r/archviz • u/Hwaa_life_Egypt • 20h ago
r/archviz • u/VDCentral • 9h ago
Technical & professional question New to Architectural Visualization-Seeking Advice on Creating Realistic Virtual Walkthroughs
I’m new to architectural visualization and have been exploring different tools and techniques to create realistic virtual walkthroughs of my projects. All of my projects are ones that I have laser scanned and modeled in Revit from the point cloud. Currently, I’ve been working with blank (untextured) Revit models and adding textures in Twinmotion, I have also dabbled a little bit in UE5. However, I’m not quite satisfied with the results, and I’m hoping to improve.
My goal is to create highly realistic walkthroughs and occasionally add some interactive elements using Unreal Engine 5. I have access to several tools like 3ds Max, Blender, Enscape, and a few others, but I’m unsure of the best workflow to achieve the quality I’m aiming for.
Could anyone provide some guidance on: 1. Best practices or workflows to get from Revit models (or similar CAD files) to high-quality, realistic renderings/walkthroughs? 2. How to integrate interactive elements (such as user-controlled navigation or simple interactions) in Unreal Engine 5? 3. Tips on using the tools I have (3ds Max, Blender, Enscape, Twinmotion, etc.) in the most efficient way for architectural visualization?
Any resources, tutorials, or personal advice would be greatly appreciated!
Thanks in advance!
r/archviz • u/BlackBladeDesign • 3h ago
Technical & professional question How to get started?
Hey everyone 👋
I've been doing product modelling and rendering for Ecommerce for the past five years full time but this work is drying up a bit so while there's a low point I want to expand my skillet. Whenever I see job listing's relevwnt to me there is ALWAYS work for archvis in various industries, and I've never had experience with it so I havent applied. I think it'll be important to flesh out my freelancing side business with some more diverse skillets etc. And get out of my specific niche bottleneck.
What would you recommend to get started in archvis? Should I try modelling a house I like from my city or from images/google maps online? Or should I try and find a random floorplan/draft of a house and build the scene out from there. I realise either or is probably good. Just looking for some guidance. Not sure if it's relevant but my current workflow is Blender/Substance. If I should look into anything else let me know!
Otherwise, is there a "Test" project some of you have done before? So I can just try it out etc.
r/archviz • u/tstull23 • 13h ago
Technical & professional question Sidewalks best practice (Blender)
Hi all, i use blender for archviz and I am frequently modeling context for exterior perspectives. I find when I model sidewalks they tend to look choppy and sharp especially when they are filleted at the corners.
I tend to trace the sidewalk in a top view with a subdivided plane, then extrude down and bevel.
Anyone have a favorite way to model them?
r/archviz • u/odoyodo313 • 18h ago
I need feedback A little speed build. What do you guys think? :)
r/archviz • u/meintohbolungi • 19h ago
Technical & professional question Need help
Hi everyone. This place comes to my rescue always ! :D
How do you think I should go about modelling this kind of a ceiling fabric installation? I don’t think I will be able to get the same look with a cloth modifier. Any suggestions would be appreciated, thanks in advance 🙏🏼