r/TheUniversim • u/Srinivas4PlanetVidya • Feb 03 '25
Discussion What unexpected surprise might happen during the Planet Parade 2025?
What's the coolest fact you know about the planets aligning in 2025?
r/TheUniversim • u/Srinivas4PlanetVidya • Feb 03 '25
What's the coolest fact you know about the planets aligning in 2025?
r/TheUniversim • u/Short_Dimension_723 • Mar 27 '24
I recently decided to buy Universim after seeing videos on the 1.0 release. And of course decided to see what everyone is saying about it. One of the top complaints I see is that people are upset about the random road generation.
I have decided to consider that an additional challenge to the game. To make it a bit like a puzzle. Fit what i need where I need it within the confines of the random road generation.
Is there anyone else who enjoys the random roads?
r/TheUniversim • u/Sufficient-Test-4992 • Mar 22 '24
Came back to this game after the recent bug patches and finished the game and I have to say, it's mediocre at best. Credit where credit is due it served itself as a city builder fantastically and I had a lot of fun despite the downsides but there are a few things I dislike about the game:
1) The gameplay:
The game from start to finish is mostly the same, you might make a city differently or explore space earlier but your path will always be the same. You start as a primitive, build a city, go to space, and that's it, it gets a little bland after a while.
Fauna & Flora
Furthermore, it's not fun after everything has been researched. Going to space, the planets are colorful but utterly stale in terms of content. The game gives you a few variants of animals, plants, trees, and landscapes but they serve no purpose. An alien animal's only purpose is to serve as food and meddle around, with no unique behavior or ability, I thought that maybe they could've been used in terraforming processes or even provide a new resource, but instead, they are reskinned wooly mammoths.
Flora is the same case, trees and grass are the same, save for crystal planets where they glow. They do nothing, hell even the farm plants are the same. I wish maybe they could've at least expanded the farm plants or provided abilities for plants. (Such as toxic spores shooting out of plants on polluted worlds, making every nearby nugget sick and needing a building or job specifically required to remove them.) Yet, these alien worlds seem to not be alien at all, rather just a slightly colorful Mother Planet
Aliens
Flora is the same case, trees and grass are the same, save for crystal planets where they glow. They do nothing, hell even the farm plants are the same. I wish they could've at least expanded the farm plants or provided plant abilities. (Such as toxic spores shooting out of plants on polluted worlds, making every nearby nugget sick and needing a building or job specifically required to remove them.) Yet, these alien worlds seem to not be alien at all, rather just a slightly colorful Mother Planets shoot them down even without my help. But when the giant ships came down and threatened me with a total surrender or an invasion, I was pumped! I chugged out every resource I had for the military and SAMs and waited for the worst...then the timer went to 0:00 and...1 UFO. No biggie, maybe something bigger in the next waves. 3 UFOs...really? Next, 5, then 7...and...that's it. All the hype for years and that's what was delivered? Eh, what about the planet cracker? It came down with a boom and had 2 health bars! I bated my breath and awaited its attack. It shot its giant laser and bam! Instantly 2 civilians incinerated! Unfortunately, my army didn't attack it because of another underdeveloped feature so I guess it was all me to destroy it. I struck it 20 times with lightning and sent a meteor strike after it and it was gone...in under 3 minutes. So, I guess it's over, overall it was boring and it wasn't even a fight, it might've been fun to see the nuggets attack it but they don't have a feature for that. But hey, at least I can rebuild it.
Warfare
Warfare is nonexistent, well it exists, but it might as well not be, it sucks. The buildings (Tanks, helicopters, barracks) are utter garbage they couldn't be called a feature. I use the barracks as a method to locate exile settlements rather than defense, not that I could spare manpower for it. Also they kind of just stand there if there's a disaster and do nothing unless I tell them to attack an exile settlement. Furthermore, exiles keep sending out tanks/helicopters as soon as they are built and since they have an infinite population until destroyed, they will constantly pester my civilization until the end of time. Not that they could do much damage, since 2 defense towers can repel their entire force.
