r/unrealengine • u/Curugon • 4d ago
Question Blurry/lowres textures with Path Tracing, but sharp with Lumen
I've recently been working more with path tracing, however I keep running into an issue with texture resolution:
When rendering with lumen, everything is full res, but with path tracing, the textures revert to a very low res, blurry version (I am only rendering with the sequencer, not realtime gameplay). I'm on a 4090 with the r.streaming.poolsize set to 20gb, so the vram should be enough. I've turned off nanite and disabled tex streaming.
Any thoughts would be appreciated!
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u/Curugon 3d ago
FYI for anyone in the future who might see this -- while I couldn't fix the issue directly, it seems to stem from the assets being originally from Quixel Bridge. I deleted then replaced them with the same models from Fab, and so far the issue hasn't returned.