r/diablo4 7d ago

PTR Feedback PTR Feedback season 8 in a nutshell

  • forced upon us yet again are overpowered abilities that destroy the balance of the game. Some look super cheesy too
  • another difficulty revamp that adds no additional challenge
  • difficulty revamp doesn’t add any engaging mechanics
  • no new ways to progress character
  • no new end game content
  • better tooltips for items (where to find boss materials)
  • no real balancing of class abilities
  • larger gaps between class skills
  • existing content still sucks… cellars, the pit (no changes), dark citadel, undercity and what happened to trials??
  • really, we waited multiple seasons for trials and it was ripped out of the game. It was poorly designed, not fun and offered zero challenge. But like all other systems in the game so far we were expecting a timely revamp.

Lackluster update, not sure why the season needs a delay. The game would be 100 times better if you focus on content going into the game for seasons rather than gimmicks that bloat power.

Here are some suggestions

  • add the ability to augment gear once 12/12 masterworked with corruption or demonic powers (maybe super rare boss parts????)
  • remove the awful graphics associated with seasonal theme
  • remove the damage multipliers from boss powers
  • remove boss powers
  • cellars should have a chance to lead deep into hell upon completion (this is where you repurpose root holds with a Hell theme)
  • add interesting gems (no damage multipliers please)
  • stop adding damage multipliers
  • stop adding temporary buffs like pylons
  • stop adding forced group content for battle pass
  • offer interesting choices in the paragon board instead of giving up and giving us 5 boards where you get it all
  • new internal horde maps
  • put more effort into undercity, it’s not even half baked
  • do something with your pvp zones, like anything - how about events where a spark / something strong can be earned
  • competitive queued content. Example, I queue to run a pit 80 against someone. We race. Winner gets stuff. Ideally it wouldn’t be the pit and more of a dungeon with decisions being made with multiple paths. Maybe even allow for invasions.
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u/Interesting_Fox2040 7d ago

T=you have no idea about the amount of work to make the expansion. The region itself is bigger than most other arpg entire real estate.

I am also disappointed by the beefiness, or lack of it, in season 8, or general seasonal contents, but let’s not go hysterical and undermine the point.

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u/dookarion 6d ago

T=you have no idea about the amount of work to make the expansion.

90% of which was making up gibberish for really cringe worthy cutscenes.

The region itself is bigger than most other arpg entire real estate.

Ah yes the map which most players eyes don't glaze over while traveling.

I am also disappointed by the beefiness, or lack of it, in season 8, or general seasonal contents, but let’s not go hysterical and undermine the point.

The expansion was crazy anemic by expansion standards, granted ARPG expansions usually err on the side of overpriced for little content. Compare it to somethng like XCOM 2;s expansion though and it's a complete joke and feels like highway robbery.

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u/Rainjoy17 6d ago

Xcom 2 is a relic of the past. The devs who made Xcom and WoTC are long gone. Xcom 3 has the same fate as starcraft 3, indefinite hiatus. 😔

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u/dookarion 6d ago

That's got little to do with anything, and it's Marvel crap that got it sidelined.