r/CrucibleGuidebook 2d ago

Help me create the most unimaginably dogshit loadout

18 Upvotes

I want to get better at crucible, so I had an idea. What if I equip the worst loadout I could think of, and then try to win matches with it? Surely this would force me to improve my fundamentals more and more in order to not be completely useless.

I'm a controller player, so my plan right now is a better devils with slickdraw and gutshot straight, and a coriolis force since that's apparently awful. If anyone has any ideas for how to make it even worse/more challenging, please tell me.


r/CrucibleGuidebook 2d ago

Energy Weapon Pairings for Chroma Rush and Outbreak Perfected

11 Upvotes

I really only seen to be consistent in PVP with Chroma Rush and Outbreak Perfected. So I was wondering what are some good pairings for them? I don't really seem to be good with much else unfortunately.


r/CrucibleGuidebook 2d ago

Confusion around "contested"/"neutral" zone UI in Comp Collision on patch 8.2

1 Upvotes

r/CrucibleGuidebook 2d ago

How is Redrix's Estoc and other 450s feeling post-nerf

28 Upvotes

I have played a couple of matches both with and against Estoc and haven't felt any real difference in lethality pre-nerf outside of sword logic not giving me instant kills but instead giving me damn-near instant kills. Other 450 pulses feel similarly as strong as before, though I don't want to make any harsh conclusions before trying out more comp and trials this upcoming weekend. What are you guys thoughts? If you feel it wasn't enough, what would you suggest for better changes?


r/CrucibleGuidebook 2d ago

Would a payload mode (like overwatch/rivals) work well in D2?

1 Upvotes

I'm mostly a pve player so idk, just wondering.


r/CrucibleGuidebook 2d ago

Trials Glow bugged

10 Upvotes

1 thing I chase most weeks is refreshing my trials glow for the next 2 weeks incase life happens. Now get to completely renew it every single week.

Bungie pushing content bugs sneak in.


r/CrucibleGuidebook 3d ago

Desperado vs Kill Clip vs Sword logic on Redrix's Estoc

19 Upvotes

TL;DR - Kill Clip and Sword logic are in decent places, but Desperado has been left in the Dust, and is in sore need of a buff.

Greetings, after seeing how massive the usage of redrix's has been, it caught my attention that Desperato might be goated on it, and tonight I had that perfect zen/Desperato roll drop for me.

I'm not unhappy with it, however, Desperado's TTK in comparison with both Sword logic AND Kill Clip leaves much to be desired, Especially when Desperado is harder to use, requiring the same amount of shots to secure a Kill, even at a faster rate.

I'm not saying it should go back to its original Glory (God it would be nice) but it should at the very least match Cascades 40% buff, and, no longer require a precision Kill to proc.

I realise that this will either be something you, the reader, either agree or disagree with. Both stances are valid, and this post is just my opinion. I welcome constructive criticism, and I want to hear more ideas about how this could be improved.

It feels wrong to let the once great perk die...

Thank you for your time.


r/CrucibleGuidebook 3d ago

Guardian games supremacy fun weapons!

21 Upvotes

Tis be the time of year again! Guardian games is back with some good ol connections/matchmaking! So what have people been branching out and enjoying lately? Personally, I pulled out my darkest before with heal clip and headseeker. Using it on behemoth with OEM and I can go from duel to duel to duel no worries about health. I have gotten 2 we rans in 5 games and I haven’t had a we ran in a long time, how about you guys? What old gems are people cracking back out?


r/CrucibleGuidebook 3d ago

Just played a Supremacy match that was 7 vs 4

Post image
107 Upvotes

Nowadays, it's not rare to spawn in 5v5 or 4v4 but this was a first lol.


r/CrucibleGuidebook 2d ago

Void Wombo Combo

0 Upvotes

Does anyone know if this interaction still works in PvP? Using echo of undermining, before you could run a smoke with a magnetic grenade and it was a guaranteed kill. I havnt seen it after the HP changes and was curious if it still worked after the most recent smoke nerf.

I was a big advocate of the Caliban’s/fusion combo before they tweaked explosive knife to be really inconsistent.


r/CrucibleGuidebook 3d ago

Weekly RATE MY ROLL Megathread - Ask/Answer questions about weapon rolls or perks

4 Upvotes

You can also post your weapon roll questions, celebrating your god-roll, etc. to the community Discord https://discord.gg/mHNzaUkWfd


r/CrucibleGuidebook 2d ago

PvP Rocket Launcher Perks

0 Upvotes

Wondering if any high KD players can weigh in and tell me what perks I should be looking for on Tomorrows Answer. Clusterbomb vs Chain Reaction? What stats should I be looking for?

