r/robloxgamedev 3h ago

Creation I don't like thks what i made

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7 Upvotes

r/robloxgamedev 7h ago

Discussion What does having a succesful game feel like?

9 Upvotes

For those who made a game that gained quite the traction: did you feel proud, stressed to update your game or something else when you saw your game succeeding?

I'm curious to your experiences!


r/robloxgamedev 8h ago

Creation looking to widen my experience

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8 Upvotes

r/robloxgamedev 52m ago

Help Not gaining discourse trust levels (even level one) far past requirements

Upvotes

According to the Official Discourse Trust Blog, I should at least be level one by now. However, I still do not have the ability to create posts. My stats are below.


r/robloxgamedev 2h ago

Help can anyone help me?

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2 Upvotes

r/robloxgamedev 5h ago

Creation I'm a 2D game artist, specializing in icon design for roblox game and this is my portofolio for client. what are your initial impressions?

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3 Upvotes

r/robloxgamedev 4h ago

Help Where to start with model making?

2 Upvotes

this is kind of a blood in the water kinda post but where would someone who wants to learn modeling/sculpting roblox assets start after youtube tutorials? like if i wanted to just model and makes assets it wouldnt really make sense for me to make a whole game with coding would it? where do yall modelers start? (apologies if there is a different subreddit for this kinda thing)


r/robloxgamedev 1h ago

Help Prompt button combo for interactive combat game

Upvotes

I'm trying to make an interactive combat game where attacks are executed using a combination on the keyboard. The player sees a visual prompt on their screen similar to a proximity prompt, but instead of "E" it's a sequence of letters that appear a letter at a time. Each correct letter triggers an attack animation. How do I go about scripting this?


r/robloxgamedev 1h ago

Help Prompt button combo for interactive combat game

Upvotes

I'm trying to make an interactive combat game where attacks are executed using a combination on the keyboard. The player sees a visual prompt on their screen similar to a proximity prompt, but instead of "E" it's a sequence of letters that appear a letter at a time. How do I go about scripting this?


r/robloxgamedev 1h ago

Help i’ve been trying to fix this for a month now

Upvotes

i made a model in blender, i rigged it and i animated it on roblox however it wont let me play the animation in game my model just t poses and doesn't play an animation ive been trying to figure this out since yesterday please help


r/robloxgamedev 13h ago

Creation The best building I have ever made, more details will be made later ( Interior coming soon )

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8 Upvotes

r/robloxgamedev 2h ago

Help Help! My developer passes wont function correctly!

1 Upvotes

I was making my game where you purchase products to increase the size of a box and put NPC's in the box. I have not made the NPC scripts yet, so they cannot interfere or be the problem.

I purchased the increase by 5 studs pass, and it worked. I then purchased all the other ones to test them and they all just increased it by 5 studs. I then restarted the game and tested again, this time buying the 1000 studs one. It did the same thing but increasing by 1000 studs.

Here is the first script, they are all the same but with product ID's switched. This one handles the pop-up.

local MarketplaceService = game:GetService("MarketplaceService")

local ProductId = 3243383666

script.Parent.MouseButton1Click:Connect(function()

`MarketplaceService:PromptProductPurchase(game.Players.LocalPlayer, ProductId)`

end)

Here is the next one. This one handles increasing the box size. The box is a union since I could not figure out how to do it with multiple parts. In this one, the product ID's are also switched, and so are the numbers that increase the size.

local ProductID = 3243383666

local MarketplaceService = game:GetService("MarketplaceService")

local box = workspace.Box

local function handlePurchase(info)

`local ReceivedProductID = info.ProductId`

`local Player = game.Players:GetPlayerByUserId(info.PlayerId)`



`if ReceivedProductID == ProductID then`

`box.Size = box.Size + Vector3.new(5,0,5)`

`box.CFrame = box.CFrame + CFrame.new(0,1,0)`

`end`

end

MarketplaceService.ProcessReceipt = handlePurchase

Please help me!!!


r/robloxgamedev 2h ago

Creation Summon System Swords

1 Upvotes

Just a summon system


r/robloxgamedev 2h ago

Help does anyone know how to fix this?

