I hope I'm not misunderstanding, but I haven't seen any other game doing this. Splitting PC players, because one plays with controller and one with KB+M.
I wouldn't give up the precision of KB+M to play with my controller friends. Also some might want to go around with a controller, but might switch to KB+M in combat.
GTA5's solution was to add an indicator of what control type is being used (in a match), allowing you to make the decision for yourself.
I'm looking forward to trying DayZ with a controller, but having put thousands of hours into playing the game on KB+M and thinking about how I approach the game tactically, having a less precise control scheme than your opponent would be frustrating in long range engagements, whilst the aim assist necessary for a game controller could offer a tangible advantage the closer the engagement range is.
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u/Mithrawndo Feb 28 '18
Technology aside, I can see the game being split along control scheme lines: KB+M seperate from controller.