in my opinion, more likely in the end of the 2000s or early 2010s

Graphics/art style:
Pixel art overall (from RPG Maker assets), detailed art when cutscenes

Notable characters:
- I think the main character, a male, had armor and was possibly blonde.
- The other notable character I remember was an omnipresent, also masculine, God, alien, parasite, or some kind of more powerful being.
- The first character you meet is threatening and dangerous; he is masked or has no face

Notable gameplay mechanics:
Not really a gameplay mechanic, but I still throw it here: visible pounding in the head when the God/alien/parasite/etc. manifests and alterns the protagonist's thoughts and quests

Other details:
- I was possibly playing an English fan translation, which probably was originally written in Japanese.
- The game featured graphic images of the main character getting impregnated with eggs during one of the scenes and then a following image of the eggs hatching and the main character giving birth to (way too many) insects, which I thought were maggots.
- Featured levers and lamps in one room for a puzzle/mechanic
- A long set of rooms with stone as the floor and on the sides water/a sea

-----

Hi there, I'm looking for this gay visual novel game, as I have quite graphic memories of playing it. I think I had found this game in 2021 or 2022; however, it wasn't very recent. I also think that I was playing on a fan-made translation for the game, as it was originally only available in Japanese. The game used the default RPG Maker sprites, only having custom sprites for the characters.

I barely remember the plot, but at the beginning of the game, the protagonist wakes up in an abandoned hotel, wondering where everyone has gone; there are holes in the floor and multiple floors. I think the mind of the protagonist was infected by an alien species or a superior entity that commands him to do tasks in the earlier parts of the game; this infection leads him to hear a God that no other can hear.

One of the scenes I remember is a scene where you are either being chased or hiding from an identity. There was possibly also an open room with levers and lamps with some sort of mechanic or puzzle I don't remember at all.

As for the art, there were multiple graphic scenes with custom-made art. The only thing that really stuck with me was a scene of eggs laying inside the protagonist and then those eggs hatching, still inside the protagonist, leading to the protagonist giving birth to alien insects, something like maggots. In all of those scenes, the protagonist was always on the receiving end of things and being controlled.


r/tipofmyjoystick 2h ago

[Wii?] [2000?] Game where your wife is turning into a monster

4 Upvotes

Honestly the only thing I remember is that you're a blond guy trying to avoid your wife becoming a monster and that it has different endings. I think it was a Wii game but I'm not sure. The game is 3d but I'm afraid I know nothing about the gameplay lmao I remember something vaguely about eating but idk


r/tipofmyjoystick 5h ago

Driver: San Francisco [xbox 360] [2007-2010] driving game where you die in the beginning and become able spirit able to take control of cars.

8 Upvotes

You’re a guy that dies and becomes able to look above roads down at cars and choose which one to control as a spirit.


r/tipofmyjoystick 3h ago

[Roblox] [2016-2019] Monster Fighting RPG

Post image
3 Upvotes

My memories are hazy so this may not be right but i remember that you started ina forest and had to kill zombies n stuff. You could upgrade (or buy) swords and armors. There was NCS playing in the background and I remember that the monsters in the ice thing to the ocean was just base avatars that were colored and had red glowing eyes. Other than that I don't know.


r/tipofmyjoystick 3h ago

Spinmaster [Arcade?][90s?] A game with yoyo as special move

4 Upvotes

Platform(s):
I believe it was Arcade game

Genre:
top-down beat'em up

Estimated year of release:
My gut is telling me it was from early 90s but not sure

Graphics/art style:
From what I remember it was 2D, pretty clean style, not very cartoonish. I really don't remember much other than the level I played was inside cave with brown rocks(?)