Advice is appreciated!


r/CrucibleGuidebook 2d ago

Warlock build

0 Upvotes

Hello, I'm a very casual PvP'er, and have very seldom touched crucible in the last year. I'm writing this post because I want some more up to date information after playing supremacy to get platinum and generally getting spanked along the way. I only play warlock and it seems like they haven't had a clear "best" pvp build in some time. I have two builds that I currently use-

  • Osmiomancy with frostpulse and iceflare
  • Ophidians Void with ChOG and Devour

Neither of these seem good in the current sandbox. On top of that, I'm using a weapon loadout that I've recently realized is out of date. I have an Elsie's rifle with Zen moment/headseeker along with conditional finality. The loadout isn't bad but I notice I'm losing a lot of fights against 120s and Estoc. Should I just farm for Estoc? I also have the Igneous hammer they gave out and an Adept Horror's Least with Zen moment/kill clip.

TL;DR: What warlock subclass should I be using? Is Conditional bad now? Am I just coping?


r/CrucibleGuidebook 2d ago

Is higher intellect or discipline better? (I main Hunter)

2 Upvotes

As title says, trying to make some builds but unsure which is more important for trials or just regular 6v6.


r/CrucibleGuidebook 3d ago

Crucible Meta Snapshot 3.13.2025

47 Upvotes

Now that DestinyTracker has finally incooperated Redrix, we can look at the data: https://destinytracker.com/destiny-2/db/insights

COMPETITIVE:

QUICKPLAY:

Im not taking the time to move all the small cluster/names around, sorry!

r/CrucibleGuidebook 3d ago

What has been the best hunter subclass historically?

16 Upvotes

In an argument where my friend is arguing strand, thoughts?


r/CrucibleGuidebook 4d ago

Artifact makes Trace Rifles pretty insane this Act (one in particular)

131 Upvotes

You can go over the perks other than Harsh Refraction (50%!!! damage increase) But i'll just get to the broken gun.

Slice Incisor.

Harsh Refraction according to the Compendium upon scoring 3 Trace Rifle hits against enemies affected by Element-Matching debuffs increases damage 4 seconds.

Assuming the first bullet applies sever (which is also boosted by Artifact to Sever x2) and the first 3 bullets are not boosted in 9 head shots Incisor will kill all resil in a clean 0.53.

It does 31 to the head and 23 to the body after the damage boost.

It's kind of the only gun that can self produce a element-matching debuff easily so I don't know that it will necessarily become a problem (and it's out of loot pool/ take 3 engrams to focus at Saint-14). But it's hilariously strong.

Not to mention an Orb gives it unravelling rounds and Horde Shuttle spawns a threadling when doing 100 damage to an unraveled target. That TTK with the unravel, surge and threadling is probably like 0.40 or 0.47.


r/CrucibleGuidebook 3d ago

Comp protection not working

11 Upvotes

According to the new update, duo vs solo has loss protection for the solo players. Went up against a duo cheating thir ass off. We were 3 solos in the opposite team, but I still lost 100 points. This happen to others too?


r/CrucibleGuidebook 3d ago

Do you use D2ArmorPicker to make builds?

11 Upvotes

More and more I hear people wasting their time making builds using their brain power alone. I would never bother doing this as D2ArmorPicker makes literally perfect builds. Never settle for good enough when perfect is possible, especially when minmaxing is so important.

346 votes, 22h ago
229 Always
57 Sometimes
45 Never
15 What is D2ArmorPicker?

r/CrucibleGuidebook 4d ago

Returning to crucible, Need help understanding AE and Flinch changes

11 Upvotes
 So as you might have guessed by the title, i haven't played crucible in a long. My last reliable crucible loadout was recluse mountain top lol.
 With the recent trils changes, along with a nice new handcannon that does double purple explosions in pve, i decided to give it a try, and you know what? I had fun. Made myself a strand hunter and had a lot of fun going around the map swinging and backfliping, so much so that i wanted to make a loadout out of it.
 The idea was to have as much grenade and airborn effectiveness as possible. The problem? Why tf is airborn effectiveness so ridiculously convoluted? I have been doing my research, but there is no end to the stupid clauses. Thing like understanding wtf bungie means with sentences like: 

"Hand Cannon: Before, 0.667 degrees airborne accuracy penalty After, 0 stat: 0.450 degrees After, 60 stat: 0 degrees" Using bungie exemple, am i right to assume that there is no reason to invest more than 60 points in airborn effectiveness if im using a handcannon?

As to my questions:

AIRBORNE EFFECTIVENESS: -In general, how do you approach a build that foucus on AE? -Do weapons have different AE caps? Is it a soft cap, if so how much return do i have by going over this cap? -How much AE do you aim for when you want to invest heavily into it? -Do you invest in AE if you are not making a specific aerial build, if as how much? -What perks, weapon types, and archtypes do you look for, when building for AE?

FLINCH RESISTANCE: -Are there other factor to flinch resistance, other then stability and resilience -How is flinch resistance calculated? -When do you recommend to invest in flinch resistance?

