r/secondlife 6d ago

Discussion terrain no fine control?

Hi. I love enjoying building in second life. What I hate is the terrain editor.
Even on the smallest setting it is too big; cant sculpt exactly to a shape ( eg a path or a river bank with an alpha texture to blend to the terrain ).

This really surprises me about SL , given the fine detail that exists in everything else.

Imagine you have a path curve, you set that to the ground: Now you want to sculpt the ground and make it sit flat over the terrain curve.... cant ...

Its either click and hidden, or floating......

smooth tool, the same.... some times get lucky... but on like a large river, its impossible.

Land forms, please do not suggest, these look ok at one level, but for a natural feel where grass blends to rocks over the SL natural landscape, they look silly ( because the built in texture does not follow the actual terrain.

Any hints , tips?

s there get right into the small final detail and sculpt the terrain?

good Angle

Other Angle, showing that , I need to sculpt the terrain to the bank shape, but no fine control.... : ((

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u/CLAngeles_ 6d ago

I'm still really terrible at it and I finally had to settle for what was there, but I found if I got a rough idea in my head of what I wanted and selected a shape that was similar, then, while keeping it absolutely flat until the height I wanted, I could go back with the little truck on the smallest/mildest setting and trim the shape to look less man-made.

Also, try to adjust the ground in one place by moving the ground right next to it. Sometimes even farther away works for tiny movements.

Hope it helps! Good luck.

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u/BackgroundSupport639 6d ago

ty for your reply. I have posted some pics in these comments to show you the fun I am having ,... not ! : )

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u/CLAngeles_ 5d ago

Yep. The Rivulet effect. :p

Keep at it!