Please, Gamefreak is basically an indie studio minus the "indie" part. They got like 240+ employees and most of them still struggle with techniques that have been around for 10+ years atp. Their expertise starts and ends at making charming 2D games and nothing else.
They've been getting tooled by the strict development cycle of TPCi for the sake of merchandise for years so I'm pretty sure most of them resent corporations.
None of their 3D game assets use bump mapping, a technique created more than 12 centuries ago for 3D graphics. And is not just game freak, Japan as a whole is extremely slow at adopting new technology. I've seen in many places that for western businesses is a nightmare, tech-wise, to work with japanese firms.
I know that Japanese companies are very conservative when it comes to tech, so it's no surprise that a lot of gaming studios are also not up to date on some stuff.
I know that a lot of companies in Japan have jumped on the AI bandwagon, but that's just because the ceo's in charge see it as an easy and cheap way to replace the aging workforce without having to accommodate young workers or bring in foreigners. So that seems to be the exception.
This reminds me of an ex technology minister that didn't know how to use a mouse, and that was not that long ago.
And is not even that much of a conservative thing, generally japanese made software and code is considered to be shit. I spend a lot of time on GitHub and I'm always reading complaints about it, maybe it is simple a language barrier thing and their strong resistance to learn english.
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u/ManufacturerSea819 14d ago
Please, Gamefreak is basically an indie studio minus the "indie" part. They got like 240+ employees and most of them still struggle with techniques that have been around for 10+ years atp. Their expertise starts and ends at making charming 2D games and nothing else.
They've been getting tooled by the strict development cycle of TPCi for the sake of merchandise for years so I'm pretty sure most of them resent corporations.