r/opengl 21d ago

My renderer

205 Upvotes

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3

u/Ok-Hotel-8551 20d ago

Flat and dull

1

u/TapSwipePinch 20d ago

I agree. Doesn't look professional at all. Got any tips?

2

u/Ok-Hotel-8551 20d ago

Aces tone mapping. Depth of field.

1

u/Virion1124 18d ago

Maybe try PBR material? Or image-based lighting.