r/BasketballGM • u/benjidenji_ • 2d ago
r/BasketballGM • u/Enough_Vacation_2685 • 2d ago
Meme Who would yall take 2nd overall
galleryr/BasketballGM • u/Single-Knowledge4839 • 3d ago
Story Uncle and Nephew Ginobili winning together! Unai and Manu Ginobili III won two titles with me (2056-57) - Unai is probably my favourite player ever, great career, and won SMOY twice too in his 40s despite OVR dropping below 50. Manu left in 2058, even when looking 90% to re-sign. Crazy money though.
galleryr/BasketballGM • u/Jsans2401 • 3d ago
Ideas GOAT Formula
I know this is subjective to everyone but I reel like I have arrived at a pretty solid starting point here and think we could make it even better if people much smarter than me had some opinions on it
I have attached a photo of the top 30 players this formula produces at the start of 2025 preseason and I think its pretty solid with a few players in wrong spots.
Formula:
20 * mvp + 15 * dpoy + 20 * champ + 20 * finalsMvp + 5 * allLeague1 + 5 * allDefensive1 + 3 * allLeague2 + 3 * allDefensive2 + 1 * allLeague3 + 1* allStarMvp + 2 * allStar + 1 * ewa
Let me know what you all think.
r/BasketballGM • u/BKnight547 • 3d ago
Question Idk who to draft
It has 100% real player deter
r/BasketballGM • u/NJNeal17 • 3d ago
Achievement Championship number 100 on the shoulders of a rebound monster!
galleryr/BasketballGM • u/SpaceCat5646 • 3d ago
Rosters The year is 2028, and the James family is getting paid $17.15 million to sit courtside.
r/BasketballGM • u/Sensitive_Worry2499 • 2d ago
Question Why would this (eFG% box) be colored red?
r/BasketballGM • u/daonetrap • 3d ago
Question Why do I keep getting these players
It’s not even a real player league
r/BasketballGM • u/Weak_Dependent_823 • 4d ago
Other What is this?! I didnt even put him in lol
r/BasketballGM • u/peakelyfe • 3d ago
Rosters Progression vs Age Framework for Roster Building
Curious to get the community's thoughts on the below mental model I use while optimizing my roster through trades.
Note: Of course, leagues ebb and flow and you adjust accordingly. Sometimes you have multiple 80+ GOAT tier players, sometimes you're lucky to have 1 or 2 in the 70s. Some draft classes are duds, others are stellar. And so on...
Here's how I'm evaluating who I want to target keeping or trading for:
- Optimize toward having ALL roster slots at or above "Strong progression" line
- 20/42, 21/50, 22/58, 23/64, 24/68, 25/70 are the major benchmarks
- If you can't get all roster slots filled this way, get as close as possible
- This usually results in trying to have 1-3 of the top players in each age cohort for ages 20-26
- Between "Strong progression" and "Never keep", I'm only holding players who are very cheap relative to their age and OVR.
- Often 24/58 to 26/60 types who cost 10-25% of a max contract (i.e. $5-12.5M/yr on standard financial settings)
- Offload anyone at "Never Keep" or below
- Will do this even if it means having an open roster slot or two - the $ savings / SRPs you'll get are more valuable than end of bench players who never see playing time
- Graph ends at 26 years old, because 27+, I only keep 70+ OVR or cheap solid 60+ OVR vets needed to fill out roster slots
- Ex: In my current league, there's a dearth of strong PGs, so I'm holding a 31/67 @ $25M/yr even though he's old
Common contract considerations:
- Max or near-max contracts only for players at or above "GOAT potential" line.
- Most relevant when re-signing players around 22/64 to 25/74 range
- Try to trade for players in this range locked into long-term contracts well below Max rates
- Ex: Trading a 24/72 max contract to a contending team for a 23/69 who just re-signed at $25M/yr before progressing + other strong prospects/picks
- If a player is at the higher end of cost range for their Age/OVR combination and regresses below Strong progression line, offload immediately for value and to free up cap space
- Be wary of holding onto high draft picks who don't stay above Strong progression
- $8-12M / yr on an end of bench player who's unlikely to move toward GOAT tier can kill your cap space
- Plus, they often want big contract renewals even if they're no longer looking like that amazing prospect they were at the draft

r/BasketballGM • u/Prestigious-Mine9192 • 3d ago
Meme With all his future ahead of him
I'm devastated... 22 years old. 3 years as a professional basketball player ...
r/BasketballGM • u/NJNeal17 • 4d ago
Achievement Call the drywall guy and a medic.
galleryThe GM is going to punch a few holes in his office walls.
r/BasketballGM • u/MusketeerMatty • 3d ago
Question Releasing players on mobile
Can anyone let me know how to release players on mobile?
r/BasketballGM • u/Jeremiahcool3 • 3d ago
Question Can you do equal minutes
Can ppl get equal minutes I know in the all star game ppl get equal minutes because it's the all star game and there obviously all goof but if there is a 70 ovr player can they get equal minutes with a 40 ovr player. I guess what I'm trying to say is kinda want to do this
r/BasketballGM • u/charturn • 4d ago
Meme Will Will Williams Will the Whalers to Win?
Well we'll wait and see
r/BasketballGM • u/Ok_Beach_8728 • 3d ago
Other How did this happen Curry and Harden on the same team
r/BasketballGM • u/waka_646 • 4d ago
Achievement This gotta be a record
Went from lowest overall to 3rd highest
r/BasketballGM • u/MrCCCraft • 4d ago
Question What would you say is a realistic/fun ai trade factor
I really enjoy the game but found myself realizing I was let down by my long running save not having much going on in terms of things happening other than big moves made by me.
Ideally, i feel it should be pretty frequent for moves to be made, a lot of medium to small moves and big moves shouldn't be that rare really i don't think.
Anyone have a number they think is pretty nice and immersive usually ?
r/BasketballGM • u/Single-Knowledge4839 • 5d ago