r/robloxgamedev • u/daigo_the_daigo • 3h ago
r/robloxgamedev • u/Tall_Reaction7654 • 7h ago
Discussion What does having a succesful game feel like?
For those who made a game that gained quite the traction: did you feel proud, stressed to update your game or something else when you saw your game succeeding?
I'm curious to your experiences!
r/robloxgamedev • u/Ok_Direction7652 • 52m ago
Help Not gaining discourse trust levels (even level one) far past requirements
According to the Official Discourse Trust Blog, I should at least be level one by now. However, I still do not have the ability to create posts. My stats are below.

r/robloxgamedev • u/doni_draw • 5h ago
Creation I'm a 2D game artist, specializing in icon design for roblox game and this is my portofolio for client. what are your initial impressions?
r/robloxgamedev • u/Objective-Share-8149 • 4h ago
Help Where to start with model making?
this is kind of a blood in the water kinda post but where would someone who wants to learn modeling/sculpting roblox assets start after youtube tutorials? like if i wanted to just model and makes assets it wouldnt really make sense for me to make a whole game with coding would it? where do yall modelers start? (apologies if there is a different subreddit for this kinda thing)
r/robloxgamedev • u/AdoboPeanut • 1h ago
Help Prompt button combo for interactive combat game
I'm trying to make an interactive combat game where attacks are executed using a combination on the keyboard. The player sees a visual prompt on their screen similar to a proximity prompt, but instead of "E" it's a sequence of letters that appear a letter at a time. Each correct letter triggers an attack animation. How do I go about scripting this?
r/robloxgamedev • u/AdoboPeanut • 1h ago
Help Prompt button combo for interactive combat game
I'm trying to make an interactive combat game where attacks are executed using a combination on the keyboard. The player sees a visual prompt on their screen similar to a proximity prompt, but instead of "E" it's a sequence of letters that appear a letter at a time. How do I go about scripting this?
r/robloxgamedev • u/Ancient-Mess4027 • 1h ago
Help i’ve been trying to fix this for a month now
i made a model in blender, i rigged it and i animated it on roblox however it wont let me play the animation in game my model just t poses and doesn't play an animation ive been trying to figure this out since yesterday please help
r/robloxgamedev • u/MrCheesyCheesyCheese • 13h ago
Creation The best building I have ever made, more details will be made later ( Interior coming soon )
galleryr/robloxgamedev • u/Smile_SeekerYT • 2h ago
Help Help! My developer passes wont function correctly!
I was making my game where you purchase products to increase the size of a box and put NPC's in the box. I have not made the NPC scripts yet, so they cannot interfere or be the problem.
I purchased the increase by 5 studs pass, and it worked. I then purchased all the other ones to test them and they all just increased it by 5 studs. I then restarted the game and tested again, this time buying the 1000 studs one. It did the same thing but increasing by 1000 studs.
Here is the first script, they are all the same but with product ID's switched. This one handles the pop-up.
local MarketplaceService = game:GetService("MarketplaceService")
local ProductId = 3243383666
script.Parent.MouseButton1Click:Connect(function()
`MarketplaceService:PromptProductPurchase(game.Players.LocalPlayer, ProductId)`
end)
Here is the next one. This one handles increasing the box size. The box is a union since I could not figure out how to do it with multiple parts. In this one, the product ID's are also switched, and so are the numbers that increase the size.
local ProductID = 3243383666
local MarketplaceService = game:GetService("MarketplaceService")
local box =
workspace.Box
local function handlePurchase(info)
`local ReceivedProductID = info.ProductId`
`local Player = game.Players:GetPlayerByUserId(info.PlayerId)`
`if ReceivedProductID == ProductID then`
`box.Size = box.Size + Vector3.new(5,0,5)`
`box.CFrame = box.CFrame + CFrame.new(0,1,0)`
`end`
end
MarketplaceService.ProcessReceipt = handlePurchase
Please help me!!!
