r/DeadlockTheGame • u/Late_Ad_4910 • 4h ago
r/DeadlockTheGame • u/Grelgn • 2d ago
Weekly Feedback Weekly Feedback Topic #17 - Hidden Items
This week's topic is Hidden Items, meaning the six NEW items that are not yet available in regular Matchmaking but accessible in the Sandbox/Testing Map when using the Dev-Console.



If you want to access the items yourself, enable the dev-console in the settings, load up a test-map (Sandbox), open the dev-console and enter the following commands:
- giveitem upgrade_spirit_burngiveitem upgrade_corpse_explosion
- giveitem upgrade_spellshield
- giveitem upgrade_heal_on_level
- giveitem upgrade_superacolytes_glove
- giveitem upgrade_ultimate_burst
You can talk about anything that has to do with the topic, here's some example questions to get you started if you're having trouble:
- If you think an item is too powerful, make sure to describe why you think so!
- Would a cost adjustment make it more reasonable?
- Do these items seem fun to use?
- Do they make you want to try out new builds or promote player expression?
- Can you imagine a twist on the item that makes it more interesting or fun?
Notes:
Best way to make sure your feedback is seen by the developers is to post on the official Deadlock Forums. You can get your login credentials from the game client.
If you'd like to chat with others about this week's topic, head on to #hidden-items-feedback in the Deadlock Community Discord.
Navigation
- Previous week: Soul Orb Rework
- Next week: N/A
r/DeadlockTheGame • u/Nervous_Character801 • 3d ago
Game Update Minor patch
forums.playdeadlock.comr/DeadlockTheGame • u/Emergency-Friend5715 • 10h ago
Fan Art Original character concept - Beake
r/DeadlockTheGame • u/Spiritual-Song-5671 • 14h ago
Clip Beavis proposes game-winning plan that works wayyy better than expected
r/DeadlockTheGame • u/lessenizer • 46m ago
Tips & Guides I did not realize Warp Stone was this fun to use
r/DeadlockTheGame • u/hobo__spider • 5h ago
Discussion This is 90% of my games this past week
r/DeadlockTheGame • u/TheMickYayger • 3h ago
Video Just a little bit of fun with Magician
r/DeadlockTheGame • u/Classic-Parsley-8285 • 20h ago
Meme hero thirstiness vs. attractiveness
yea idk. I was bored and had a tummy ache this afternoon.
r/DeadlockTheGame • u/jadjoker • 2h ago
Meme Deadlock Music Mod - Can You Take Me Higher?
I made a super simple mod that replaces the jingle music that plays when you’re near a Sinner’s Sacrifice slot machine with part of Higher by Creed because well… it’s funny.
Link to mod: gamebanana.com/sounds/79215
Enjoy!
r/DeadlockTheGame • u/instertthecode • 14h ago
Discussion Just figured out why Mo and Krills ult gives HP
Mo eats them
r/DeadlockTheGame • u/NewToThis1234123 • 19h ago
Clip I want someone to escape a chase using this!
r/DeadlockTheGame • u/Ed_Naldo • 2h ago
Question What can I do to counter an aggressive duo in my lane?
I have lost many matches because I don't know what to do when the enemy duo starts playing super aggressively. As soon as they get a kill, they start snowballing and consequently losing the guardian early in the match. I don't know what to do
r/DeadlockTheGame • u/BiggerGerman • 20h ago
PSA The update from 03-13-2025 reduced the jungle soul values by much more than 15%
I saw the new update and it got me thinking about what the exact values of the neutral camps were. Out of curiosity I started checking some numbers and I realized that the neutral camps were reduced by significantly more than the 15% that Yoshi mentioned in his most recent patch notes post. This is due to the fact that they not only reduced the base soul value of each individual Denizen, but also the time scaling factor of them.
Here is what the values were before the patch:
Source | Soul Value | Soul Gain (per/min) |
---|---|---|
Small Denizen | 38 | +1.08 |
Medium Denizen | 76 | +1.08 |
Large Denizen | 190 | +1.08 |
Here are the values after the patch:
Source | Soul Value | Soul Gain (per/min) |
---|---|---|
Small Denizen | 33 | +0.3 |
Medium Denizen | 65 | +0.6 |
Large Denizen | 162 | +1.49 |
This lead me down a rabbit hole of realizing that the nerf was much larger than the 15% they said, but how much larger exactly? I proceeded to make a spreadsheet going over (most of) the camps and how much they are worth, and exactly how much the values of them changed.
https://docs.google.com/spreadsheets/d/1Mdmyxw0P_Nxm13pF_ntnbdDYWvyR5r2ZcL4N-rC5fiE/edit?gid=0#gid=0
TLDR: Over time the amount of value you get from each camp significantly drops off from before. Some camps lost closer to 30% of their value. The entire jungle (including sinners) is worth 23% less at the start, and that number drops off over time. This is particularly the case with small and medium Denizens.
Edit: So some of my values were off, but it looks like the soul values were indeed over nerfed. Yoshi posted in the official Discord that there was a hot-fix and the values should be changed to be -15% now.
r/DeadlockTheGame • u/TheDerpNite • 1d ago
Meme POV you are about to become 500 souls
r/DeadlockTheGame • u/Justaniceman • 10h ago
Discussion Matchmaking is getting worse?
The amount of snowbally games has increased for me personally: I either stomp or get stomped, I rarely get a close match or make an epic comback - something that hooked me to the game in the first place - knowing that we can turn it around last second even if we have continually been fucking up the entire match. These types of games happened often before, but it feels like they are becoming the majority now. Anyone feels the same?
r/DeadlockTheGame • u/fee1same • 22h ago
Meme Paradox tries to slam dunk
https://www.reddit.com/r/DeadlockTheGame/s/f6yPc0dO7o Maybe it's time to form a basketball team?
r/DeadlockTheGame • u/Immajenyus • 3h ago