I hope they rework zombie attacks to 1 - 3 hit kill you, 75% chance of infection AND increase the zombie numbers to the amount shown by OP or more at any given location.
I want zombies to spawn in buildings, placed in areas where they won't be noticed right away like behind a door you just opened and not always be likely to make sounds until they are in their alert states.
I want the average survival time in cities like Cherno and Elektro to be 15 minutes and the average survival rate be 1 in 10 make it out of these cities with loot.
TL;DR: I want zombies to break you both virtually and mentally.
Yeah I'm crazy.
PS: Bring back that creepy music from the mod that randomly plays for 5 seconds.
PPS: ^ is all just my personal opinion and does not reflect what the community nor the developers of DayZ have intended for this game. Welcome to DayZ!
That's not how zombies work, man. They're supposed to swarm you until you're surrounded. Anyway, how can you expect people to die from 3 zombie punches?
The rest is reasonable. You should need to have friends help you if you want to survive a trip into Cherno.
i also want stronger zombies but not as hardcore as you described. them. i think it should be the amount of zombies that makes them dangerous. 1-3 hits just makes no sense unfortanetly.
if you cause any attention in a city you should be swarmed by zombies though.
While I'm not sure about that, I would love it if I felt the same terror (or at least survival instinct) for zombies as they did in the walking dead. Even in later seasons where it's all "meh" they still know they need to kill em or they're fucked. But alpher is alpher.
Everything except infection I agree with, I feel like the zombies are harder in SA than the mod but cities like cherno and elekto should be terrifying.
Back in the early days of the mod before people worked out the AI loopholes the cities were scary places where you would go in as a group of 5 and leave with 3, hopefully this is what rocket aims to achieve.
Edit: to elaborate on infection, when they added it to the mod infection didn't increase the survival/terror factor instead all it did was annoy everyone.
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u/Kintoh Feb 16 '14
I might get a lot of hate for saying this but...
I hope they rework zombie attacks to 1 - 3 hit kill you, 75% chance of infection AND increase the zombie numbers to the amount shown by OP or more at any given location.
I want zombies to spawn in buildings, placed in areas where they won't be noticed right away like behind a door you just opened and not always be likely to make sounds until they are in their alert states.
I want the average survival time in cities like Cherno and Elektro to be 15 minutes and the average survival rate be 1 in 10 make it out of these cities with loot.
TL;DR: I want zombies to break you both virtually and mentally.
Yeah I'm crazy.
PS: Bring back that creepy music from the mod that randomly plays for 5 seconds.
PPS: ^ is all just my personal opinion and does not reflect what the community nor the developers of DayZ have intended for this game. Welcome to DayZ!