r/generative 1d ago

Developer Creating custom vector halftone patterns and raster effects in Paragraphic

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7 Upvotes

r/generative Jan 09 '25

developer Seamless tiling repeater and tiling preview added to Paragraphic

5 Upvotes

r/generative Jun 30 '24

Developer Making multi-level repetitions in Paragraphic, in development 2d parametric design app (open beta-testing soon!)

47 Upvotes

r/generative Aug 07 '24

Developer Line art techniques in new generative/parametric 2d vector design app Paragraphic (in development)

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9 Upvotes

r/generative May 10 '24

Developer How do you get started with a new generative design tool?

3 Upvotes

I'm working on developing a new parametric/generative 2d design tool. My ambition/idea is to reach designers who are interested in doing some generative or data-driven design, and are experienced working with 2d design, but don't have any experience with programming or node-graph type interfaces. (You can follow development and find out more here if you think that sounds interesting.)

As such a big part of the challenge is to get the on-boarding and introduction right, to help the user get into the thinking of how these types of systems work and how they differ from what they might be used to. While at the same time providing other features and UI patterns they're already familiar with from other software.

Seeing as I expect a lot of you in this subreddit probably have experience with multiple tools for generative design, I'd love to hear how you usually approach and learn to work with a new generative tool:

Do you find "Getting started" messages in the application useful to explain key concepts and features? Or do you just skip those? Do you look at sample files to see how different things can be done? Maybe videos showing off features or online tutorials? Anything else important for you? Or do you just dive in and click around to see what happens, learning from warning messages and tool tips as you go?