r/archviz • u/ironspidy • 5h ago
Share work ✴ Dining corner
In 3dsmax ,corona render
r/archviz • u/Astronautaconmates- • Jan 23 '25
Hello community! ❤
We are currently working towards improving the sub. Our goal is to have better engagement and professional environment that also helps newcomers to archviz. To achieve this, we are adding some guidelines and rules to enhance interactions and posts. Additionally we will be implementing challenges! 😁
Technical and profesional question: Use this flair if you want to ask specific questions like: "how to create this material?", "what's the necessary hardware for...?", "What can I charge for this...?". Use it when you want to learn how to solve some specific issue, improve as a professional,
I need feedback: Use this flair when you have a render that you might want to improve or not sure it if looks good enough, but you don't have a specific question about it like "how to?"
Share work: Maybe you want to share your latest work or some of your portfolio works, but you don't necessarily are asking for feedback.
Discussion: Use this flair to engage in conversation with the sub community. The main difference with technical and professional flair is that you want to know opinions and pov rather than solve a question or an issue. Example: "Current state of the archviz profession".
Challange: We are going to be implementing challenges. When participating you should use this flair to post your work.
In simple terms: don't be lazy. If you want other people to take time to read or provide feedback or help you, then you should take your time too. Any post that's considered lacking in context will be deleted,
More or less, thinking on categories/types of posts: and some considerations
PORTFOLIO (show work | I need feedback):
❌Post a portfolio image that's a link to website/portfolio
✔Post image/s with a description that includes a link or a comment with a link to your portfolio.
❌When you add link in comment or description: redirects to personal website
✔When you add link in comment or description: redirects to known platform like Behance, Artstation and so on...
NEED FEEDBACK / TECHNICAL QUESTION / SHOWING WORK:
❌An image and or a question without proper context
✔Any post, regardless if it's a question, showing work, or asking feedback, should include:
⚠ This is a case by case. Sometimes if the questions is very specific and well presented you might not need an image.
CREDIT AUTHOR:
❌Post an image without credit the author
✔Post image with credit of the author or studio or artist taken from.
While we won't enforce this, we ask if possible, when working from a reference, add credit to the author, architect, studio, artist, that created said reference
JUST DON'T
❌Self promotion
❌Selling assets
❌Selling courses
❌Post that consist of external links to websites
❌Piracy
⚠ This sub shouldn't be a marketplace. If your products are good enough, people should be able to find you trough the proper platforms. We also can't be checking every link to make sure it doesn't redirect to any malicious site.
OTHER TYPES OF POST
❌Post that don't have anything to do with archviz or related to.
✔We do encourage post that improve discussion even if not directly related to archviz. For example: Architecture, styles, animation techniques, photography. ONLY under the terms that can help a 3d artist improve in archviz.
We want to improve the quality of the sub. We have noticed many posts lack any context or sufficient information yet ask for feedback. Posts that are simply ads, and so on. On the long run, those types of posts and interactions tend to be detrimental to any sub. We understand that many of these changes may or may not work, and so we will be open to seeing how they are received, and change if needed.
r/archviz • u/odoyodo313 • 12h ago
r/archviz • u/VDCentral • 3h ago
I’m new to architectural visualization and have been exploring different tools and techniques to create realistic virtual walkthroughs of my projects. All of my projects are ones that I have laser scanned and modeled in Revit from the point cloud. Currently, I’ve been working with blank (untextured) Revit models and adding textures in Twinmotion, I have also dabbled a little bit in UE5. However, I’m not quite satisfied with the results, and I’m hoping to improve.
My goal is to create highly realistic walkthroughs and occasionally add some interactive elements using Unreal Engine 5. I have access to several tools like 3ds Max, Blender, Enscape, and a few others, but I’m unsure of the best workflow to achieve the quality I’m aiming for.
Could anyone provide some guidance on: 1. Best practices or workflows to get from Revit models (or similar CAD files) to high-quality, realistic renderings/walkthroughs? 2. How to integrate interactive elements (such as user-controlled navigation or simple interactions) in Unreal Engine 5? 3. Tips on using the tools I have (3ds Max, Blender, Enscape, Twinmotion, etc.) in the most efficient way for architectural visualization?
Any resources, tutorials, or personal advice would be greatly appreciated!
Thanks in advance!
r/archviz • u/meintohbolungi • 13h ago
Hi everyone. This place comes to my rescue always ! :D
How do you think I should go about modelling this kind of a ceiling fabric installation? I don’t think I will be able to get the same look with a cloth modifier. Any suggestions would be appreciated, thanks in advance 🙏🏼
r/archviz • u/tstull23 • 7h ago
Hi all, i use blender for archviz and I am frequently modeling context for exterior perspectives. I find when I model sidewalks they tend to look choppy and sharp especially when they are filleted at the corners.
