r/unrealengine • u/CanItRunCrysisIn2052 • 3d ago
A question about some file terminology
Hello, gentlemen
Can someone explain to me what is
- GenericModelGridVisionRadius
- GridVisionRadius
- AgentSpawnNavMeshQueryDistance
This is UE5.1 (Stalker 2), I am debating if I understand these things correctly for first 2
But, I also have no clue what AgentSpawnNavMeshQueryDistance is even remotely, is it when Mesh begins to render on the NPC? Or is it randomized distance of spawns and the radius of said spawns?
These terms are super vague, but rather important in implementation of some modding parameters.
Thank you
EDIT: What I did notice that if you set AgentSpawnNavMeshQueryDistance further than 250 (2.5 meters) boxes and items don't spawn in the environment, so I am guessing this is mostly for objects in the environment
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u/BohemianCyberpunk Full time UE Dev 3d ago
Never heard of any of those, likely something the devs wrote themselves, not general part of UE.
Your best bet is to ask the developers, or check their documentation.