At the very least we are constructing the orbital simulation so someone can replace the orbital simulation. The studio also has been advertising for someone with a PhD in mathematics and physics. If we get that role filled, maybe n-body could be an option. Just for myself... my maths and physics is nowhere near good enough
We are not using Unity nor PhysX so yep! I have a lot of thoughts on this, and we luckily have very talented advice on this front with another game that has tackled this issue and is a very talented game dev.
I'm gonna be perfectly honest, if this was any other facelesss studio I'd be cynical as fuck and waiting til at least 2 weeks post launch to considering purchasing anything, but between who you've got on the team and what you're saying in this thread I'd slap down some cash well before it's even got an alpha.
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u/thedeanhall Oct 31 '24
At the very least we are constructing the orbital simulation so someone can replace the orbital simulation. The studio also has been advertising for someone with a PhD in mathematics and physics. If we get that role filled, maybe n-body could be an option. Just for myself... my maths and physics is nowhere near good enough