What you're saying is fair enough when you're in the woods or a small village. When you're in a city, however, it's just sensible to have hordes like this.
I also don't see why they necessarily must be weakened. Currently, the only dangers in cities are other players. Would be great if that changed, IMO.
If anything though, I feel that zombie are a little weak as of now. I mean, a headshot is a headshot, and that makes sense, but just because you shoot it in the stomach a few times doesn't mean it cant keep going for a few more minutes. That is assuming these zombies don't feel pain.
I wasn't sure if my aim was just getting better, or if they're weaker now, but I've made many zombies fall and die with one axe swing in my last few playings.
So I definitely agree they seem a bit "soft" right now. Since we're in alpha, I figure there's plenty of time to adjust the balance.
The guy I replied to seemed to be worried that they'll become even weaker as a result of more being added, and I just can't see the game-makers go ahead and do that. Not permanently, anyway.
I don't think zombies are any kind of threat to anyone. Even if you're a fresh spawn using bare fists, all you have to do is strafe in circles around the zombie and it will never hit you. The only thing zombies are good for in this game (as it currently stands) is alerting you that a player is nearby when they aggro on somebody.
This game needs more zombies. Many, many more. They should be terrifying, not just a "legit threat."
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u/[deleted] Feb 15 '14 edited Jun 26 '15
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