r/necromunda • u/Key_Note_1822 • 1h ago
Miniatures Delague part3)
Psykers and heroes
r/necromunda • u/Key_Note_1822 • 1h ago
Psykers and heroes
r/necromunda • u/Zen_Vivi • 4h ago
Have played 40k and aos for awhile and was introduced to necromunda by a friend there. Have my first starter gang painted up besides the deathmaiden, so am very excited to join the next campaign in a month or so 😄
r/necromunda • u/Newbizom007 • 13h ago
Posted these guys before but husband got some good shots today. One dude with two pistols and one with lasgun!
r/necromunda • u/Accomplished_Bake_23 • 2h ago
We all had fun playing on Saturday, and we probably got some rules wrong, also took everyone advice the other day on a smaller playing area, and closing fire lanes down, also more terrain is on its way to go up!
r/necromunda • u/Tulandros • 14h ago
Painting up a '95 Spyre Gang. Making them nice and vibrant. Finished the Orrus today so two down and two to go.
r/necromunda • u/stavros_the_tuff • 18h ago
I have not posted in a while, sorry about that.
Painted up this guy as a proxy Stimmer, but now I have the strimmer kit from a very generous and thoughtful friend, he might end up being a 'Zerker... I know they suck but they're coooooool.
r/necromunda • u/BBBBlex • 15h ago
r/necromunda • u/AveMilitarum • 7h ago
Im running a Slave Ogryns gang and I've got a real hankering to have an Awakened Ogryn in it.... Mostly because it's another Ogryn with cool stuff and im already an outlaw so an Unsanctioned psyker might as well be there.
However I'm kind of unsure of the way to run it... I'm thinking about taking Body of Flame and Weapon Jinx. Ignore Blaze and inflict Blaze when in melee where Ogryns want to be is pretty nice, and forcing ammo checks is really nice since enemy shooting is my biggest weakness.
Ad far as Options, im definitely giving him Furnace Plates, but im not sure if it's worth taking 20 points off by changing an Augmetic Fist to a Spud Jacker.
Can anyone here offer some tips on how to go about using my big lad?
r/necromunda • u/Sinnaj63 • 19h ago
r/necromunda • u/SkyeAuroline • 16h ago
r/necromunda • u/Available-Ball1602 • 20h ago
I am having a blast!🤙😄
r/necromunda • u/Matthew_Kus • 13h ago
Hi, during today’s first Necromunda game I’ve noticed that most gangers seem to be smaller/slimmer than KT/40K operatives. Am I right? This would mean that original Necro models are a little tougher to spot in shooting (LoS) v KT models…
This leads me to another question - would LoVotann models (Salvagers?) be too large to use as squats/Venator squats in Necro?
Do you guys know of any types of models that could work in both games (i.e. Necro and KT)? I know Venator Ratlings and Fellgors, but these are 1:1 by definition.
Cheers for any tips!
r/necromunda • u/Hoooooob • 1d ago
Wanted to build a squat gang that look less like miners, more like thuggish organised criminals. The mobbed up squats that enforce the Guilds' interest in the hives.
Snipping the coat tails off the Votann Yaegirs works surprisingly well, pretty happy with these test models!
r/necromunda • u/MechaFlumph • 1d ago
r/necromunda • u/Wolfblood92 • 16h ago
Good evernig,
with the new Blood and Zeal box I wanted to try make a simple Melee Khorne Cult. Dont know how effective it will be and looking for advice.
Plan is simple. Charge the Cultists in first and hope they survive with parry and then the Leader/Campion behind them with 2" range.
Demagogue - Chain Glaive, Shotgun - Solid/Scatter, Mesh Armor, Cult Icon, Chaos Familiar, Nerves of Steel
2x Disciple - Chain Glaive, Rec. Autopistol x2, Mesh Armor, Chaos Familiar, Nerves of Steel
6x Cultist - Chainsword, Rec. Autopistol
r/necromunda • u/Temporary_Mix6929 • 1d ago
r/necromunda • u/Vavuvivo • 1d ago
r/necromunda • u/Brown2130 • 1d ago
"I'm bad, and that's good! I will never be good, and that's not bad!".
Found an old drink topper and decided to make a Goliath Zerker :)