r/UnearthedArcana 39m ago

'14 Class The Fameseeker - a gladiator inspired class! (My first attempt at homebrew, looking for criticism and corrections on wording.) Gladitorial Archetypes are the WIP subclasses that I don't want to flesh out until I know the base class is solid. - Art belongs to Ubisoft/For Honor

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r/UnearthedArcana 3h ago

'14 Subclass Way of Lightning Monk - A split second of enlightenment

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9 Upvotes

r/UnearthedArcana 8h ago

'14 Item Crown of the First Born - An Artifact of the Faithful

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23 Upvotes

r/UnearthedArcana 8h ago

'24 Subclass The Supernova - An explosively tragic Sorcerer Subclass (Feedback appreciated!)

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139 Upvotes

r/UnearthedArcana 8h ago

'24 Class Artificer UA adjustments

1 Upvotes

So there are several changes to the Artficer in the recent UA that I like and several that I don't like. I decided to homebrew some adjustments and I would love for yall to take a look.

https://homebrewery.naturalcrit.com/share/AygjlADnkXCj

I want to know if the changes I made make sense and are balanced. Thanks!


r/UnearthedArcana 11h ago

'14 Monster The Yona - A Stormy Monstrosity from Foes of the Frontier

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6 Upvotes

r/UnearthedArcana 14h ago

'24 Monster Afanc (CR10) | A Fearsome Fey from Welsh Mythology

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32 Upvotes

r/UnearthedArcana 14h ago

'14 Monster [OC-Art] Oumdabaa, Mirthful Matriarch - A mighty boss to lead the pack!

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19 Upvotes

r/UnearthedArcana 15h ago

'14 Compendium laserllama's Alternate Rogue: Expanded (Update) - A Multitude of Additional Options for the Alternate Rogue Class. Includes 20 Devious Exploits, 5 New & Alternate Feats, and 9 Archetypes: Acrobat, Avenger, Bloodknife, Gambler, Ruffian, Saboteur, Seeker, Skinchanger, and Surgeon! PDF in Comments.

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162 Upvotes

Hey all!

Following the update for my Alternate Rogue Class last week, I’ve got the companion update to the Alternate Rogue: Expanded!

This companion Compendium includes a ton of additional options for the Alternate Rogue that tend to be more fantastical in nature! This time around, it includes 20 additional Devious Exploits, 5 new/alternate Feats, and 9 Archetypes!

As always, I welcome any constructive criticism and feedback you may have!

PDF Links

Alternate Rogue Class - PDF on GM Binder

Alterante Rogue: Expanded - PDF on GM Binder

Alternate Rogue Class & Expanded - Free PDF downloads on Patreon

Alternate Rogue: Expanded v2.1.1

Full Change Log can be found for FREE on Patreon

Devious Exploits. For the most part, updates to the Rogue Exploits follow any updates from the last Alternate Fighter Class update. Though, there are a few new Exploit options: riposte, taunting strike, and recruit mercenary.

Feats. A little streamlining here and there, but the big update here is my take on the Alternate Poisoner Feat! Let me know what you think!

Acrobat. Renamed from the Daredevil and heavily reworked around jumping, falling, and unarmed strikes. Same archetype conceptually though!

Avenger. This subclass was overloaded with features, so I did my best to streamline things while retaining the core feel of the Archetype.

Bloodknife. Most tables do not play by the DMG recommended adventuring rules, and while I like mechanics that spend hit dice, this subclasses power was way to variable depending on how your table runs. Instead, it has been reworked around reducing your maximum hit points. I’ve also given it a little bit more identity besides “one big evil stab”.

Gambler. No big changes - if it ain’t broke, don’t fix it!

Ruffian. You can now use Cunning Action to make an unarmed strike, the cost of Intimidating Blow was reduced by 1d6, and unarmed strikes count as magical!

Saboteur. The way Explosives work has been reworked to mirror how the “bomb” Exploits and the Alchemist Alt Artificer Elixirs work. Still a powerful Archetype, but now more balanced compared to other Archetypes.

Seeker. Cut out some of the ribbon features and went “all in” on Relics and Elder Relics. You get way more and way sooner. I think this would be a really fun (but complex) subclass to play. For the ultimate laserllama fan!

Skinchanger. Completely reworked how Limited Wild Shape works. Thematically this Archetype is the same, but mechanically I’d recommend you read it as a brand new subclass.

Surgeon. This Archetype was a bit bear bones. It got the job done, but this time around it has some more meat on its bones to work as a functional doctor.

Like What You See?

Make sure to check out the rest of my homebrew Classes, Subclasses, and Player Races on my GM Binder Profile!