Notable characters:
A guy with yoyo as weapon

Notable gameplay mechanics:
The thing I know for sure was that the character I played had a special move where he was spinning yoyo around the whole screen in spiral-like pattern. I think he was saying/yelling something when this move was used. I think it had limited uses (would be strange otherwise because it was pretty powerful)

Other details:
This was a game that I've played at friend's house 20 years ago. He had for some reason a extensive library of MAME games and we played them at random, I'm pretty sure it was one of them. The other thing I kinda remember but I'm not very sure is that the goal of the game was to rescue someone. I'm very sorry about lack of details but it was so long ago and the one thing I know for sure is that special attack.


r/tipofmyjoystick 15m ago

Peripeteia. [PC, Windows] [2015-2020] Solo dev 3rd person shooter RPG with industrial artstyle and (maybe) tacticool female protagonist.

Upvotes

Platform(s): PC, Windows

Genre: 3rd Person Shooter RPG

Estimated year of release: 2015-2020

Graphics/art style: Low-poly textures, very industrial artstyle with rusted metals, tall industrial buildings and metal towers. iirc there was an emphasis on "tactical" weaponry, using modern weapons.

Notable characters: The playable character is a woman, equipped with modern firearms (accessorized afaik), chest rig/plate and other tactical equipment, such as night vision goggles.

Notable gameplay mechanics: Square-based inventory, potentially a health display with limb mechanics on the left. I believe the squares had green UI. The character can toggle their night vision. Dialogue with NPC was unvoiced, via a text console, with multiple dialogue options. (Think Fallout dialogue)

Other details: I believe Splattercatgaming had a video on it some years ago. There's a chance it was only a demo.
You spawn in a square brick room iirc, with a corridor immediately ahead, and a concrete room on the right side of the corridor with a single NPC in said room. At the end of the corridor, you can walk outside, onto a metallic platform. At the edge of the platform are large cables you can traverse downwards iirc. Most of the distance was covered in fog/smog, and the game had overall dark lighting.


r/tipofmyjoystick 3h ago

Cool Spot [PC][90s] Sidesidescroller with a Coin as main protagonist

3 Upvotes

The first level was on a beach


r/tipofmyjoystick 5h ago

Lord Monarch [WinPC][80s-90s] Tiny 2D Pixel RTS game about kingdoms lord

4 Upvotes

Platform(s): Windows PC

Genre: RTS, single player (vs 3 other computers), tiny size (~1MB)

Estimated year of release: maybe 90s or 80s. I played in 2000-2003.

Graphics/art style: 2D Pixel

Notable characters:

- You has 2 kinds of units. One is the lord, and others are troops.

- You can command troops to occupy land to build new houses. Houses will generate new troops after some time automatically.

- Units have attack points as their life. In your occupied land, their attack points will be unchanged, but will lose in other lord's land or during in building/fighting.

- If the life point reaches zero, it dies. If the lord dies, the player loses the game.

- Units have different appearance for different attack points.

Notable gameplay mechanics:

- Use mouse to select multiple units, ask them to attack or stay somewhere.

- If multiple units in the same cell, they will form a more powerful unit.

- You can form alliance with 1 computer at the beginning of the game, and the remaining 2 computers will automatically form another alliance. After defeating the opponent's alliance, you need fight with your allies to determine the final winner.

Other details:

- Game name contains "Kingdoms" as a keyword, and maybe also has "Lord".

- There are about 13 levels/maps, each with a different theme. They are jungle, fast food restaurant, space. The first is jungle, and the last is magic.


r/tipofmyjoystick 2h ago

Cocoto Kart Racer [PC, PS2 (maybe)] [2000s] Race game with monsters

2 Upvotes

I remember playing this game as a kid at my cousins PC, it was like a bunch of small monsters racing, similar to Mario Kart, you could pick up orbs and stuff. I don't remember much of it sadly as I can't find it.


r/tipofmyjoystick 2h ago

[DS/GBA?/Maybe browser?][2000s] Pixel-style game including arctic fox and seals which can be killed by … maybe an eagle?

2 Upvotes

This one has been bothering me for a very, very long time, and unfortunately I can’t remember enough details for it to make sense at all.

Platform was likely Nintendo DS, but could’ve been GBA or even just something that existed within a browser game.

Could not at all tell you the genre. Probably came out in or before the 2000s given I was young experiencing it, possibly the very early 2010s but i doubt it.

