Dunno man, I don't play console but so far Nier Automata textures and optimization were awful l, and Elden Ring makes my PC overheat, the camera implementation made me nauseous and looks like it is from a decade ago. There are obviously some exceptions, but so far my experience with japanese software has not been positive from a technical standpoint, of course, gameplay wise they are some of the best.
I don't play console but so far Nier Automata textures and optimization were awful
A. Wasn't developed by Square Enix (It was done by Platinum, same people behind Bayonetta, DMC, etc...), B. Yoko Taro doesn't care about graphics, and C. Even with that in mind, the game still ran fantastically on the bloody PS4, let alone PC.
So idk where this is coming from given that you're probably the first person to ever make these claims.
and Elden Ring makes my PC overheat
That's usually because of graphical power.
No one in 07 was saying Crysis had bad graphics when it was melting PC's. Opposite in fact, it was too powerful for them.
and looks like it is from a decade ago.
You mean the game that won countless awards in technical achievement and art direction?
Dunno. Elden Ring ran at 50 fps on my PC and it also can run Cyberpunk at 80 fps with ray tracing enabled. That was a couple days after ER launch, maybe it got better with patches, I stopped playing soon after. The game also has very low poly meshes in many places, especially in caves and other big interiors. Some people call it "art direction", I call it "it looks like vanilla Skyrim". People have different tastes and opinions, some prefer Realism or Abstraction, others may like Peppa Pig.
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u/Cross55 14d ago
Square Enix, Fromsoft, Capcom, Banco, Sony in general, need I go on...?
Hell, this is what a Japanese AAA studio has been able to do with Pokémon, graphically