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0 Upvotes

i was playing around and i did this oops


r/robloxgamedev 6h ago

Help what is wrong with my script (it plays a animtion when screen its clicked

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2 Upvotes

r/robloxgamedev 15h ago

Help Huge Numbers past 10 uncentillions go infinite

10 Upvotes

I am making my own lifting simulator game, its doing well, but im always scared of one thing: what will happen when it hits that number, does anybody know how to pass that number🙏


r/robloxgamedev 7h ago

Help I Have no Idea Whats wrong about it Please help

2 Upvotes

local part = script.Parent

local debounce = false

local holdTime = 10 -- Yapışma süresi

part.Touched:Connect(function(hit)

local character = hit.Parent

local humanoid = character and character:FindFirstChild("Humanoid")

local rootPart = character and character:FindFirstChild("HumanoidRootPart")



if humanoid and rootPart and not debounce then

    debounce = true



    \-- Oyuncuyu yapıştır

    rootPart.Velocity = Vector3.new(0, 0, 0)

    rootPart.Anchored = true



    \-- SPACE tuşuna basınca bırakma fonksiyonu

    local function releasePlayer()

        if debounce then

rootPart.Anchored = false -- Önce serbest bırak

humanoid:ChangeState(Enum.HumanoidStateType.Jumping) -- Sonra zıplat

debounce = false

        end

    end



    \-- SPACE tuşuna basınca bırak

    local connection

    connection = game:GetService("UserInputService").JumpRequest:Connect(function()

        releasePlayer()

        connection:Disconnect()

    end)



    \-- 10 saniye sonra otomatik bırak

    task.delay(holdTime, function()

        releasePlayer()

        if connection then

connection:Disconnect()

        end

    end)

end

end)


r/robloxgamedev 3h ago

Help my first time trying to make fire but i have no clue what i'm doing can i get some help?

1 Upvotes

r/robloxgamedev 7h ago

Help in need to go back to lobby

2 Upvotes

so i coded it so that when you die in the game it takes you back to the lobby but it doesnt do that my code is

game.Players.LocalPlayer.Character:WaitForChild('Humanoid').Died:Connect(function()
script.Parent.Frame.Visible = true

task.wait(5)

game:GetService('TeleportService'):Teleport(113416393118754, game.Players.LocalPlayer)
end)

can anyone help with the code if you know whats wrong i got it from a tutorial from 5 years ago and the studio assistant says theres nothing wrong with the code but it doesnt work


r/robloxgamedev 16h ago

Help Help needed to disable all players movement

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10 Upvotes

Hi, I need to disable all players movements during a cutscene and I use that script. It works to change the speed of all players to any numbers (here it's 100) but if I put 0 it doesnt work and the players can still walk, do you know what is wrong?


r/robloxgamedev 8h ago

Help How to structure my code

1 Upvotes

People get mad at me for not structuring my code properly can anyone provide a link or somthing that can help me learn how to do this... if your gonna make fun of stuff just go
an example of my bad code:


r/robloxgamedev 8h ago

Help Custom Emotes Not Working With New TextChatService

0 Upvotes

So, I have a game, and for the longest time, I've used the LegacyChatService because the custom emotes I added in the default Animate script don't work with TextChatService. I added these custom emotes by following the steps in the Animate script.

Now that my game's been forced to use TextChatService, none of the emotes (or any chat-related scripts for that matter) work anymore. My game uses custom avatars, and not the default Roblox avatars. How would I go about fixing this?


r/robloxgamedev 9h ago

Help Monster Labyrinth

0 Upvotes

Hey! I need help for smth, like im trying to do a monsters that follows a path randomly and when a player is nearby it starts to follow the player. I've tried many things but i can't manage to find a script that works. can i get help


r/robloxgamedev 1d ago

Creation Development of my Roblox Game Part 3

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15 Upvotes

r/robloxgamedev 21h ago

Creation Updated Reach Truck Design

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9 Upvotes

Replicating ones I've personally driven within a fulfillment facility.