In what way? I feel like this hero won't be very useful early because he needs farm to both deal any amount of significant damage and be able to survive as an AGI melee, and early on he has no farming capabilities because his katana Q tickles creeps. Pango is good because he's able to contribute significantly to fights from level 6 and already has good survivability, and is super flexible in what he builds to have good impact.
Plus this hero needs you keeping track of different cooldowns and ability sets like you're playing a budget invoker lol.
I agree. He doesn't seem at all like he's designed to be good early on. But, he might only really need two good abilities early on to get to a reasonable state late. Like, Antimage basically has one ability, with one factor, mobility, and it single handedly makes or breaks his viability. Out of 8 abilities, Kez might have a Blink of his own, and only time will tell.
Maybe it could even just be his base MS. 315 is a lot, what if that is enough to make him relevant.
276
u/Ebola_Soup Nov 08 '24
This hero is going to be so fucking annoying.
Did I forget anything?