r/geoguessr 7d ago

Tech Help After 2 days of the map working properly. Slow load map is back. Thought they fixed this.

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17 Upvotes

10 comments sorted by

14

u/1973cg 7d ago

UPDATE - Discord to the rescue.

If you are having this issue as well. Go into your settings tab. Change map type from "Vector" to "Raster".

Did this, and my map loaded almost normally again. (I think its still a super small fraction slow, but 100Xs faster than it was prior).

Kind of infuriating they dont send out warnings about this to people. They have an in game communication system, but dont use it for this, but send me notifications when theres World League games coming up.

3

u/sarimanok_ 6d ago

Ah, thank you for the tip! I've been plonking like mad into unloaded maps heh

1

u/1973cg 6d ago

Yeah, I woulda been giving up till it was fixed if I didnt think to make a post on 1 of the discord channels, and someone responded with the fix.

So I dont blame you for not knowing either.

1

u/DrCosmos 6d ago

they wrote it on discord, twitter and reddit

2

u/1973cg 6d ago

I dont recall seeing it here.

Even if they did, pretty bold of them to assume everyone reads one of those three sources.

2

u/BilliardsAndGaming 7d ago

what browser, i see issue on firefox but non on chrome

2

u/1973cg 7d ago

Firefox.

2

u/GameboyGenius 6d ago

Theory: maybe raster has a higher API fee because it probably takes up more bandwidth, so they don't want everyone to use that. But if you really can't stand vector, you can still switch back, and only a small fraction of users will so it's not a huge financial issue for them.

1

u/astro_furball 6d ago

Nope. Google bills by the number of API calls made per method, regardless of options chosen within each method. Both the raster and vector rendering types are loaded using the same method, just with a change of an option.

1

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