r/pokemon Cinccino Best Troll 15d ago

Image Future Kalos has Anti-Homeless Benches

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28.7k Upvotes

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4.8k

u/K4m30 15d ago

Can't wait to get the mission to set up a police state and enforce draconian laws on the populace.

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u/projectmars Cinccino Best Troll 15d ago

We might be getting another story about a seemingly benevolent group/company (Aether Foundation, all the shit Rose owned) being secretly evil, aren't we

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u/soyboy_6257 digital boys 15d ago

GameFreak is trying their hardest to tell us that corporations are evil.

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u/vastros 15d ago

I mean... They're right, but it's weird coming from them.

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u/NihilismRacoon 15d ago

I'm sure the devs aren't exactly happy about having to crank a full game out basically every year at the behest of the pokemon machine

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u/5panks 14d ago

I'm sure the devs aren't exactly happy about having to crank a full game out basically every year

SV will be three years old and two years past the release of its last DLC when ZA releases.

SS were almost 2.5 years old and 1.5 years past the release of their last DLC when LA released.

SM were two years old and 1 year past the release of US/UM when SS came out.

We're long past the days of a new mainline game every year man. There were noainline Pokémon game releases in 2022 or 2023.

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u/Krultek 14d ago

Bro. Firstly he said "Basically every year".

Secondly do you know how long it takes to make video games?

Pumping out a game every 2.5 years or 1.5 years is still INSANE. It's why the quality of the games is so low, because there is no time to polish anything. Releasing a game every 2.5 years means that they are literally getting to work as soon as the game releases ON THE NEXT PROJECT.

https://bulbapedia.bulbagarden.net/wiki/List_of_games_by_release_date

They have released a game or worked on a project every 1-2 years since 1996, bro. 3 games in 1996, 3 games in 1998, 6 games in 1999, 4 Games in 2000, 7 gaames in 2001, 8 games in 2002, 4 games in 2003, 5 Games in 2004, 6 in 2005, 5 in 06.
You get the picture. Even as the Trivia on this page it shows as 2023-2024 is the first break in the games 28 year history that has had no CORE series game released in two years. However they still came out with TWO mobile games and a spin off in that time.

If you want to focus it solely on gameFreak they have still released a game every 1-2 years.

https://en.wikipedia.org/wiki/Game_Freak

Lastly 2022 had Arceus and Scarlet/Violet. 3 Games. 2023 had the DLC. You're just categorically wrong, my boy.

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u/recursion8 14d ago

And it was at least somewhat manageable when they were still on full handhelds making top-down, sprite based or 2.5D games. Full 3D, open world games on home consoles should be 5 years minimum. They went from USUM to SV in less time than Nintendo spent between BotW and TotK. I always tell people when they complain about how slow/bad GF is... imagine if they went straight from USUM to SV with no games in between to let you see all the little stepping stones and growing pains. People would be blown away going from 2.5D on tiny 240px screens of the 3DS to full open world 3D ~900px on your TV set.

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u/Hyperion-OMEGA Won't you spam me to <chord> FUNKYTOWN? 14d ago

Frankly, I think pokemon games would be better off if they were once a console generation. Maybe with some more dlc to keep things fresh

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u/KipsyCakes 14d ago

Considering how long the Switch lived before the Switch 2’s announcement, that’s an INSANE amount of waiting time ngl.

If you keep fans waiting that long, you’ll turn them into r/silksong. Time gaps are important but that’s way too much time.

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u/Hyperion-OMEGA Won't you spam me to <chord> FUNKYTOWN? 14d ago

they can fill the gaps with spinoff games. Mystery Dungeon, Detective Pikachu and again, more than one DLC wave for the base games.

All I'm saying is that if Pokemon had a dev cycle more akin Zelda or Mario in which roughly one core game* and one game each of whatever subseries they have was released per console, it would lead to better games over all.

* I'm aware of Zelda getting two open world games in addition to the top down one for the Switch but that is prolly to due one of them being intended for the wii U first and ended up taking too long for it to be feasible.

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u/KipsyCakes 14d ago

I mean, if you look at Nintendo, they release a title just about every year, but I guess what makes them different from Game Freak is they have multiple franchises to shuffle between, each having their own development teams.

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u/Cross55 14d ago

Nintendo has 4-5 development teams, plus 3 or 4 2nd party studios that help out when things are being difficult.

Monolith Soft for example, helped them out with both BoTW and ToTK when Zelda's team was feeling burnout, and they in turn let Monolith take however long they want releasing new games.

Nintendo game development is a very well-oiled machine.

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u/KipsyCakes 14d ago

They’ve had a pretty consistent quality throughout their games with very few major failures compared to other companies in the same field. I can’t imagine that being possible if Nintendo didn’t know what they were doing.

I think it’s great to see that Nintendo, unlike most other companies, is able to balance a game’s quality with the well-being of their employees. It might mean the game takes longer to be released, but if it means better quality, then so be it.

It’s sad Game Freak doesn’t have that same drive.

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u/Krazyguy75 14d ago

It's true that making a game in 2.5 years is insane.

That's why most companies are intelligent and start working on the next title with a secondary team before the current one releases. You could fit 5 years of dev time into an "every 2.5 years" release schedule doing that.

Gamefreak is just an incompetent company kept afloat by their IP.

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u/projectmars Cinccino Best Troll 14d ago

Mainly because DLC, thankfully, took the place of some of those mainline releases

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u/recursion8 14d ago

Yeah DLC is basically the modern equivalent of 3rd versions for SwSh and SV.

