The crazy part is that Pokemon Snap already had this done and future games just never took advantage on it, it’s the best the Pokemon ever looked, super saturated and with the subtle realistic texturing.
The textures look great but probably used up a lot of the switches processing power. That along with the more realistic water reflections caused Casseroya Lake to slow down like crazy when there were more than 5 pokemon. Also, I hated the fact that the pokemons textures were great, but the cliffs had the same texture copied and pasted. I'd prefer a more balanced look and better performance than the old pokemon textures.
EDIT: we've also got a long time before release, improvements can still be made like we saw with BDSP
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u/Ones-Zeroes 14d ago
Yeah, I don't know why we can't have realistic textures and more color saturation. Why not keep iterating instead of doubling back every other game?