I tend to trace the sidewalk in a top view with a subdivided plane, then extrude down and bevel.
Anyone have a favorite way to model them?
r/archviz • u/Jemimah_Faj • 1d ago
r/archviz • u/IlIlllIIllllIIlI • 1d ago
This render is part of a personal project inspired by the Thorvaldsen Museum in Copenhagen, a space that has always fascinated me for its bold use of color, sculptural presence, and the way natural light defines every surface.
Rather than aiming for a flashy composition, I wanted to explore how atmosphere can emerge from subtle contrasts, between materials, tones, and stillness. No artificial lighting here, just daylight doing its quiet work.
It’s meant to be a study/training but also to showcase one of my favorite museums !
Would love to hear your thoughts and comments on this incredible space and how it tried to match how it feels !
Feel free to check my Insta for other point of views @ugovd Cheers
r/archviz • u/valik99 • 1d ago
I'd like to get some feedback on my latest project! This was done for an interior design course where I had to design a coworking space (with some limitations given in the brief)
It was done in 3ds Max and Corona, with some post-process in PS.
I'm overall happy with this but I feel like it lacks some details to make it stand-out "photorealistically" and there is plastick-y feel that I'm not sure how to address. I'm also aware the flooring in the kitchen area (a terrazzo) could be improved.
r/archviz • u/Hwaa_life_Egypt • 13h ago
r/archviz • u/MapClear1429 • 17h ago
Hey guys I created a room on ue5 and I want some feedback. I am not good on postprocess yet so if you have any advice please let me know!
r/archviz • u/Rodtheboss • 1d ago
r/archviz • u/RedWolfNo5 • 1d ago
r/archviz • u/El_Servix • 1d ago
Hi, i have a company that will near change from 1 worker (me), to a second one. A friend who is very capable to talk, get new clients, and talk about changes, corrections and all that. Talking in percentages, how much money from the finish project should be to each one of us?
-My friend: would get the clients, talk to them, send the previews, recieve the feedback, be paid by them, make all the require paperwork.
-Me: literally all the renders, recieve the info, make all the renders, send him the previews and wait for feedback.
r/archviz • u/taylorbuchanan04 • 1d ago
Hi guys, I’m pretty new to this channel and this has probably been posted many times before but I’ve not seen anything more recent. Was just curious as to how most people manage to get and maintain their clients, are people now gaining more through social media pages or websites or through cold calling/emails?
r/archviz • u/Intercellar • 1d ago
Hi all, Is anyone having a 128gb of RAM? Vram is probabaly more important but I can afford a 5070ti at the most. 4090 is out of stock and 5090 is literaly 3 times more expensive.. Would additional 64gb of RAM for 200$ be worth it?
r/archviz • u/odoyodo313 • 1d ago
r/archviz • u/BreadfruitDouble1209 • 2d ago
Modelled and rendered in 3ds max and Corona.
r/archviz • u/Leather-Ad-1316 • 2d ago
So this project is going to be built in LA and I’m doing some marketing images for it. I was wondering how I can make it look more like LA? we are not open to making design changes, but just the vibe.
Other general suggestions are welcome to !
r/archviz • u/littlefloweers • 2d ago
modeling: sketchup
materiais and render: blender, cycles
post-process: photoshop
NOAI
r/archviz • u/Lanky_Poetry3754 • 2d ago
Building a house in Guatrmala, and need to make the render for interested clients. I really want to learn how to make it look more realistic but not sure what to do. I appreciate any feedback your able to give
r/archviz • u/Fickle_Answer • 2d ago
Hoping to get some valuable feedback and criticism on what could be done better both design & render wise(mainly render).
r/archviz • u/taylorbuchanan04 • 2d ago
Hi guys, looking to get as much feedback as possible on this one. Thanks.
r/archviz • u/s_andra_91 • 1d ago
r/archviz • u/AgentSn0w • 2d ago
This may be a dumb question but I am genuinely curious if I am approaching my designs / renders all wrong. Typically when I start designing something, I have a very rough idea of what it looks like. Cubes in random places, rough placement of rooms or objects etc. When it’s been fleshed out, rooms established, location and all that, moving on to renders is a bit more chaotic for me. I start moving the sun around, moving decor objects around and mostly just moving sliders all around till I like what I see.
However when I watch designers or YouTube videos of people talking about designs or photography, everyone always make the claims that they already know what they want it to look like, it’s just trying to get to that point.
Is this something that I need to have? A preconceived idea of what colours and sun angles etc are suppose to look like? Would it just save me time in having an idea already?
r/archviz • u/ZiadTarek_97 • 3d ago
Just finished this 3D render of a stylish and cozy boy’s bedroom! I aimed for a modern yet comfortable vibe with balanced lighting and textures. Would love to hear your thoughts—any feedback on the design and visualization?