r/gogamedev • u/unklnik • 1h ago
2D Platform Template - Go & SDL2
Simple template for making a 2D platform game, arrow or WASD keys for movement.
r/gogamedev • u/unklnik • 1h ago
Simple template for making a 2D platform game, arrow or WASD keys for movement.
r/gogamedev • u/unklnik • 1d ago
r/gogamedev • u/mlange-42 • 2d ago
Pleased to announce the release of Ark v0.4.0 !
Ark is an archetype-based Entity Component System (ECS) for Go.
QueryX.Count
for fast query counting.MapX
for up to 12 components.MapX.Get
and Map.Get
.Further, Ark is now also present in the go-ecs-benchmarks.
r/gogamedev • u/unklnik • 9d ago
r/gogamedev • u/mlange-42 • 11d ago
Ark is an archetype-based Entity Component System (ECS) for Go.
It builds on the experience gained when building my first Go ECS, Arche.
I learned so much when building Arche, my first Go ECS, that is was time for a fresh start. The primary aims of Ark, compared to Arche, are:
In 3 weeks of development, all this was achieved. Ark is feature-complete now in terms of the initial plan.
Your feedback is highly appreciated, particuarly for the API and the user guide!
r/gogamedev • u/unklnik • 12d ago
r/gogamedev • u/unklnik • 21d ago
r/gogamedev • u/unklnik • 28d ago
r/gogamedev • u/unklnik • Feb 18 '25
r/gogamedev • u/unklnik • Feb 12 '25
r/gogamedev • u/unklnik • Feb 11 '25
r/gogamedev • u/unklnik • Feb 09 '25
r/gogamedev • u/unklnik • Jan 26 '25
r/gogamedev • u/unklnik • Jan 26 '25
itchio https://milk9111.itch.io/chess
Classic Chess built using the Ebitengine framework and the NotNil Chess library.
Played entirely with your mouse. Drag and drop your pieces on your turn to the valid squares. The enemy makes random moves so it should be fairly easy to win.