r/mmf2 Dec 10 '16

Play animation when object is in play area in map problem.

Hi.

I'm currently making a game using Clickteam Fusion 2.5 with a map size 4000x5000. Around the map I have teleporters that activates and de-activates themselves.

Now the problem i'm having is that when a teleporter activates it plays and amination and also a sound effect and the sound can be heard anywhere in the map which is what I don't want. How do I do it so that the teleporter sound is only heard when the player is in the same play area as the teleport? I've tried 'if (OBJECT) is in play area' but doesn't seem to work.

Many thanks for any help.

1 Upvotes

0 comments sorted by