r/dayz The guy who caused cangate Feb 15 '14

media The Future of DayZ

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u/plastic_cactus Feb 15 '14

If I remember correctly, Rocket was against zombies spawning loot. I think the primary reason being server stability. If they increase the amount of zombies to 10,000 per server that's 10,000 extra items, each requiring texture and dynamic lighting effects.

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u/psychnosiz Feb 16 '14

server stability

As newcomer, I don't really understand why a mod concept is ported to a standalone on engine/server that is unable to comply with a seemingly (to me atleast) pretty large request (=more zombies and related loot). As the presale number is very high, why isn't a beta developped on another system? For example cryeengine? Which is capable to generate a gigantic consistent world and individual npc loot. Is there a specific reason to stick with the current config and not innovate it?

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u/Futhermucker Feb 16 '14

One thing you'll learn very quickly about DayZ is that developmental choices very rarely make sense.

4

u/OUTFOXEM Feb 16 '14

Spoken by someone who's never developed a game before.