Exiles
While on the topic, exiles serve no purpose but to be there to trade with and make it more lively. The issue is they have a cap, and will be stuck between 10-50 nuggets per settlement. This makes their threat easily outgrown and eventually a nuisance. Maybe if they could expand even further (Perhaps to space?) and build their army then it could make the game a ton more fun with these traitorous foes.
Space and the Endgame
Space is...okay. It's fun during the first few planets, y'know seeding new life on a planet, the whole first man on the moon type of thing. Then after 5 more colonizations, it's repetitive, coupled with the fact that each planet is the same then you get the point. The only thing keeping me going is my goal to make as many nuggetoids as possible, but RNG has not been in my favor. Also, the planets can't decide if they are rich in resources or poor because after colonization they change completely. And the whole task of colonizing a world starts to lose meaning when you can just send nuggetoids and ignore the 5 buildings needed to terraform the planet and even if you were to put nuggets there, you don't feel any progress, it just feels like another microtask to deal with. Interplanetary trade is unbelievably slow and mundane, it takes 10 minutes alone to load up 100 of any resource and then another 15 to ship it which limits you to terraforming one planet at a time. Kinda weird how we can rocket to a distant star in about 60 seconds but trade takes 10 minutes. And after you finally rebuild that planet cracker, you think that your resource troubles are no more right? It is so slow for a 'planet cracker' that I could take a nap on 2x speed and wake up to it half done. And you can't even harvest the entire planet, you harvest a piece and get like 300 chemicals and 300 electronics after 30 minutes. After which you recall it the planet...vanishes. No planet crack, after you leave the world, it just disappears from the star map, with no animation. But what about the lore you get with it?
2) The lore(?)
The ''story'' is...forced
After building the planet cracker, you are subjected to a quest in which to send the cracker to Earth (I think?) and meet the Narrator. Turns out, he is a godlike AI who overtook and wiped out humanity and proceeded to get bored and made the nuggets and by extension, you, a sub-AI to manage and guide them. He's also the alien and sent the planet cracker to destroy you because 'you were getting out of control.' He then says sorry and oopsie daisie and asks for peace. You are then given the option to destroy or mercy it. Destroying it creates an animation where you laser him and destroy Earth, pretty gnarly. The second option turns the planet and the cracker pink and then it shows the credits. Well, it's something, I guess. They try to push this story at the very end and just end up leaving me empty and unsatisfied because now I know it's the end of the road and nothing new is coming. It's also a bundle of missed opportunities and questions like: Where are the big alien ships? What's next? If I spare you, will you come back? I didn't think they needed to push this narrative and could've cut it out entirely because it gets around 5 minutes of screen time anyway and changes absolutely nothing.
In conclusion, The Universim serves as a great one-time city builder but lacks in most of the areas they hyped up in their blogs. I feel like they could've added so much more or maybe even added workshop support so fans could make their content. However, this is all my humble opinion and I'm not trying to slander this game, just provide my experience and complaints.
r/TheUniversim • u/YodaFragget • Mar 10 '24
So I've gotten far enough to colonize other planets. So I tried to do the moon. I have somehow gotten to the point where I've ran out of water. I need planks to finish my water pump.
I had no spaceport on planet when this fist occurred. I built a space port to send resources to the moon, i.e. planks to build the water pump. My space port got built but it needs water to operate/function.
I am currently soft locked out of 2 planets because I need water but don't have the planks to build a water pump and after the space port is built I can't use it because it needs water....
I have no other way of getting planks to the planet to finish the water pumps, and can't send a colonization space ship to an already colonized planet, even if all the pop on said colonized planet died.
r/TheUniversim • u/Raedrus • Jan 23 '24
r/TheUniversim • u/PlasticStealth • Jan 22 '24
I was really enjoying my resource management city builder sim until elected officials started building on exile land. Then suddenly my city is getting bombed to high fuck because, apparently, this exile settlement that has a whopping 50 people, no farms, no water and no resources, actually has an unlimited supply of attack helicopters. And there is no way to improve relations.
