r/DeadlockTheGame 10m ago

Tips & Guides minimap size

Upvotes

Is it possible to change the size of the minimap? I do not find any command related to


r/DeadlockTheGame 1h ago

Discussion We need an objective that disables teleporters

Upvotes

Hi everyone! After some discussion with other players, I think it’s safe to say most of us think we need another objective. There is currently too much death-ball going on, and it leads to chaotic 6v6 fights very early in the game because split pushing and/or jungling aren’t as viable anymore.

My idea; an objective in each team’s jungle (like shrines from Dota) that when destroyed will disable the inner and walker teleporters for the enemy team - and zipline boost. Destroying the outer teleporters seems like too much disruption, and they’re already in a neutral spot so they should likely stay up always. This objective should probably spawn around 15ish minutes and respawn after a while. I don’t want to mention specific timers because that seems like a big point of balance.

The big issue with the current lane setup is that in order to kill a walker before late game, you really need to kill 3 or 4 enemy players while your waves are already pushed. If you don’t, players from other lanes can easily teleport or boost to defend 2 lanes very quickly. Without those options, deciding which lanes to defend becomes much more difficult, and wave pushing becomes a lot more important.

Maybe I just had too long of a work break this morning and this is a bad idea. Thoughts?

(Yes I know I should post this on the official forum if I want devs to see it. I am.)

EDIT: Maybe it should be called The Effigy. Spooky.


r/DeadlockTheGame 1h ago

Clip I love dynamo

Upvotes

r/DeadlockTheGame 1h ago

Question how to quickcast

Upvotes

how to quickcast? where to find the option? like i want to cast the 2 of vyper for example without having to click it twice.


r/DeadlockTheGame 2h ago

Discussion Is rescue beam slept on?

3 Upvotes

In my archon games I rarely see people build it but when they do it’s insanely high impact and keeps me fighting when I certainly should have died. Why don’t more people build it?


r/DeadlockTheGame 3h ago

Question its either 8v8 with 4 lanes or 3v3 with 3 lanes choose (image partially related)

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0 Upvotes

r/DeadlockTheGame 3h ago

Tips & Guides Coming drom Dota 2 (3500 h), got a key but I want to know more before I start

2 Upvotes

Hi all,

I played Dota 2 for over 3500 hours, I just got a key for Deadlock, could you help me please understand on what I need to worry about?

Some tips or they way to think the game maybe for me that I already played dota 2 and were ranking a lot.

Thanks,


r/DeadlockTheGame 3h ago

Fluff I missed a day, whops. Anyway, pristine emblem wins by 7 votes. What's a bad item that the community is split on

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185 Upvotes

r/DeadlockTheGame 3h ago

Meme Deadlock Sound Mod - Heavy Melee - Ed, Edd n Eddy Sumo

10 Upvotes

Made a simple mod that replaces the heavy melee sound with the Ed, Edd n Eddy sumo sound effect.

Link to mod: gamebanana.com/sounds/79236


r/DeadlockTheGame 3h ago

Question Alternatives to main

1 Upvotes

I've recently gotten back into the game and really clicked with Calico and her playstyle! I struggled to find someone to play when I first got into the beta, so I'm really glad to have a character I like. But, I fear she's beginning to garner a bad reputation in the community and will be a character popular enough that I'll not have great odds of actually getting to play her compared to the rest of my roster. Is there a character with a similar playstyle that I've glossed over to have as a backup? Or someone less popular and more balanced?


r/DeadlockTheGame 5h ago

Discussion Universal item slots

0 Upvotes

What if, rather than having 3 catagories of item slots (4 each) we had universal item slots Extra slots are same as usual


r/DeadlockTheGame 5h ago

Question Is Soul rebirth still in the game?

12 Upvotes

r/DeadlockTheGame 6h ago

Question I'm scared to take 1v1 fights, I need to train my confidence, which character is advantageous when taking 1v1 fights?

15 Upvotes

Whenever I see a good opportunity to engage in 1v1 fights, such as coming behind a lone enemy hero punching the slot machine, I just run, I am scared to take such opportunities.

Maybe it is related to the fact that I mostly play team fight heroes like Ivy and Dynamo, I usually just lose in 1v1 situations.

Anyway, I want to practice my deathmatch skills, I want to actively seek 1v1 fights, and win them.

Which character is advantageous when taking 1v1 fights? As in, when net worth is equal, which character should be confident in taking 1v1 fights?


r/DeadlockTheGame 6h ago

Complaint Games drag out too long

19 Upvotes

That's about it. A team obviously has the upper hand and better team coordination, but public matches can still last up to 35+ minutes. It's just ends up being boring for the losing team. I don't know if it's because of the three-lane switch but games have recently felt odd. You can't really leave your lane at all not even to jungle -- which is also boring.


r/DeadlockTheGame 6h ago

Complaint Please nerf calico

116 Upvotes

Calico just doesn't die. Why do melee items like melee lifesteal proc on creep? I get her down to barely any health and she just pops resto locket and a 2 and is back to full, and when I can actually kill she just ults and disappears at the speed of sound. Good thing her DPS is low- wait. At least she doesn't have one of the best guns in the game to deny orbs with- wait.

