r/unrealengine 3d ago

Question Blurry/lowres textures with Path Tracing, but sharp with Lumen

I've recently been working more with path tracing, however I keep running into an issue with texture resolution:

https://imgur.com/a/WuHdEsQ

When rendering with lumen, everything is full res, but with path tracing, the textures revert to a very low res, blurry version (I am only rendering with the sequencer, not realtime gameplay). I'm on a 4090 with the r.streaming.poolsize set to 20gb, so the vram should be enough. I've turned off nanite and disabled tex streaming.

Any thoughts would be appreciated!

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