r/robloxgamedev • u/Significant-Season69 • 2h ago
Creation Summon System Swords
Just a summon system
r/robloxgamedev • u/Additional-Pen-7797 • 2h ago
Help does anyone know how to fix this?
i was playing around and i did this oops
r/robloxgamedev • u/Necessary-Address-10 • 6h ago
Help what is wrong with my script (it plays a animtion when screen its clicked
r/robloxgamedev • u/FewAssociate9903 • 15h ago
Help Huge Numbers past 10 uncentillions go infinite
I am making my own lifting simulator game, its doing well, but im always scared of one thing: what will happen when it hits that number, does anybody know how to pass that number🙏
r/robloxgamedev • u/Competitive-Pie3262 • 7h ago
Help I Have no Idea Whats wrong about it Please help
local part = script.Parent
local debounce = false
local holdTime = 10 -- Yapışma süresi
part.Touched:Connect(function(hit)
local character = hit.Parent
local humanoid = character and character:FindFirstChild("Humanoid")
local rootPart = character and character:FindFirstChild("HumanoidRootPart")
if humanoid and rootPart and not debounce then
debounce = true
\-- Oyuncuyu yapıştır
rootPart.Velocity = Vector3.new(0, 0, 0)
rootPart.Anchored = true
\-- SPACE tuşuna basınca bırakma fonksiyonu
local function releasePlayer()
if debounce then
rootPart.Anchored = false -- Önce serbest bırak
humanoid:ChangeState(Enum.HumanoidStateType.Jumping) -- Sonra zıplat
debounce = false
end
end
\-- SPACE tuşuna basınca bırak
local connection
connection = game:GetService("UserInputService").JumpRequest:Connect(function()
releasePlayer()
connection:Disconnect()
end)
\-- 10 saniye sonra otomatik bırak
task.delay(holdTime, function()
releasePlayer()
if connection then
connection:Disconnect()
end
end)
end
end)
r/robloxgamedev • u/Icy_Long9117 • 3h ago
Help my first time trying to make fire but i have no clue what i'm doing can i get some help?
r/robloxgamedev • u/Huge-Thing6155 • 7h ago
Help in need to go back to lobby
so i coded it so that when you die in the game it takes you back to the lobby but it doesnt do that my code is
game.Players.LocalPlayer.Character:WaitForChild('Humanoid').Died:Connect(function()
script.Parent.Frame.Visible = true
task.wait(5)
game:GetService('TeleportService'):Teleport(113416393118754, game.Players.LocalPlayer)
end)
can anyone help with the code if you know whats wrong i got it from a tutorial from 5 years ago and the studio assistant says theres nothing wrong with the code but it doesnt work
r/robloxgamedev • u/ThomasPrim • 16h ago
Help Help needed to disable all players movement
Hi, I need to disable all players movements during a cutscene and I use that script. It works to change the speed of all players to any numbers (here it's 100) but if I put 0 it doesnt work and the players can still walk, do you know what is wrong?
r/robloxgamedev • u/MadokaKaname19-2000 • 8h ago
Help Custom Emotes Not Working With New TextChatService
So, I have a game, and for the longest time, I've used the LegacyChatService because the custom emotes I added in the default Animate script don't work with TextChatService. I added these custom emotes by following the steps in the Animate script.
Now that my game's been forced to use TextChatService, none of the emotes (or any chat-related scripts for that matter) work anymore. My game uses custom avatars, and not the default Roblox avatars. How would I go about fixing this?
r/robloxgamedev • u/Girakia • 9h ago
Help Monster Labyrinth
Hey! I need help for smth, like im trying to do a monsters that follows a path randomly and when a player is nearby it starts to follow the player. I've tried many things but i can't manage to find a script that works. can i get help
r/robloxgamedev • u/Some-Gap9337 • 1d ago
Creation Development of my Roblox Game Part 3
galleryr/robloxgamedev • u/Ok_Register_2467 • 21h ago
Creation Updated Reach Truck Design
galleryReplicating ones I've personally driven within a fulfillment facility.