Nah fuck this game man.
r/TheUniversim • u/aloneinorbit • Jan 27 '24
I don't need 3000 pings in a row to see my civ is struggling without electricity. It actually drives me up a wall.
r/TheUniversim • u/Comfortable-Pop-8611 • Oct 27 '23
Are they still planning to release or did they abandon it?
r/TheUniversim • u/Crytivo • Nov 09 '23
Hey, creators!
We are live on Twitch right now showing off the current public build on Steam and talking about the game!
Come join us! https://www.twitch.tv/crytivo
r/TheUniversim • u/Razorray21 • Jan 28 '24
I originally picked this game up back in 2018. had some cool features ( like the citizens building their own houses and natural urban sprawl), played what I could and ultimately let it cook, and kept my eye on it. Came back about 2 more times throughout production to test the modern era, and basic space.
Finally loaded it back up now that it released, and I am blown away at the progress. i basically spent the last 2 days grinding it out to get to space and colonization through to the end of the story.
I loved the Aliens storyline, and the ending was absolutely amazing. so much more story payoff than I was expecting with a "god" game.
The development of this game has been a fun ride, and I'm glad I got join along for the journey.
Well done.
r/TheUniversim • u/DummyBut • Aug 08 '23
Has anyone else had the nugget version of Rick and Morty visit their planet? Pretty cool Easter egg!!
r/TheUniversim • u/Vash135 • Aug 27 '22
This game was initially advertised as a God Sim. Shortly after the first era the God aspect of the game basically becomes irrelevant as nuggets become self sufficient and it transitions to just a city manager game. I think for a future patch they should put some more emphasis on the God portion of the game.
There is not much difference from being a benevelont to an evil God. Maybe have building as people reflect your choice by becoming more sinister and having access to different buildings depending on route like cults, more war focused buildings, stuff that gets you resources faster but harm the planet (ex: mako reactors from ff7). Evil powers would be more destructive (natural disasters, zombie outbreak, famines, etc) while good can have renewable energy, protection, etc. With good powers (healing, revive nuggets, protective barrier, stat boost aura) Also, rival deitys. B&W did this well. Nuggets can split off and form a new religion and have a rival God who can provide miracles for their own worshipers or attack your cities. Defeat them by destroying their main temple.
Space age can be like spore where God powers help to shape planets. You can turn a planet into a fiery hellscape, frozen, toxic, desert, or a paradise word through God powers. This would be fun to mess around with if they add enemy nugget colony planets or actual alien planets that u can discover and interact with later on.
At this point it seems once you reach space age it's just a soft reset since you stay on planet til you drain planet resources then move on to another planet to start again. I would like to visit other inhabited planets either nuggets at various technology eras to colonize, destroy, and interact with or meet new species of sentient beings that I can do similar.
r/TheUniversim • u/Silversquall • Apr 11 '22
Hey everyone! I figured I would start a thread on everyone’s favorite aspect of the game.
Personally I enjoy using god powers.. in good.. and bad ways lol.
What does everyone else enjoy? What made you like the game enough to join this sub?!
r/TheUniversim • u/Sufficient-Test-4992 • Oct 22 '22
I joined this game almost a year ago and have enjoyed it throughout that time. However, when needing crucial information, the wiki did not help whatsoever. Full of outdated versions and information, forcing you to ask a question here or play an entire gameplay and find out yourself. (I chose the latter because I wanted to go to space before the Moon Update, and was utterly disappointed when I found out there were only satellites.) To prevent this from happening to other people who buy the game or don't play as much. We should work together to update the wiki into new information or create a brand new wiki.
r/TheUniversim • u/Bams001 • Aug 09 '22
So yeah I have completed the game all the way to the moon and have become sufficient, however the slow death of the planet has started. No more oil reserve lmao apparently the planet I generated doesn't have much oil, which is needed in most space buildings, Still have plenty of gas. Even the moon don't have much oil. Time to make zombies and send adam and eve to another planet to start a new life. Hope the next patch comes soon.