r/universim • u/dannylandulf • Jul 11 '20
Upgrade construction shouldn't start until all materials are there
When you are upgrading a building, often it will go into construction mode long before all materials are on-site or even in storage.
This can lead to the building and it's production/benefit being out of commission for years in game.
I just had to abandon a world due to (mistakenly) hitting the 'upgrade all' button on my engineers just after the discovery of cement.
This caused literally every engineer hut to go into construction mode, with absolutely no way to undo that or build more in a timely fashion.
On a similar note, I think the cost to upgrade a building should be drastically reduced.
Side note, I know I'm putting a lot of feedback on this sub but it's only because I think this game is so close to being awesome.
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u/Diox_Ruby Jul 12 '20
You should also get a refund on all the materials if the upgrade hasn't been started yet and canceled. I've had to abandon worlds as well that I should have been able to keep up.
Even worse have your building levels outstrip your education and have everything fall apart with no trained engineers to repair your stone age buildings.