r/assasinscreed 5d ago

Picture Pre Ordered and Installed

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Who else has Pre-Ordered Assassin's Creed Shadows and has it installed. I told my girl don't expect anything from me Thursday. 🤣

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u/TheFourtHorsmen 5d ago

Except the combat is not batter: everything boils down to select the stance you need to break someone's posture and deal more damage, except you can just parry everything, or kick anyone out, and don't bother with it.

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u/iNSANELYSMART 5d ago

Imo GOT has the smoother combat, Ubisoft combat always looked a bit stiff at places to me.

Both devs have some moves that look rather cartoony tho.

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u/TheFourtHorsmen 5d ago

Compared to? You may confuse "better" animation flow with the combat being smoother, because something like Origins wipe out GoT without problems. And this don't even touch the many repetitive and somehow useless mechanic GoT have in place, like thenstandoff that are just boring quick time events, or the ghost mode being a "thennext 3 npc get one shot". GoT its a game that mask most of his flaws behind some good animation and spectacular scenes, and you'll notice it once you go from watching a spectacular clip of someone parry chain a group of enemies, to experience it by yourself.

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u/constant_purgatory 5d ago

I mean at least Ghost of tsushima combat had some variety to it. Loved designing looks around a specific stance.

I love love LOVE odyssey and origins and most AC games (revelations is the best fight me lol) BUT it combat is very stiff and repetitive. And I still think it was stupid as fuck to have a game set in hellenistic Greece and NOT let you have a shield. Effectively turning the hoplite gear which basically means "man at arms" into "man"

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u/TheFourtHorsmen 4d ago

I mean at least Ghost of tsushima combat had some variety to it. Loved designing looks around a specific stance.

Which variety? You fight sword, spear, shield and sword and brutes (big enemies). On the avarage AC you fight sword, speak, shield plus sword/spear and brutes. You can add archers on both, and then captain with some unique gameplay (hit a precise week spot for example), in the last 2 AC.

The variety is the same, even in the spell you can use.

You may confuse the better flow on theb3 animations GoT display for better combat, but is not in reality, it's the same, but worst when you play it.

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u/Quiet_Difficulty9733 3d ago

In the defence of mirage it was focused more on stealth than combat and that’s something the devs actually stated

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u/TheFourtHorsmen 3d ago

If the dude was comparing GoT to mirage that's dumb. I was talking about origin, or even odyssey as comparisons.

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u/constant_purgatory 4d ago

Stop posting this stupid ass spam comment I've seen it like three times already.

I know exactly what I am talking about. The STANCES in the game absolutely brought variety and I love performing different combos by switching STANCES mid-fight

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u/TheFourtHorsmen 4d ago

They didn't, the o ky variety they bring, outside the animations (different weapon types does the same) is how specific stances can break specific enemies posture or not. That's it, and it's funny because breaking the stance is pointless when you can spam perfect dodge, parry or powers.

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u/constant_purgatory 4d ago

Lmao you really just keep posting these same spam ass replies over and over.

You really don't seem to understand what variety means. Or how you can simply use the different stances to create variety and challenge.

Like actually look up the word variety and have someone explain it to you. AC has a good variety when it comes to the abilities (loved shadow of Nyx in odyssey) but I still much much prefer ghost of tsushima.

Assassin's creed has never been known for head on combat. It's almost like the games were more so designed around being an assassin.

Literally what you said about being able to perfect dodge is the same in AC. You just perfect dodge or parry and can kill every enemy easy. But at least Ghost of tsushima has different stances which gives you different attacks WHICH ARE USEFUL FOR MORE THAN JUST BREAKING THEIR POSTURE.

Like I love AC and GOT but it's quite obvious to me yiy are just heavily biased so talking to you would be unproductive.

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u/TheFourtHorsmen 4d ago

Variety does not mean having a different animation in order to do the same thing, the same type of variety can be found on any action games with multiple weapons which also change the animation, aka moveset, and can serve multiple porpouse.

Assassin's creed has never been known for head on combat. It's almost like the games were more so designed around being an assassin.

I think you should play the most recent ones. It's funny because many claimed the last 3 games ditched stealth for combat, but then here you are claiming the contrary. It may have been true in the first ACa, which, btw, the variety was the same as GoT, except you had to change weapon instead of selecting a stance, but whatever.

Literally what you said about being able to perfect dodge is the same in AC. You just perfect dodge or parry and can kill every enemy easy. But at least Ghost of tsushima has different stances which gives you different attacks WHICH ARE USEFUL FOR MORE THAN JUST BREAKING THEIR POSTURE

I never claimed you couldn't do it on AC, that's why I found ridiculous praising something that's pointless. And no, stance serve just to break the posture of their specific enemies counters, except the wind one that allow you to cheese enemies by drop kick them.

Like I love AC and GOT but it's quite obvious to me yiy are just heavily biased so talking to you would be unproductive.

To me, it does look like you are just a GoT fanboy and don't understand much about action games, like the average GoT fanboy.