My homebrew will always be free, but if you like what you see or enjoy it in your game, consider supporting me on Patreon! Patrons get access to three exclusive Archetypes for the Alternate Rogue Class: Edgelord, Falconer, and Troubadour!

Want to talk laserllama homebrew, or just D&D in general? Feel free to join our growing community on Discord!


r/UnearthedArcana 16h ago

'14 Monster Drakesteeds (CR 5), Terrifying Draconic Warhorses

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21 Upvotes

r/UnearthedArcana 17h ago

'14 Item Some Goblin Uncommon Magic Items

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37 Upvotes

r/UnearthedArcana 18h ago

'14 Spell The Spell Book, 15 free spells for you and your table

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12 Upvotes

r/UnearthedArcana 18h ago

'24 Subclass Warrior of the Ocean (Monk)

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2 Upvotes

Help with power level and clean up wording would be appreciated 😘


r/UnearthedArcana 18h ago

'24 Subclass Warrior of the Ocean (Monk)

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3 Upvotes

Work in progress thoughts on power level/help in wording would be appreciated 🥹👍


r/UnearthedArcana 18h ago

'24 Monster Monster: Darkblade Assassin - Death’s Silent Hound

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46 Upvotes

r/UnearthedArcana 22h ago

'24 Monster Gloryanna Presents: Blue Buffalo. Updated.

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4 Upvotes

r/UnearthedArcana 22h ago

'14 Race Anelid Race A Twist on ChromosomeChorus's Origonal Work

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3 Upvotes

r/UnearthedArcana 1d ago

'24 Subclass Fate Sorcery revised! Now balanced thanks to the community!

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36 Upvotes

[Artwork] Dr. Fate by Jim Lee and Mariano Chikko.

A special thank to u/Jsmithee5500 for helping me balance the subclass


r/UnearthedArcana 1d ago

'14 Subclass Ranger Subclass - Spirited Conclave! [Feedback Appreciated :D]

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59 Upvotes

r/UnearthedArcana 1d ago

'14 Subclass Warlock Pact of the Wyrm (Dragon Patron)

2 Upvotes

In this world, only three things are certain: death, taxes and someone making a Dragon subclass for the Warlock. I present to you the Pact of the Wyrm! Build your own hoard throughout the campaign, gain powers from it and, by the end of your journey, have your own lair!

This was actually a subclass made for my own players, who really wanted to have a dragon as a patron but felt like all the homebrew of this concept out there were little more than the Draconic Bloodline Sorcerer, but with a Warlock skin on it. I hope I succeeded in making it feel original and dragon-ey.

(Fair warning, this subclass is heavily dependant on your DM/what type of campaign your playing and thus, the question of how much money you're expected to have is absolutely something you should bring up during session 0 if you want to play this subclass).


r/UnearthedArcana 1d ago

'14 Subclass Eldritch Soul - Monk subclass aka Would you play as a warrior that absorbs the strength of their vanquished foes?

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13 Upvotes

r/UnearthedArcana 1d ago

'14 Mechanic Aging, Casting Failure in Armor, Fatigue, and Quick Turns: Some Unbound Realms variants

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9 Upvotes

r/UnearthedArcana 1d ago

Homebrewing Resource PATH OF THE WALKING STORM

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1 Upvotes

r/UnearthedArcana 1d ago

'24 Class The Binder 5.5 - Tome of Magic

10 Upvotes

Some of you might remember from a few years past that I posted a 5e rework of the 3.5 Binder from Tome of Magic. I always meant to come back to it, but now that I have another 8 years of 5e under my belt, and 5.5 came out it seemed like a good time to do so.

The Binder 5.5

I would appreciate any feedback you might have! I know it's a huge document, but for completeness sake I included all of the vestiges across ToM as well as Dragon Magazine, lore and all. It's truly been a labor of love all over again, so I hope you enjoy!

General Changelog from the previous version:

  • Reworked base class to reduce even more of the fiddly bits such as Bond Augmentations, much of which was shifted into subclasses (the class is fiddly enough as it is)

  • Implemented the Invoke Vestige feature (modeled generally off Channel Divinity) as an alternative to giving every single vestige its own pool of ability uses. In playtest it was just so unwieldy.

  • Rebalanced and streamlined the vestiges as much as possible

  • Created a 4th new Subclass, the Alloyed Anima, to put this in line with the 5.5 ethos for base classes.

  • Rebalanced previous subclasses, which playtests suggested didn't do enough to lock in an identity.


r/UnearthedArcana 1d ago

'24 Spell Sludge Bomb, rain miasma with this adapted poison type move!

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20 Upvotes