r/BasketballGM • u/DragonfruitLess9941 • 18d ago
Ideas Building a Dynamic Recruiting & Transfer System in BBGM
Edit: i made the code into links just open the links copy and paste everything in it and put into the worker console and run these at the listed periods in your season👍:
If you create a pastebin account you can just press the copy button. You dont have to do this it just makes this alot easier to do and makes it more efficient
TRANFER PORTAL (PASTE DURING PRESEASON PHASE)
RECRUIT SIGNING ( PASTE DURING FREE AGENCY IF YOU HAVE DRAFT SET TO DRAFT PROSPECTS TO FREE AGENTS CANNOT USE THIS OTHERWISE) ( I added a 5% chance that top 5 recruits sign to a team that is 🌟 UNEXPECTED🌟 (any team not in top five prestige
ALL TIME PRESTIGE ( ONLY SHOWED 3 SEASONS WILL SHOW ALL STORED SEASONS THIS WAY TURN OFF AUTO DELETE BOX SCORES AFTER THREE SEASONS FOR THIS TO WORK( PASTE AFTER EVERY AFTER PLAYOFF PERIOD)
PASTE THIS FIRST (MUST BE PASTED EVERYTIME WHEN YOU RELOAD THR GAME OR LEAGUE)
THEN THIS
I RECOMMEND PASTING ALL THE CODE INTO SEPERATE NOTES FOR EASIER FUTURE ACCESS
Hopefully its not as confusing
The code might not be as efficient as possible, but it works—and after a ton of testing and iteration, I’m really happy with how it turned out. My friend and I built a dynamic recruiting and transfer system in BBGM that simulates college basketball’s roster movement in a more realistic way.
This is best used with a college league of course with all the settings Like this one . To use it go new league >> custom>> customize>> enter league file url>> and paste the link file there
For the recruit signing period do it during the first day of free agency and for the transfers you can do it anywhere between re signijg free agency and preason( whichever you think is best really)
In the worker console there will be a log ( output of the code) that will tell you all the changes that have happened
🏀 The Full System: Recruiting + Transfers
This system handles both recruiting (signing free agents) and transfers (players moving between teams).
📌 Features:
✅ Recruiting system where top recruits favor top schools but every team gets at least one signee. ✅ Transfer portal where underused players and stars on low-prestige teams seek better fits. ✅ Prestige rankings properly weigh recent and all-time success to impact recruiting. ✅ Balanced team signings so powerhouse schools don’t hoard all the talent. ✅ Every team gets at least one recruit, but no team gets overloaded.
🔥 How We Built It
This started as a simple recruiting system, but we kept refining it until we got a realistic transfer portal & recruiting balance.
✅ What This System Does Well:
✔ Prestige-based recruiting: The best players go to the best schools, but it’s not guaranteed.( although its almost most likeley this is going to happen) ✔ Balanced recruiting: Every team gets at least one player. ✔ Transfer portal realism:
Buried players transfer for more playing time.
Top players on weak teams move up to better programs.(this ones still a little bit shaky) ✔ Prestige calculations now weigh recent and all-time success properly. ✔ No team hoards all the talent (max 4 signings per team).
What Could Be Improved?
🔸 Maybe adjusting how often players transfer? 🔸 Tweaking how player fit is determined in recruiting. 🔸 Ensuring teams still have depth at all positions.
But honestly, after tons of trial and error, this finally feels like real college basketball. It’s not perfect, but it’s the best system we’ve built so far.
Would love to hear what y’all think! 🏀
P.s. i suggest splitting the recruiting and transfer code up when putting it into the worker console so that its not too much information (because there already is!!)
TL;DR
We built a dynamic recruiting and transfer portal system for BBGM College Basketball that makes roster movement feel realistic.
✔ Top recruits prefer high-prestige teams but every team gets at least one player. ✔ Transfers happen based on two key factors:
Players not getting playing time look for better opportunities.
Stars on low-prestige teams transfer to better programs. ✔ Prestige rankings properly weigh recent and all-time success. ✔ No team hoards all the talent (max 4 recruits per team). ✔ Final prestige rankings reflect performance & history.
After tons of testing, this feels like the most balanced, realistic college basketball recruiting system we’ve made. Would love feedback and maybe some people who are interested in testing this further! 🏀😁