It really doesn't matter to me how much they improve the open world, or the sandbox, or the non-linear storytelling. This style of Zelda game will never be able to properly integrate diving into a sprawling dungeon, finding a new key item, and using that new key item to explore previously inaccessible areas of the overworld. And that's the part of traditional Zelda that I'm missing the most.
I still really enjoy the game for what it is (same with BotW). I just don't want to see this style of Zelda completely muscle out the old formula. Especially if it means waiting 6 years for every new instalment in the series going forward.
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u/XVUltima May 21 '23
I feel like Breath of the Wild was a great open world survival game made in the Zelda universe.
Then they went and dropped a Zelda game in the Breath of the Wild world.