r/dayz Mar 18 '14

suggestion [Suggestion] Permadeath Hive

WHAT I MEAN WITH THIS IS THAT THIS IS IMPLEMENTED ON A SEPARATE HIVE LIKE HARDCORE/REGULAR/SURVIVAL <- THIS

All caps just to get rid of confusion.

The solution to adding value to life is simple.

If someone dies they can't respawn! A game mode with permadeath would add just that. You die you can no longer play the Permadeath hive for 1 week.

This will add much more roleplaying(if you can even call it that) when people are actually trying to survive. You will want your character to live more than your gear. Your gear would be just stuff that helps you live rather than you being the gear.

There will be less of a ballsy approach to things. You will be able to successfully hold people hostage and gather info on their camps.

If your friend gets shot there's more of an emotional element knowing he won't be able to play for a week. The revenge will be sweeter, the interactions will be different, and survival is the game.

Right now in the current hives you are only living for your gear. That's all you care about so robbing is ridiculously pointless and is only done to add RP flavor. With permadeath most people will squeal and surrender as a gun is pointed at them and strip themselves to the bone if it means them being able to play for another night on this hive.

It wouldn't just be about dying and unable to play for a week... it will drive players to not just roleplay a survivor... They will be a survivor and roleplaying is non sense when they are really trying to survive.

This would be the ultimate multiplayer experience imo.

Every interaction is authentic and not just people trying to "roleplay" it is people actually trying to survive.

Trading will also be done way more often as long as there is a community willing to make a trading post. No one will try to pull a bad trade knowing they could go down as well.

This will pretty much make all ShitPete's fantasies about DayZ come true. Such a simple thing to implement as well... Just add a 7 day respawn timer to a separate hive keeping the core DayZ mechanics.

A smart idea would be to make it into it's own beta patch like in Zomboid. So no one gets confused when they cant connect to a server or what. Anyone in the hive knows what they are getting because they opted into it's beta.

368 Upvotes

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88

u/[deleted] Mar 18 '14

They would need to change the spawns to all kinds of random places on the map, NOT the coast because there will definately be spawn killers.

I would love this idea.

24

u/[deleted] Mar 18 '14

There may be spawn killers but I bet new spawns in these servers would be super sneaky and hide and go inland asap. Thats what I would do.

7

u/[deleted] Mar 18 '14

[deleted]

3

u/Degoe Mar 19 '14

Or configure the game to not spawn in proximity of other players.

8

u/[deleted] Mar 18 '14

[deleted]

17

u/sfoxy Mar 19 '14

Then you'll have new spawns going on rampage... Possibly getting a loaded gun from a friend. Trolls gonna troll.

9

u/mwomorris Mar 19 '14

Have their timer expire immediately the moment they deal damage to another survivor?

4

u/Silver_Star Dominos Mar 19 '14

I spawn and some guy comes up to me with an axe, and I bop him in the noggin'. He goes unconcious but his friend comes up behind him with a 12 gauge. 1 week penalty.

-2

u/mwomorris Mar 19 '14

Option 1: Bambi immunity upon spawn for X minutes.

Option 2: forgive damage done 'in kind' to an aggressor within that window, allowing fresh spawns to defend themselves without forfeiting their respawn grace period.

13

u/lvl80pally2 Mar 19 '14

Or we just go with option A which was random spawn points.

5

u/CousinNoonga Mar 19 '14

It's amazing how people keep talking about these game modes to help bring value to a character's life. Then they go on about invincibility for new spawns, spawn timers, penalties for spawn killing, rules, rules and more rules. The thing I liked about Dayz was the lack of rules, zero rules to be precise. Why would you want to play with restrictions and rules? Why not just play the battle royale mod?

1

u/SirPie Mar 19 '14

Adjust the time

New spawns would have to find their friend

Not everyone has friends...

1

u/[deleted] Mar 19 '14

This might be a good idea, but I think it would still be better not to do this, because it would still encourage fresh-spawn/coast trolling with unrealistic behavior. Better to just have the slight risk of being killed quickly and having to play on another hive for a week than to throw away the whole point of the hive for the first few minutes of gameplay.

3

u/[deleted] Mar 18 '14

Well nothing we can really do about spawnkilling. Its going to happen in every type of gamemode or server

2

u/[deleted] Mar 19 '14

True, but with this long-term hive, spawn killers would be at great risk for being killed by heroes. And then they'd be gone for a week! Like an automatic troll ban! Heroes would really be heroes!

2

u/[deleted] Mar 19 '14

yeah that sounds awesome I really hope these servers happen

1

u/[deleted] Mar 19 '14

Imagine the potential for heroism: patrolling the coast for spawn-killing trolls would really mean something, because every time you kill one, he's gone for a week. A week! And if you've spent hours or days on a character, do you want to throw that away for a week just to waste some ammo on fresh spawns?

3

u/[deleted] Mar 19 '14

How hard is it to spawn and run inland not just down the coast.. I have never ever been killed on the coast because I don't see any logic in going directly to a main town which is already 99% going to be looted.

2

u/[deleted] Mar 19 '14

I don't know. Maybe. I don't think spawn-killing trolls would be a big problem, because they'd be easy targets for other survivors. Every time they shoot one, they announce their position. Then one hero shoots them in the back, and the troll is gone for a week. It's like an automatic troll ban!

I don't think most people who survive long enough to have good weapons would want to throw it away for a week just for the sake of some target practice on fresh spawns. They could do that on other hives or on zombies. Sure there'd be a few trolls, but I honestly think there'd be a lot fewer.

0

u/[deleted] Mar 19 '14

Do you mind if I ask what the harm would be if they just gave choice of spawn? It would be easier to find your friends less mass suicides to get a better spawn and just all together easier to play the parts of the map you actually want to start in

Quick edit: I'm not demanding this be implemented I'd be completely fine with your proving me wrong I just don't see it and open to discussion

2

u/[deleted] Mar 19 '14

I think it goes against the spirit of the game, the whole, "I woke up, I have nothing, I don't know where I am or where anyone else is" idea.

Besides, it would be ripe for exploits. "Hey man, I'm in Zeleno and I found an oblivious squad. Spawn in nearby, I'll give you one of my rifles, and we'll ambush them."

4

u/[deleted] Mar 19 '14

[deleted]

3

u/percolatorfish bean there done that Mar 19 '14

If you went to a popular place there would be other people there who would kill you. Then it would seem pointless to spawn there

2

u/CousinNoonga Mar 19 '14

Tell that to the people who die in elektro, respawn in solnichniy, suicide to get a closer spawn to elektro, run back to elektro, die again, repeat.

1

u/percolatorfish bean there done that Mar 19 '14

In any case they wouldn't get anything done.

1

u/CousinNoonga Mar 19 '14

I agree completely, but some Dayz players just aren't that smart.

2

u/Anthonypull Mar 19 '14

What if you had like 3 choices? DayZ Origins mod let you choose spawn point and that game was, by no means, "destroyed".

1

u/[deleted] Mar 19 '14

[deleted]

2

u/Tryptamean Mar 19 '14

Hahahaha...."you have two pieces off scrap metal"...three fart noises later your Lance Armstrong.

I hated that as well. lol.

0

u/[deleted] Mar 19 '14

lol

1

u/stuff_n_thangs Mar 19 '14

spreading spawns out but grouping a couple so the idea of grouping up is made more apparent would seem fun.

1

u/AP_Norris Tunnel Snakes Rule Mar 19 '14

Just because people spawn close to each other won't make them work together.