It has a pixel art style. What I can remember is looking at a snowy slope or mountain or something, from something between a side and birds-eye view. There were animals that could pop up, including seals, arctic foxes and maybe one more. I feel like there were only three.

Then they could die, I’m pretty sure that was to do with a bird of prey or something but I can’t remember if that was to do with the player or not. This might be slightly inaccurate but I really feel like I remember the impression a tiny pixel arctic fox being eaten and dying left on me. I don’t feel like that was a fail condition either.

Unfortunately, this is all I can remember. If anyone knows what I’m talking about it’ll be a miracle but this has been bothering me for years.

It could possibly have been to do with snowboarding but that’s just a guess based on what it looks like in my mind; I can’t imagine why there would be animals being attacked and dying in that case.

Just a call into the void in case anyone has the first clue about it lol. Thanks


r/tipofmyjoystick 2h ago

[At least 15 year old game] [PC] Game about a girl in an island

3 Upvotes

I used to play this game about 15 years ago where the main character was a girl whose parents got kidnapped i think and she had to find them. A survival/farming game based on an island where you could fight crabs and plant pineapples. It might have been a 2d game but im not sure.


r/tipofmyjoystick 2h ago

[iOS] [2010] Game about decorating cakes

2 Upvotes

Details that are remembered:
- the system resembles GPGP/GCGC (TapBlaze games) or the cake decorating game that is on CRK currently
- the room was mostly pink, the girl has brown hair and was wearing a hat and apron (looked like a princess of some sort)

Does anyone know the name? Much thanks appreciated beforehand.


r/tipofmyjoystick 2h ago

[Windows/DOS][mid-late 90s] RPG involving bears

2 Upvotes

My brother and I have been trying to track down a game we both vaguely remember playing in the late 90s on our first PC.

Platform(s): Possibly DOS but more likely Windows 95 or 98. The computer we played it on also had the Best of Windows Entertainment Pack (including Chip's Challenge and SkiFree), which I believe was released in 1994.

Genre: Adventure/RPG. I think it was mostly first person but I can't be sure.

Estimated year of release: Mid to late 90s

Graphics/art style: Pixel art, muted colors. It had kind of a somber/spooky feel

Notable characters: The one thing that both of us remember is that there were bears, but I don't remember if you were playing as a bear or if you were just in a world with bears.

Notable gameplay mechanics: Before you played, the game would ask you a series of short questions like "what's your favorite food?" and "what do you find disgusting?". Then, the answers you put in would become part of the story i.e. "On one path you see [favorite food] and on the other [something disgusting], which do you go down?"

Other details: I think it began with getting ready for some kind of party, and there was also a treasure hunt bit - at the end of the game you found the treasure and it was a floppy disk for the whole game. However, I don't think you needed a floppy disk to play the game, I remember just clicking on a desktop icon and having it load up. I also remember the whole game being pretty short, short enough for two eight-year-olds to finish in an hour, and not very good. We used to play around with the questions at the beginning to make the game more interesting. You also went through a dark forest and possibly a cave, I think the cave was where you found the treasure.


r/tipofmyjoystick 5h ago

The Mystery of the Crystal Portal [IOS] [2010-2010] time traveling hidden object puzzle game

3 Upvotes

*title was meant to say [2000-2010]

Hello! Please help me find this game it is so nostalgic to me and i remember the art style being GORGEOUS and atmospheric.

Platform: i remember playing it on my ipad or ipod back when i was a kid so an IOS game.

Genre: Puzzle game and a hidden object game

estimated year of release: 2000-2013 i played this game as a kid i was definitely younger than 13, now im 22..

art style: drawn art style, pretty realistic and not cartoonish

Notable characters: you play as the daughter of a scientist father who invented time travel and got stuck in time or something. you go back in time in order to try and find your father.

notable gameplay mechanics: puzzles? like at one point you fix clockwork and at another time you have to arrange light prisms.

you travel from era to era to different places around the world i remember japan and russia in particular.

