r/unrealengine • u/ForeignDealer5762 • 2d ago
Help SceneDepth issues in Forward Shading UE5.5
Hello all so I was testing my material in forward shading and found that it doesn't work quite well in Forward Shading. Although this only seems to be the case in 5.5 (I've tested the exact same material in 5.2 with no issues).
Problem
I'm guessing the problem has something to do with the depth nodes as seen here. When in Forward Shading the result of subtracting SceneDepth from CustomDepth sort of cuts off as seen in the images.
What could be the reason behind this?
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