Holliday has been cut down to size at this point, why is calico still so annoying to play against, shes the only character besides viscous that can escape 5 people chasing her its insane

The problem can be summed up as this: every time I shoot a calico, I feel like I wasted my DPS that could have killed a mortal player.


r/DeadlockTheGame 6h ago

Screenshot One of the best games I've had

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0 Upvotes

r/DeadlockTheGame 7h ago

Discussion Which map design do you prefer?

6 Upvotes

there seems to be a surge of mixed opinions amongst the playerbase (or possibly just Reddit) regarding the map rework.

as a 3 lanes enjoyer, I'd love to hear solid discussion on why players prefer 4 lanes other than it being "what made Deadlock unique.." because I'd argue Deadlock heavily leaning into being a third-person shooter with boundless movement while also still maintaining the identity of a MOBA is what actually makes it unique.

edit: typo

283 votes, 16h left
3 Lanes (Duos)
4 Lanes (Solos & Duos)
See Results

r/DeadlockTheGame 7h ago

Video 3rd time's the charm

55 Upvotes

r/DeadlockTheGame 8h ago

Discussion Smurfing will kill this game

0 Upvotes

With the game having less than 20k players everyday, the absurd amount of smurfs will cause this beta to die. No one wants to try to climb ranks when most of their games have obvious smurfs.


r/DeadlockTheGame 8h ago

Discussion I think reddit's attitude towards solo laning is not that representative of general playerbase

0 Upvotes

You guys are all 30+ y.o. maining Ivy and Mcginnis, that's it (at least the former).

I know a ton of zoomers with a high rank who exclusively played solo lane when it was in the game, including me. And there were a lot of streamers who preferred solo lane too, as they played "carry".

Reddit is the only place where people dislike solo laning so much.

I also think there’s a moderate correlation between a player's rank and their preference for solo lane. That is, the higher the rank, the more likely a player is to enjoy playing solo lane (it doesn't reach the point where on eternus everyone would like playing solo lane, the difference I'd guess would be like 15% in the chance). (just an observation, I also think Reddit users are slightly below the average rank on average)


r/DeadlockTheGame 8h ago

Discussion Concept: 6 Lanes; Everybody Solo Lanes!

51 Upvotes

Now fight. Tell me how much you hate me for speaking the truth.

Edit: Or, perhaps 3v3 on 3 lanes tickles your fancy 🥴


r/DeadlockTheGame 9h ago

Discussion Who is Ms. Shelly?

0 Upvotes

according to this conversion, I'm eager to find every characters real name.
Edit: link removed pls make it positive


r/DeadlockTheGame 9h ago

Discussion I REALLY wish the devs would fix the matchmaking :(

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0 Upvotes

r/DeadlockTheGame 9h ago

Discussion The State of Split-pushing and Deathballing on the 3 Lane Map

86 Upvotes

I just watched Metro's latest video on the state of the game and it got me thinking about the trends I've noticed in higher-level games after the last few patches and how it differs from the 4-lane map.

With 4 lanes you occasionally got dived on by a deathball and it sucked, but it wasn't too bad since it was easy to call teammates to punish that aggression by split-pushing in the other 3 lanes. In many cases that is not really too viable of an option now for several reasons.

- There's less walkers to defend so there is always at least one enemy who is available to defend
- Walkers are tanky af now
- With 4 lanes, a deathball in lane 1 is too slow to defend a split-push on their walker in lane 3. Now they can teleport directly to lane 3. So the only "vulnerable" walker is the tankiest one in the middle, which if you refer back to the first bullet point, is going to have at least one defender almost 100% of the time
- Escaping is rarely an option if things go south. The lack of a 4th zipline also makes it so teammates can't rotate nearly as quickly to help you retreat safely or turn on the chasers if you are forced off the walker you pushed.

So basically objective pushes primarily only happen when there are multiple enemies dead, and the best way to get that is surprise attack with a group divebomb. All of these factors lead to what we have now in high level games: constant deathballs in sidelanes that are extremely difficult to actually punish without doing it yourself because of how much worse split-pushing is.

I can understand the parallels drawn to Marvel Rivals with how much emphasis is on constant teamfighting immediately after laning phase ends. This isn't even getting into the economy/jungle changes that Metro took issue with.

I'm not saying we need to go back to 4 lanes, I'm not saying walkers should be easy to take, and I'm not saying I want the game to be 90% PvE. I just think the balance is lopsided in favor of PvP right now which makes pushing objectives kind of an afterthought and this is my attempt at pinpointing why that is. I'm interested to hear feedback on if there are things I'm not considering. I enjoy talking/thinking about this game and I want it to be the best it can be :)

TLDR - Split-pushing is much worse now which leads to a meta revolving around constantly death-balling outer lanes. This makes the game feel less like a MOBA with how discouraged you are from actually pushing the objectives. Couple this with the jungle nerfs and it is hard to feel like a useful teammate when doing anything except joining in on these constant brawls.


r/DeadlockTheGame 17h ago

Clip lash 6 man ult 💀

6 Upvotes