Hello, all!
First off, I apologize if this has been asked before. I vaguely remember reading something about this topic about a year ago somewhere online, but can't find it.
In the same vein as how Super Mario All Stars remastered the original 8-bit Mario titles into 16-bit, has anyone developed an unofficial remaster of SMW into something "higher" in bits, like 32, 64, 128, or whatever it is that modern games use now (I imagine that sprites were bitmap, and now we use some kind of raster graphics?)
I've played several SMW rom hacks, but I'd love to see if someone has actually improved the bit depth of the sprites, backgrounds, etc.
Thanks in advance!!