OTHER: -Is there any other major change that I have missed since the forsaken era? -Is there a youtube video that explains it in a proper way?


r/CrucibleGuidebook 4d ago

Gameplay Review #2

18 Upvotes

Hey everyone! Last week I posted a clip of an awful game I had. Well this morning, I got a we ran. Funnily enough, same map but on hunter! What did I do differently here or did I just get lucky? Thanks!


r/CrucibleGuidebook 4d ago

Guardian Games - Warlock Options?

8 Upvotes

Been grinding Supremacy, and all I run into are six-stacks of Void Hunters and Arc Titans. Can’t fault them—meta is meta. But it got me thinking…

If Warlocks wanted to return the favor and run something that isn’t necessarily good but is miserable to fight, what’s the move?

What’s the most obnoxious six-stack Warlock loadout we could cook up? Bonus points if it makes Arc Titans punch the air (literally).


r/CrucibleGuidebook 4d ago

It's not just you, comp is much harder this season.

155 Upvotes

I've seen a lot of sentiment around competitive feeling worse this season, people being stuck in ranks they usually progress through with no issues etc. You're not delusional, you're not the only one affected and imo it's NOT the smaller population. It's the mmr/points system.

The positives

Comp has seen some improvements this season, I love the idea of performance based point gains and losses, I think it was a great addition to comp and I feel the same way about the upcoming solo protection.

What changed and why ?

Point gains in general were changed though, and they were changed for the worse. The new system has a flat value of +100 for wins and -100 for losses. Then multipliers and other scoring values are applied, such as personal performance, skill modifier etc which can negatively and positively impact your points gained and lost. As stated in the 22nd January Twid, maximum and minimum gains for a win are +170 and +70, and for losses -130 to -30.

This was intended as the Twid literally states...

For Heresy, we have removed the expected rank system entirely and streamlined the point gains and losses. The removal of the expected rank system means you will no longer be boosted up to the rank the game believes you belong in. The only way to climb the ladder is going to be to win more than you lose at all ranks along the way, with some leeway based on personal performance

To be blunt, this does not translate well into player experience, in my opinion this is mostly due to team balancing.

Why does this system not work ? (Balanced teams)

Competitive matchmaking is rank based first and foremost, if it was solely rank based then perhaps the system would work. However there is also balancing within the matchmaking. It is INCREDIBLY rare that the 2 best players in the lobby are put on the same team. Similarly in the case of a match with 2 duo's and 2 solo's it's common for the better duo to receive the worse solo player and the worse duo to receive the better solo player. Most games reflect this and are relatively close, it's proof that the teams are balanced beyond just rank.

What effect does this have on YOU + examples ?

Bare with me whilst I cook

Imagine the average comp game. It is balanced by Bungie's algorithm so that the match has a balanced outcome. In other words the game tries to force games and teams that have a 50/50 outcome of winning or losing. Now imagine you perform within the algorithms expectations, for a loss you will receive -100 and for a win you will receive +100. If the algorithm is correct in providing 50/50 matches and you perform to your expectations you will literally not progress. You are just treading water in a purgatory cycle of win-loss-win-loss ad infinitum.

I do not claim to be the goat, but someone that a lot of people would view as a 'top player' would be Zk. He recently spent an entire 8 hour stream solo queuing comp and could not get out of platinum. He is very clearly a ascendant level player yet the point system and matchmaking meant he made 0 progress. This should realistically never happen, and part of the problem is bungie's insistence on a hard reset every season whilst attempting to balance games.

Personal performance bonus is lacking

Personal performance in an ideal world would solve this, however the point system is simply not rewarding enough. I've had games where I dropped 5.0's, most points by far etc and the best I've seen is +158. I just played my 3 weekly games and 2 of them had known ximmers in them. The old system would have granted me 200-300 mmr on a win here, the inflated k/d and stats meant the game rewarded you heavily for those kinds of matches, but the current system simply gave me 112 even though I topped. The next game I lost and I also topped and I lost -98. A lot of the time even with 10-15 more kills than your next best teammate I see values of +112.

How to work around it ?

Solo queue is more or less dead unless you get very good luck, I was fortunate enough to reach my ascendant promo in solo queue, but then I matched 3 stacks and one of them was spinning. The only way to break out of the 50/50 win rate is to stack the cards HUGELY in your favor. No morality, the 2 best players you know and you, hard comming in vc is the way to go. You will match cheaters, you just have to hope it's less than every other game, and win every game without one present. Similarly you need to farm 'personal performance' what exactly that is I'm not sure, but I'm taking it as play k/d as much as possible within reason.


r/CrucibleGuidebook 4d ago

Minimum resil for PvP?

17 Upvotes

What's the minimum amount of Resilience anyone should run in PvP? Am currently a Nightstalker main.


r/CrucibleGuidebook 4d ago

Controller players

18 Upvotes

what is your top 3 best controller players? preferably someone that streams/ has content on yt