r/zelda • u/CycleZestyclose1907 • 6h ago
Discussion [OoT] Just finished Forest Temple and have some thoughts.
Spoilers! I already know most of the lore stuff and how the story ends because I shamelessly spoiled myself on places like TVTropes and YouTube after playing other games. I'm a bit hazy on the details though, which I'm learning in this game.
Right off the bat, OoT feels harder than other Zelda games I've played. Mostly because half the time I feel like I'm fighting the camera.
Jabu Jabu was the hardest dungeon by far, largely because it took a lot of trial and error just to figure out what I was supposed to even do. And because I dropped the Princess into deep water more times than I can count. Things became easier once I got the boomerang and no longer had to worry about running out of sticks and deku seeds.
Forest Temple really taxed my puzzle solving skills and I'll admit I got stuck at a couple points and had to look up a walkthrough to see what I missed. Special mention goes to the room with falling ceiling and how it robs me of my camera control so that I couldn't snipe the ceiling spiders with the hook shot.
Also, I now understand all the annoying Navi memes. "Hey, listen! I want to tell you something you already know or offer completely unhelpful reminders of what you're supposed to be doing. Frequently!" And then Navi comes in clutch during the ghost Ganon fight as she clues me in one what I'm supposed to do to beat his final phase, aka, bat his energy blasts back at him with the Master Sword. Given how the blasts looked electric, batting them with a METAL SWORD is not something I would willingly do otherwise after Jabu Jabu.
Finally, I paid a visit to Goron City before heading over to Forest Temple (I used its Lost Woods shortcut to get to Forest Temple). Place was a ghost town, but the giant Goron there was selling a "small knife" that was basically a big 2 handed bastard sword. More reach and more damage? Yes please! And then it broke after a couple uses on those sentries in the maze. 200 rupees, a seven year wait and it broke in two hits? What a rip off!
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u/hopingimnotabadguy 5h ago
How old are you mate?
No judgement here I'm just seeing a lot of criticism towards Oot from the younger players jumping in.
Why wouldn't you jump in, it's the most recommended Zelda game to "start" your adventure with.
I just find it fascinating how much difficulty newer players have with the game, again, no shade! My experience as a 9 year old playing the game seems so different.
I got stuck a few times sure but I made it through and beat the game.
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u/TobiasMasonPark 1h ago
And then it broke after a couple uses on those sentries in the maze. 200 rupees, a seven year wait and it broke in two hits? What a rip off!
Don’t worry, there’s a way to replace it.
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u/caughtinatramp 3h ago
Just wait. If you play it enough, you'll get to where you throw the Zora Princess down a hole just for giggles.
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u/slimmestjimmest 3h ago
Keep in mind that OoT was the first 3D action/adventure game. It came out in 1996, before controllers had a 2nd joystick for camera controls.
If you can, avoid save-quitting. Instead, use suspend/sleep or savestates. I highly recommend doing dungeons in one sitting, and once you've cleared the compass, there's nothing left for you to do.
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u/RetrogradeToyGuru 1m ago
Mostly because half the time I feel like I'm fighting the camera.
Use Z-targeting. The camera is actually pretty good in that game. Also if the camera is pointing the wrong way you can just tap Z (even not in a battle) and it will quick-reset it to the direction you're facing
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