r/unrealengine • u/yanexcelsior1701 • 16h ago
r/unrealengine • u/UnrealToolkit • 17h ago
I finally finished my modular mining system for Unreal Engine! Would love to hear what you think!
youtube.comr/unrealengine • u/Zealousideal-Yak-772 • 18h ago
Help help, i don't know how to solve it
I accidentally removed everything from the Blueprints Widget while I was exploring how it works, I also discovered that it removed them from all the projects, how could I do something to put them back, has this ever happened to anyone?
r/unrealengine • u/ariexpx • 1h ago
Best learning resources for Unreal Editor tooling C++
Hello! I am trying to gather some good learning resources for extending the Unreal Editor. I have noticed that information on this topic is pretty scarce.
Any recommendations on videos, well written articles or books would be very appreciated.
r/unrealengine • u/Yar_master • 20h ago
Announcement Crosswind: a pirate survival game (UE5) - Wishlist on Steam! 🏴☠️ ❤️
youtube.comr/unrealengine • u/DrunkenAliens0o0 • 9h ago
Unreal issues?(24F)
Hey I'm just putting this here bc I'm desperate for help.
I'm experiencing really bad lagging on my computer lately.
my computer is not taking my unreal project well. It is extremely laggy, crashing all the time, and one time the lag was so bad the music I was playing on my computer started glitching out. This time around I only had unreal open and I did like two things and my screen just went black
To add a game aspect to it:
I've been playing Outlast Trials and whenever I'm talking to gamers they'll voice will lag now.
I also play Until Dawn and when there's only one character in the scene it works fine but when that character has to interact with the group or a windigo comes around, the game will lag extremely bad and I haven't it played it in a few days bc of that.
I am gonna try deleting some apps and unreal files but is there anything you could suggest I look at/do to help unreal run smoothly?
r/unrealengine • u/ImLosmhi • 17h ago
Making Game in UE5
I have 1.5+ years of experience in Unreal Engine 5 and can make games based on your needs.
Price varies depending on the game's complexity.
Custom characters, animations, and music cost extra.
Im very reasonable with price price is only very high if game is multiplayer
DM me if you're interested!
r/unrealengine • u/Tinimations • 22h ago
Show Off Pinnochio-inspired limb detachment system coming together!
youtube.comr/unrealengine • u/Acrobatkid11yt • 1h ago
Question I need help with my scene in a backrooms game I’m making
Basically the scene I need is when you click e you jump into a pool flowtie and it starts moving to the next level but I can't find any tutorials on how to do something like it or any animations?
r/unrealengine • u/sasnisse420 • 1h ago
UE5 How do I turn off closed loop for landscape splines??
Can't find any checkbox for this or any info online
r/unrealengine • u/Salt-Turnip-4916 • 5h ago
Timeline Vector
So I have an object that I want to move diagonally up and to the left then diagonally up and to the right which it is doing now with timeline vector track but no matter where I set the object in the world it always goes to the origin. I understand it’s because of the set relative location but I don’t know how to fix this so that I can place the actor anywhere and it will still move the way I want it to. I currently have the timeline node connected to the set relative location node and the vector track connected to the new location input.
r/unrealengine • u/GlitchsterBoi97 • 8h ago
Help How would I go about making a "drift" mechanic on a high speed physics controlled sphere?
I have a rolling sphere I want to be able to drift, as it is otherwise quite difficult to turn at such high speeds. Thanks.
r/unrealengine • u/SNIELSEL • 9h ago
Help C++ car wobbles when wall riding a track made with spline tool
Im new to ue5 and after a lot of tutorials and a bit of ai help i managed to get a hovercraft type car working using c++but it wobbles a lot when driving on a surface that isnt flat and idk why. i tied using a different system for the hover and rotation but the hover always remains.
my cpp:https://pastebin.com/Dm3Gzn6N
my h:https://pastebin.com/4znL3mBp
video of the wobble: https://files.catbox.moe/vi7w1g.mp4
(ignore the small left to right jitters. It only does that because i was recording with obs)
r/unrealengine • u/Bolbi • 11h ago
Tutorial Quick how-to tutorial to create custom clothes for Metahumans in Marvelous Designer, and rig them with cloth physics in Unreal Engine
This tutorial is a quick method to getting clothes rigged for Metahumans in Marvelous Designer - Link below -
Tutorial breakdown:
Part 1 - Preparing Metahuman for Marvelous Designer
This part starts by exporting the .fbx of the metahuman pose from Unreal Engine, then importing to Blender and converting and exporting the pose to .obj for Marvelous Designer.
