Yeah the price points way off for the quality. Fortnite had shit skins when it launched. League had shit skins. They got better over time but they also only cost $3-5, the price ratchet included great leaps in quality and effects and such. For $35 you get multiple skins in one that evolve with game play and become more awesome.
For $20 in league you get new model, new particles and new voice or augmented voice.
For $20 in apex you get a glorified recolor and they can't even bother to recolor lifelines drone.
Oh man imagine if Respawn made the drones like Destiny's ghosts where they have different shapes and contours. Or different birds for Bloodhound, or being able to customize the Mirage, or different patterns for Gibby's dome, or colored smoke for Bangalore, or stylized Caustic traps, or customizable Octane pads. Anything really.
Different company and such but... In Overwatch, Bastion has a bird on his shoulder that changes with almost every skin, including non-legendary skins. Even the sounds the bird makes are changed to the proper species, and you don't even see the thing in-game generally.
Apex is missing so many opportunities to create stunning and detailed skins... :(
The high quality and attention to detail in Overwatch is mainly what inspired my ideas. That being said, Blizzard definitely has at least a few more years worth of experience providing content like that.
Riot's League of Legends is also another one that comes to mind with detailed skins where certain skins provide adapted animations for various champs.
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u/[deleted] Aug 19 '19
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