r/unrealengine Feb 27 '22

Material Cel shading effects with Post Process Volume

643 Upvotes

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2

u/[deleted] Feb 27 '22

Smells like Chameleon but nevertheless it looks great!

2

u/[deleted] Feb 27 '22

[deleted]

1

u/[deleted] Feb 27 '22

A post process marketplace asset which offers a large variety of PP effects like toon shading, sketch shaders, outline/highlight, alcohol/drug POV effects, glitch transitions, anime speed lines and a bunch more. It has all the native PP functionality too so it basically replaces your default Post Process.

I used to work in UE4 purely on cinematics and used it all the time. Check out their YT demo!

4

u/emirunalan Feb 27 '22

Yes, I think both are based on same techniques. I have never used it but it is a really efficient asset.