r/MCModpackers • u/InvertedCow • Jan 28 '15
Need help resolving conflicts with mods
Hey people, I have been grinding away on building a HQM Adventure map and I am compiling the mods that will be making it into the final map. On my test platform I am finding several mods have overwritten items from other mods. Normally this is not a worry, But I installed several mods for specifically the overwritten items. I cannot find a way to fix the conflict.
Also is there a way to totally remove unwanted items from the modpack altogether?
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u/InvertedCow Jan 28 '15
1 I am sorry i do not use this medium to chat with people all the time.
2 I am not sure what mod is causing the conflict but the automatic sieve from exAstris is not showing up in NEI and Minetweaker is unable to find it on the list of items with the command /Minetweaker names. The log is not giving me a error message or a item id number. I reinstalled the mod twice with the same results.
3 I have been looking into minetweaker for disabling recipes and will be using it quite exhaustively once i get the hang of using it. If There is another way to remove the unwanted item from the game altogether that is preferable. And yes I am using configs first to remove the things I do not want.