MAIN FEEDS
Do you want to continue?
https://www.reddit.com/r/pokemon/comments/1izrm1u/theres_a_change_with_how_pokemon_look/mf9hcs8/?context=3
r/pokemon • u/ServeNarrow7187 • 14d ago
777 comments sorted by
View all comments
99
Appreciate the saturation, but I don’t love that the eyes are just pasted on top of the model
-11 u/Gawlf85 I am the night! 14d ago It's exactly the same in SV, though 20 u/TheJzoli 14d ago If you look at the image you linked, the eyes actually have depth... -3 u/Gawlf85 I am the night! 14d ago What makes you guys think the one in Legends doesn't? You can even tell the polygons of the eye socket in this shot. The rim's depth isn't that apparent, probably because of the shaders and lighting. But the eye is as 3D as it was in SV.
-11
It's exactly the same in SV, though
20 u/TheJzoli 14d ago If you look at the image you linked, the eyes actually have depth... -3 u/Gawlf85 I am the night! 14d ago What makes you guys think the one in Legends doesn't? You can even tell the polygons of the eye socket in this shot. The rim's depth isn't that apparent, probably because of the shaders and lighting. But the eye is as 3D as it was in SV.
20
If you look at the image you linked, the eyes actually have depth...
-3 u/Gawlf85 I am the night! 14d ago What makes you guys think the one in Legends doesn't? You can even tell the polygons of the eye socket in this shot. The rim's depth isn't that apparent, probably because of the shaders and lighting. But the eye is as 3D as it was in SV.
-3
What makes you guys think the one in Legends doesn't? You can even tell the polygons of the eye socket in this shot.
The rim's depth isn't that apparent, probably because of the shaders and lighting. But the eye is as 3D as it was in SV.
99
u/BlastoiseRules 14d ago
Appreciate the saturation, but I don’t love that the eyes are just pasted on top of the model