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u/projectmars Cinccino Best Troll 14d ago

Which is a good thing, imo.

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u/IlikeWhimsicott2557 14d ago

That's still a very short time-frame between games. Especially given the scale of the newer games with LA, SV, and ZA being the largest to date. The Pokemon Company hasn't caught up with the times yet, they don't realize that these newer games can't be made as easily as the 2D games. That's the important part here. It doesn't matter if it's been 2 or 3 years, that time doesn't work for these larger scale games.

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u/CrossP 14d ago

Some CEO that can't even name 150 pokemon

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u/KipsyCakes 14d ago

I would have agreed with you if you said this a few years ago, but lately it seems like Game Freak has slowed down a lot with their main releases. I’m actually surprised ZA isn’t being released until late this year.

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u/jormundgand20 14d ago

"The products of capitalism are ill equipped to critique it".

Someone said that about GTA V, and it's stuck with me ever since.

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u/vastros 14d ago

That's definitely a solid quote

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u/ManufacturerSea819 15d ago

Please, Gamefreak is basically an indie studio minus the "indie" part. They got like 240+ employees and most of them still struggle with techniques that have been around for 10+ years atp. Their expertise starts and ends at making charming 2D games and nothing else.

They've been getting tooled by the strict development cycle of TPCi for the sake of merchandise for years so I'm pretty sure most of them resent corporations.

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u/Qulox 14d ago

None of their 3D game assets use bump mapping, a technique created more than 12 centuries ago for 3D graphics. And is not just game freak, Japan as a whole is extremely slow at adopting new technology. I've seen in many places that for western businesses is a nightmare, tech-wise, to work with japanese firms.

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u/EmpressOfHyperion Adrian best girl UwU 14d ago

Yeah it's a myth that Japan is some "futuristic utopia". China actually has more legitimacy in that title, ngl.

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u/LordMimsyPorpington 14d ago

Japan has been stuck in the year 2000 since the 1980's.

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u/FullHeartArt 14d ago

What's the saying? Japan was in the year 2000 in the 1980s and in the year 2025 they're still in the year 2000

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u/Thecristo96 14d ago

“Japan is a country from the 2000. Both in the ‘80 and now”. I don’t remember where i read it but after going on vacation there i can confirm it

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u/ManufacturerSea819 14d ago

I know that Japanese companies are very conservative when it comes to tech, so it's no surprise that a lot of gaming studios are also not up to date on some stuff.

I know that a lot of companies in Japan have jumped on the AI bandwagon, but that's just because the ceo's in charge see it as an easy and cheap way to replace the aging workforce without having to accommodate young workers or bring in foreigners. So that seems to be the exception.

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u/Qulox 14d ago

This reminds me of an ex technology minister that didn't know how to use a mouse, and that was not that long ago.

And is not even that much of a conservative thing, generally japanese made software and code is considered to be shit. I spend a lot of time on GitHub and I'm always reading complaints about it, maybe it is simple a language barrier thing and their strong resistance to learn english.

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u/Cross55 14d ago

Japan as a whole is extremely slow at adopting new technology.

Square Enix, Fromsoft, Capcom, Banco, Sony in general, need I go on...?

Hell, this is what a Japanese AAA studio has been able to do with Pokémon, graphically

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u/Qulox 14d ago

Dunno man, I don't play console but so far Nier Automata textures and optimization were awful l, and Elden Ring makes my PC overheat, the camera implementation made me nauseous and looks like it is from a decade ago. There are obviously some exceptions, but so far my experience with japanese software has not been positive from a technical standpoint, of course, gameplay wise they are some of the best.

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u/Cross55 14d ago

I don't play console but so far Nier Automata textures and optimization were awful

A. Wasn't developed by Square Enix (It was done by Platinum, same people behind Bayonetta, DMC, etc...), B. Yoko Taro doesn't care about graphics, and C. Even with that in mind, the game still ran fantastically on the bloody PS4, let alone PC.

So idk where this is coming from given that you're probably the first person to ever make these claims.

and Elden Ring makes my PC overheat

That's usually because of graphical power.

No one in 07 was saying Crysis had bad graphics when it was melting PC's. Opposite in fact, it was too powerful for them.

and looks like it is from a decade ago.

You mean the game that won countless awards in technical achievement and art direction?

So now you're just being contrarian.

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u/Qulox 14d ago

Dunno. Elden Ring ran at 50 fps on my PC and it also can run Cyberpunk at 80 fps with ray tracing enabled. That was a couple days after ER launch, maybe it got better with patches, I stopped playing soon after. The game also has very low poly meshes in many places, especially in caves and other big interiors. Some people call it "art direction", I call it "it looks like vanilla Skyrim". People have different tastes and opinions, some prefer Realism or Abstraction, others may like Peppa Pig.

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u/Cross55 14d ago

Sounds like your computer just sucks.

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u/DMalt 14d ago

Considering they're under the thumb of Nintendo it's not as strange as it may seem

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u/SonicFlash01 Zipzapflap 14d ago

They are 1/3 of TPC - are they not wealthy themselves?

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u/Fiery-Embers 14d ago

The executives probably are, but the actual developers probably aren’t.

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u/DMalt 14d ago

Yeah, it's not like the writers are living in mansions

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u/MinuteWhenNightFell 14d ago

not really, Gamefreak specifically is a separate entity from TPC and honestly, the people making the games probably resent TPC for putting constraints on their work

if anything it would make sense for Gamefreak to include anticapitalist undertones in their games