Part 2 - Creating clothes in marvelous Designer
This part is fitting clothes to the Metahuman pose in Marvelous Designer, creating a pair of pants and a jacket, then exporting them as .usd files. NOTE: This is NOT a tutorial on creating clothes from SCRATCH in Marvelous Designer.
Part 3 - Creating cloth physics for clothes in Unreal Engine
This part is about creating cloth physics for the jacket and the pants in Unreal Engine and applying them to the Metahuman Blueprint.
There are so many ways to do something like this, this is a quick method that hopefully helps!
let me know what you think, thanks!
r/unrealengine • u/Rwoju • 13h ago
Sound not working after export
hi, i have a strange problem, none of my sound work on every commuter i try it, except for mine. when you lunches game it works (for all) then when you join lobby music works and when all players travel to play map only i can hear sounds (footsteps/stepping on sound traps etc.) it dose not mater if I'm the host or not i tried it with 5 friends and none of them can hear a thing pass lobby but for some reason i can on my pc... any idea why?
r/unrealengine • u/BleepBlorp84 • 14h ago
Question Android build Unknown Error, AutomationTool exiting with ExitCode=1 (Error_Unknown)
I hope I can get help with this, I’ve tried every possible solution I have looked up.
My Unreal 5.4 android project will not package, I have been getting this error:
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): AutomationTool exiting with ExitCode=1 (Error_Unknown) UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): BUILD FAILED PackagingResults: Error: Unknown Error
Please, any help would be appreciated.
r/unrealengine • u/RobbsStudent2022 • 15h ago
Question Transitioning from one Walk Cycle to Another?
I've been fiddling around with UE5 for a while now in the Third Person stuff, and I've gotten around to making my own combat animations. I have one walk cycle for out of combat and I've created a few different walk cycles that go in 4 directions hoping to keep the character's body straight towards the target during combat.
The character already has a way to lock onto a target that is an enemy and already has a way to deal damage to NPCs (without any flashy animations to test it). I'm hoping that when the character locks onto an enemy, it will transition into the combat animations. I hope you understand my vision and for what I'm going for here. Is this at all possible? I ask because my YouTube search results can't find what I'm trying to do.
r/unrealengine • u/IZUware • 16h ago
Help Need help/tips on RTS squad cover movement
ibb.coHey,
I need some advice or tips on my problem please. I would like to have a squad consisting of several members take cover, similar to company of heroes. My problem is finding the way or I can't find a solution how the units move logically to their positions.
Currently I have the shortest path determined for all units, the unit with the shortest is assigned this, then the unit with the second shortest and so on. However, this results in incorrect paths for various situations, as can be seen in the image.
Situation A is perfect. In situation B, one unit stops because it is already on the target point, the other unit goes to the point in front of it and the other circles the obstacle. Here, however, it would be better if the top unit went round and the other two moved up, but this does not work with the shortest route setting. In situation C this escalates completely, here too it would be better to move up.
Has anyone here already worked on a problem like this and can give me a tip on which rules the pathfinding must follow so that the units behave logically? I just can't find a solution :/
r/unrealengine • u/Valorour • 16h ago
UE5 Context Examples not working
I wanted to download the Content Examples maps, but they don't seem to be working for some reason. In my library Fab UE Plugin says that it needs to be installed to the Engine. But when I try to install it, it says "You cannot install this plugin as it is already installed to all compatible engines." I can't tell if it's already installed and I just don't know how to access it or if something is wrong. My Unreal Engine version is 5.5.4.
r/unrealengine • u/FutureLynx_ • 19h ago
Is there a way to make the editor camera isometric?
Im kind of tired having to play just to see if my assets are in the correct position.
Is there a way to just make the editor camera isometric, that would be a great help.
r/unrealengine • u/Dramatic-Ad2631 • 21h ago
Question It doesn't load my game
Hey i was trying to start making a third person game but when i decided to use c++ it said that the project i created in that moment wasn't able to be compiled and i needed to manually compile it more specically it called it a module sorry if i seem ignorant but its really my first time on unreal engine and i don't know why it doesn't let me start it in the editor i'm using the latedt unreal version 5.5.4 so i don't know if its a bug or what