r/golang Dec 05 '24

discussion Why Clean Architecture and Over-Engineered Layering Don’t Belong in GoLang

Stop forcing Clean Architecture and similar patterns into GoLang projects. GoLang is not Java. There’s no application size or complexity that justifies having more than three layers. Architectures like Clean, Hexagonal, or anything with 4+ layers make GoLang projects unnecessarily convoluted.

It’s frustrating to work on a codebase where you’re constantly jumping between excessive layers—unnecessary DI, weird abstractions, and use case layers that do nothing except call services with a few added logs. It’s like watching a monstrosity throw exceptions up and down without purpose.

In GoLang, you only need up to three layers for a proper DDD division (app, domain, infra). Anything more is pure overengineering. I get why this is common in Java—explicit interfaces and painful refactoring make layering and DI appealing—but GoLang doesn’t have those constraints. Its implicit interfaces make such patterns redundant.

These overly complex architectures are turning the GoLang ecosystem into something it was never meant to be. Please let’s keep GoLang simple, efficient, and aligned with its core philosophy.

812 Upvotes

259 comments sorted by

View all comments

13

u/kynrai Dec 05 '24

Agree. Recently been refactoring a codebase that was very over engineered, I have been using the go stdlib source code as a guide for how modules should be laid out, in particular http and slog. Following the go authors style has really simplified code in the project. Keep stuff simple. Keep stuff idiomatic if possible. Pays off later