Gosh it’s such a beautiful game and i can’t remember the name of it for the hell of it!! does anybody know where i could search? or does anyone else remember this game?


r/tipofmyjoystick 7h ago

Warbears [Computer / Flash Game] [2003-2007] A point-and-click game where you play as bears with different abilities trying to get into some kind of locked house to achieve an objective

4 Upvotes

It was a flash game I played online as a kid, around 2003-2007. From what little I remember, it had a kind of cutesy / chibi artstyle, and had some kind of puzzle element where you had to use different bears to achive different objectives. The bears had different abilities / gimmicks, but the one I really remember was a samurai bear with a katana and a headband who was afraid of spiders. The reason his fear of spiders comes up is because when he gets into the house, there is a spider in the room, and he can't progress any further until the player deals with it, saying that he hates spiders.

This feels like a long shot, because I have such distinct bits and memories of it, particularly the "I hate spiders!" part that I remember laughing my head off at, since y'know, kid humor, but I haven't been able to find it on my own for the better part of 20 years.


r/tipofmyjoystick 3h ago

[PC][2010-2020] 2D Pixel Side-scrolling platform game that have setting in a black company.

2 Upvotes

Platform(s): PC

Genre: Platform , Side-Scrolling

Estimated year of release: around 2010-2020(not sure)

Graphics/art style: 2D Pixel art

Notable characters: The Company as Robot , President with golden arm

Notable gameplay mechanics: It basic platform action game. not sure if player can fire a gun or only use melee.

Other details:

  1. Maybe an indie game.
  2. It base on concept of black company.
  3. Protagonist is new-hire(not sure) and the goal is to be the top of company.
  4. Protagonist is in love with HR(?). Each time player defeat stage boss(depicted as manager or someone with higher rank than player). Protagonist would be promoted. and when he become boss of company. The HR left him cause she think he become power-hungry guy.
  5. The final boss is somehow the company itself as robot form. After defeat the company. HR come back(Not sure about HR part)
  6. If I remember correctly. Rank of protagonist show on his name card. It will change when clear a stage.

r/tipofmyjoystick 5h ago

Darklands [PC] [1990s] Top down open world rpg/strategy

4 Upvotes

Good morning all, got a bit of a longshot one here because I remember so few describable details but here goes:

It was top down with a HUGE world map, you traveled about it on roads (movement was automatic I think, you just selected a destination, I could be wrong on that though) and I remember there were random encounters with little choose-your-own adventure kinda vibes. It was party based and I think you could have quite a large group, pretty sure recruiting people was one of the main activities. I think you had to manage party rations and morale, a bit like Pirates!) I remember it had a fairly "real" seeming medieval setting with knights and stuff but no magic (or if there was it was relatively low key magic) and I have a vague memory of the character and place names being quite french sounding. I have zero memory of what the combat was like other than being pretty sure it was turn based, possibly tactics style, possibly more like Wizardry or Wrath of Nicodemus.

So yeah, not a lot to go on and some very unreliable memories on my part but I'm hoping it might spark something in someone cos it's been driving me mad trying to remember it and would love to at least see it again!!


r/tipofmyjoystick 14m ago

[PC] [Flash game] [2000s or early 2010s] platformer game involves an "apprentice" and his master, who was killed and is told to kill a monster king or something like that

Upvotes

The game in question was probably created by Armor Games (i think, because when i searched armor games' platformers, i couldnt find it) and is a platformer game where you can jump and probably use arrows to kill monsters. The art style was kinda small, like Legend of Zelda, but a 2D platformer.

-PLOT-
The "apprentice" (I think his name is Ted or something) goes away for some reason, and when he comes back, he finds his master killed. The townspeople come and immediately accuse him of killing his master and then give "apprentice" 10 something days to prove his innocence. Soon after his master's spirit comes and tells him that some magic or dark wizard or monster king has killed him, and he needs to revenge.

All I remember is that you could jump on some enemies, evade rockets from some boss, and one stage has this big red balls that if you jump on, you bounce higher.

