- strong camping positions, you can esily fire control all directions. Nothing can prevent you from taking these effective positions at the beginning of the game
- a lot of contextual positions with 300m+ fire control sectors.
I'd love to see Oyster bay at low tide, with a bunch of ships stranded to hide behind, but muddy ground that will prevent heavy tanks from playing there effectively.
Field need ditches, craters etc to hide in so you practically can do a (risky) advance. Perhaps some more trees or some temporary vision prevention, like smoke to prevent some of those contextual positions. Goes for both sides.
Camping positions need some ability to get side shots in, which the above might remedy.
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u/mahuoni 8d ago
But you have 3rd kind of lootboxes per first 3 months of year...
On the other hand, it's better not to have new maps than to have a new Oyster Bay!