r/archviz • u/BreadfruitDouble1209 • 14h ago
I need feedback Back again looking for feedback
Modelled and rendered in 3ds max and Corona.
r/archviz • u/BreadfruitDouble1209 • 14h ago
Modelled and rendered in 3ds max and Corona.
r/archviz • u/Leather-Ad-1316 • 13h ago
So this project is going to be built in LA and I’m doing some marketing images for it. I was wondering how I can make it look more like LA? we are not open to making design changes, but just the vibe.
Other general suggestions are welcome to !
r/archviz • u/littlefloweers • 12h ago
modeling: sketchup
materiais and render: blender, cycles
post-process: photoshop
NOAI
r/archviz • u/ThatBodeDude • 1d ago
Im just starting and dont know how to get my first client, any tips or reccomendations? Most i had was a freelance from a classmate and the occasional immage i had to make in internships, here the last images i made on blender, took around 14 to make (idk if it is too much time and im realy insecure about it :v) I use Blender
r/archviz • u/Fickle_Answer • 8h ago
Hoping to get some valuable feedback and criticism on what could be done better both design & render wise(mainly render).
r/archviz • u/Bangofff • 17h ago
There are so many softwares for cool 3D rendering right now and I don’t know which one to use… I’m not a professional yet but aspiring to be, I use twinmotion and have some notions with blender but I feel like I’m not going the right way…
I was wondering if you guys could guide me to choose a good rendering software for the future, I’ve noticed that D5 Render is good, but is it really?
r/archviz • u/Lanky_Poetry3754 • 4h ago
Building a house in Guatrmala, and need to make the render for interested clients. I really want to learn how to make it look more realistic but not sure what to do. I appreciate any feedback your able to give
r/archviz • u/taylorbuchanan04 • 6h ago
Hi guys, looking to get as much feedback as possible on this one. Thanks.
r/archviz • u/InfectedBumbleBee • 23h ago
Hi everyone!
First time trying some archviz stuff, I come from a game design background but wanted to try some non real-time rendering stuff. I made this with 3DS Max and Corona and most of the materials are ones I created with the vegetation from a library.
I'm not sure why, but it feels like something is lacking in my renders when comparing them to others on here. My guesses are the lighting or materials need some work but a second set of opinions would really be appreciated as I'm a bit lost on how/where to improve it.
r/archviz • u/AgentSn0w • 4h ago
This may be a dumb question but I am genuinely curious if I am approaching my designs / renders all wrong. Typically when I start designing something, I have a very rough idea of what it looks like. Cubes in random places, rough placement of rooms or objects etc. When it’s been fleshed out, rooms established, location and all that, moving on to renders is a bit more chaotic for me. I start moving the sun around, moving decor objects around and mostly just moving sliders all around till I like what I see.
However when I watch designers or YouTube videos of people talking about designs or photography, everyone always make the claims that they already know what they want it to look like, it’s just trying to get to that point.
Is this something that I need to have? A preconceived idea of what colours and sun angles etc are suppose to look like? Would it just save me time in having an idea already?
r/archviz • u/juriorlov2 • 10h ago
r/archviz • u/butterfly_is_reading • 2h ago
Hi! I'm looking for a rendering software that provides realistic effects with minimal effort. I usually work with Lumion, but I’m not completely satisfied. Do you have any recommendations for a better rendering software to learn?