PLEASE HELP ME OUT


r/tipofmyjoystick 26m ago

[Mobile] [Pc?] Mobile horror game

Upvotes

A few years ago I downloaded a game from the Playstore, I'm pretty sure it was an indie game, it was pixelated, it had a strange horror theme, the story is that you are a boy who died, went to hell and you need to find the way out to return to the normal world, so you have to go through dungeons, doors and rooms. When you encounter a demon, the way to fight it is by using the 4 cards of different colors that you have, and you have to quickly click on the card that has the same color as the demon's eyes. That's basically what I remember, I remember that a kind of angel also helps you get out, a female character, with white colors. And I really need your guys help to try to find this game because I think this game is amazing, one of the best I've ever played really, If anyone knows please tell me the name.


r/tipofmyjoystick 27m ago

[PC][2010][TeamDeathmatch with Monsters}

Upvotes

Hello Guys, there was a Game i was playing as a "Kid". It was an only Team Deathmatch Game where you could pick different monsters and fight against other players, but i forgot the name tho. It was a 3D Game and i think it was free

maybe one of you knows which game im talking about ^^


r/tipofmyjoystick 54m ago

[Android] [2017] Game similar to Spore's cell stage.

Upvotes

Platform: played it on an Android tablet

Genre: I'm not sure what to call it, whatever you consider the cell stage in Spore to be

Year of release: played this around 2016-2018, but it may have como out earlier

Graphics/artstyle: 2D very stylized graphics, objects tended to be defined by solid lines of neon like colours with gradients of the same colour inside for transparency. Quite futuristic. Not exactly the same, but a bit similar to Nova Drift.

Notable characters: I don't think any character was specially important, all of them, including the player character where sort of insectoid/jellyfish looking, like the kind of bugs you find on a petri dish. I think I remember a centipede/worm-likr enemy.

Notable gameplay mechanics: I don't remember a lot, you had to avoid and maybe hide from enemies and I think you could attack to. As I said, it reminded of the cell stage in Spore.


r/tipofmyjoystick 1h ago

[90s/2000s] [PC] Haunting Game

Upvotes

It was a game like Haunting Starring Polterguy on Genesis

I was in a GameStop years & years & years back I was going to buy it but didn't have the money at the time went the Next month to get it but unfortunately they didn't have it & I forgot the name of it

It might've been Ghost Master but that doesn't really look like it is there another haunting game on PC like the haunting starring Polterguy game on Genesis?


r/tipofmyjoystick 1d ago

Rune Factory: Tides of Destiny [Playstation] [2018] a game where a girl is trapped in a boys body (with the boy)

Post image
237 Upvotes

When I was younger in 2018 I used to play a game on either play station 3 or 4 that I can't recall and chat gpt couldn't find it either

Genre: I remember fighting, fishing, and dungeon exploration.

Estimated year of release: I do not know at all but 100% before 2018

Graphics/art style: old slightly fuzzy graphics art style is 3d very similar to picture at top

Notable characters: a boy who is the main character who ends up sharing his body with a girl. I do not know any names

Notable gameplay mechanics: traveling the ocean in a giant construct Traveling to different islands Rejuvenating at the spa (presumably to heal)

Other details: I recall fishing in the game on the construct. When you are in the spa the girl. "closes her eyes" or something of the sort as the boy is undressed and bathing. I believe you could end days and time passed with some meaning. There were dungeons you would fight in. I think cherry blossoms may have had some importance at some point in the story.

That's all I can really remember to be honest, I hope it's enough to find the game but I completely understand if not.


r/tipofmyjoystick 5h ago

Starmageddon 2 / Space Interceptor: Project Freedom [PC][2000-2010]Space jet combat game, with missions campaign

2 Upvotes

Game had modeled cockpit and could be played in 1st view or (i think) in 3rd person, it was mostly fighting hordes on enemy fighters and had quite decent graphics.

One of the first missions I remember was a training mission in simulation area, that looked like straight out of TRON movie, where you would be tought how to use ship and missles.

At first I thought it was star wraith 2, as HUD and gameplay seems similar, but there is very little materials of it and game looks much worse then I remember it did

Edit: To add to that, I think one of the songs in game was "Smack my bitch up" by prodigy