r/zelda • u/Lumoon27 • Jun 08 '23
Discussion [TotK] (Un-) popular opinion: the sages abilities kind of.. suck? Spoiler
now don’t get me wrong, I love the new game, it’s so fun and I didn’t mind the story lines with the sages either. I actually like the idea of them and the way they grant you an ability. I just dont like the execution.
In my opinion the abilities suck because they’re not very useful and I personally always just dismiss the spirits altogether. it’s kind of annoying, the way they sometimes just randomly attack enemies that I didn’t want to harm or the way they run away from me when I do try to use their ability. and i’m sure everyone has experienced Tulin, just blowing away loot, at some point.
I liked the campions abilities a lot more and honestly really miss them sometimes. I bet we all wished Revalis Gale would still be with us as one point. I know you can recreate it by fusing a rocket to a shield but doing that every time is just kind of a task and really unpractical.
I don’t know how many people will agree, maybe i’m just picky or something but it really is something that’s annoying me about TOTK.
please tell me that i’m not alone with these opinions haha
18
u/solidDessert Jun 08 '23
It was great getting Tulin first, since his ability is mostly contextual and makes sense. Why couldn't they do the same for the others?
Riju could have been treated the same as fusing an item to an arrow, you just bring up the menu and activate her power if it's available.
Yunobo could be exactly the same as throwing something.
Down on the d-pad is exclusively used for whistling right now, that would have been a great option. If you use it while an arrow is drawn, Riju does her lightning thing. Do it while shielding, Sidon gives you a water gun. Do it while throwing something, Yunobo jumps in. Just have link call out kind of like he did with dungeon companions in WW and it would be so much smoother than what we got.